London Spitfire’s Birdring Reveals the Awkward Reason for His Mid-Season Wrist Injury - Dexerto
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London Spitfire’s Birdring Reveals the Awkward Reason for His Mid-Season Wrist Injury

Published: 1/Aug/2018 19:51 Updated: 1/Aug/2018 19:54

by Joe O'Brien

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Kim ‘Birdring’ Ji-hyeok has revealed that his wrist issues during the Overwatch League originally stemmed from slamming his hand in frustration while playing Getting Over It.

The Spitfire star DPS player went missing in action during the middle of the Overwatch League season due to wrist issues that prevented him from playing. When he did play, it was clear his form suffered for a time.

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During a recent stream, Birdring revealed that the injury was initially caused when, in a moment of frustration while playing Getting Over It – which he has now returned to after winning the Overwatch League – he slammed his hand against the desk and hurt himself.

Getting Over It is a platformer with a simple goal – to get over whatever obstacles are in your way, climbing ever higher as the game progresses. To do this, you have a character in a cauldron with a hammer to catch onto things and launch yourself with.

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It sounds very straightforward, but in practice it’s anything but. Getting Over It is a game designed to be difficult and frustrating, and for Birdring that was almost very costly.

After winning Stage 1 of the Overwatch League – before Birdring’s injury – the London Spitfire suffered a decline throughout the rest of the season, part of which can undoubtedly be attributed to the absence or limitation of one of the best DPS players in the world.

Fortunately, Birdring’s wrist recovered in time for the Overwatch League playoffs, through which the Spitfire carved a path of devastation on their way to the trophy.

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Birdring will be back in action for the Overwatch League All-Stars event on August 25-26 as a substitute for the Atlantic Division team.

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Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney

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Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.

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Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.

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Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

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Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.