How to stop dying so much as Mercy in Overwatch - Dexerto
Overwatch

How to stop dying so much as Mercy in Overwatch

Published: 17/May/2019 23:33 Updated: 18/May/2019 0:06

by Bill Cooney

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A new guide from Overwatch YouTuber Kappachino shows how players can cut down on their deaths as Mercy through some simple positioning tips.

Mercy has been around since Overwatch came out but she’s gone through major changes throughout the life of the game, most notably a massive change to her ultimate that took away the infamous mass-Rez.

Like all other heroes though, there’s still plenty players can do to get better with Mercy and Kappachino’s latest video goes through how to make Dr. Ziegler less of a target for enemies.

Blizzard EntertainmentMercy can bring other teammates back from the dead, but she’s usually target #1 in a team fight.

Learn to Stop Worrying and Love the Moth

Kappachino’s video goes into a ton of detail about how to better survive while flying around with Mercy, but there are four main principles that he focuses on.

Those are: utilizing corners as cover, using the “trickle effect” on Mercy’s beam, positioning yourself on high ground and being aware of where you’re flying to.

The “trickle effect” is when Mercy’s beam clips slightly but stays connected through a wall or other obstacle in between her and her healing/damage boosted ally, so she can sort of dance around to both stay in cover somewhat and keep healing.

In the full video on YouTube Kappachino goes into detail about each of the principles and explains how to use them to better your Mercy play and stop dying so much.

More new Overwatch tricks

One Overwatch player has discovered that Hanzo can take out Mei even while she’s using Cryo-Freeze with a well-placed Sonic Arrow, due to a trick with the arrows momentum.

Another big-brained player shared a brand-new flanking route on Dorado that allows Mei and Symmetra to pull off a sneak attack against unsuspecting enemies.

The technique definitely takes some practice and players have to attempt it in twos, but it’s still one of the most creative flanking routes we’ve ever seen.

Overwatch

Overwatch YouTuber discovers how much weight Junkrat carries per game

Published: 30/Nov/2020 23:58

by Michael Gwilliam

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An Overwatch YouTuber has done a lot of research to determine how much weight Junkrat carries on him in a single round of Overwatch.

The destructive Australian hero has an insane amount of equipment on his person. His frag launcher, grenades, two mines, a bear trap and of course, his Riptire ultimate on his back.

While it’s not very realistic for a hero to carry around that much on his person, the hero himself isn’t very realistic to begin with, as he literally walks around on one leg and uses his own mines for vertical mobility.

Firstly, the YouTuber had to go through all the items and find some real word comparisons beginning with Riptire.

Junkrat on Temple of Anubis
Blizzard Entertainment
Junkrat carries a lot of weight on him during a round of Overwatch.

For this, Fraglrokt decided to use the tire fellow YouTuber Colin Furze made, which is 16 inches and powered by a chainsaw engine. Once factoring the weight of the tire, its rims and the engine, it comes to a whopping 74 pounds.

And that’s only for a single tire. Junkrat’s ultimate comes up pretty fast, so it’s likely that he’ll be carrying at least three per round.

When it comes to Junkrat’s grenades, Fraglrokt decided they were close enough to the M67. With five grenades per reload, we’re looking at 4.4 pounds.

After looking over former Overwatch League pro Jake ‘Jake’ Lyon’ and average players to see how often they reload per round. It was determined that Jake reloads around 35 times while average players do so 57 times. This equals out to being 44 times a round, which when multiplied by 4.4 comes out to 202.4 pounds.

Moving onto the trap, Fraglrokt took the middle ground after looking at a couple of options and decide that Junkrat’s is probably 36 pounds. With players using an average of 13 traps per round, it comes to 468 LBS.

Finally, moving onto Junkrat’s mines, seeing as they resemble anti-tank mines, that’s what Fraglrokt decided on for his real-world comparison. With players using 35-42 mines per round, that comes out to a staggering 1058.75 pounds.

Junkrat equipment weight
YouTube/Fraglrokt
Junkrat carries 2000 pounds on him in one round.

After factoring all the results, including the Total Mayhem passive, it was determined that the hero carries approximately 2,000 pounds every single round of Overwatch.

Of course, the whole video was just for fun, but it really puts the absurdity of Overwatch in perspective.