All-time buff and nerf list shows just how much Overwatch has changed - Dexerto

All-time buff and nerf list shows just how much Overwatch has changed

Published: 11/Jan/2020 20:57

by Bill Cooney


One dedicated Overwatch fan has gone through all of the game’s updates to count the total number of official buffs and nerfs that have ever been added.

As is the case with most recent patch weeks in Overwatch, the list of new changes has sparked a conversation about ‘power creep’ in the game since release.

Power creep refers to a situation in any game where updates introduce more powerful units or abilities, leaving the older ones underpowered.

Quite a few fans have complained about the apparent power creep making its way into the game over time, so Twitter user isoanakin decided to go through each and every update to see for themselves.

Blizzard Entertainment.New heroes like Baptiste have also added to Overwatch’s power creep controversy.

“I went through every single Overwatch patch note since launch and documented every change made to a hero, categorising it as either a buff or a nerf,” isoanakin explained in a post on Reddit. “Using this method I found that in total there have been 351 buffs given to heroes, and 199 nerfs.”

“Obviously, this is a deeply imperfect measure of considering a history of buffs/nerfs to the game,” they admitted. “The patch notes provided by Blizzard were also not intended to be used this way, and their formatting and specificity has varied somewhat over the years.”

Even though it may not be a perfect measure of the total changes Overwatch has gone through, it does, as the user points out, “add weight to the current perception of power creep” in the community.

Other users on Reddit pointed out that nerfs and buffs that happen through bug fixes or are “unrecorded” are even more difficult to include and measure.

“Moira being able to heal through barriers was a “bug” so was mercy damage boosting dragon, etc,” Reddit user Relodie pointed out.

Isoanakin’s study may not have accounted for every single change that’s ever happened in Overwatch, but it does seem to show that updates, in general, have gone in favor of making heroes more powerful, rather than nerfing them.

Since release, Overwatch heroes have received 351 buffs and 199 nerfs. from Competitiveoverwatch

Overwatch just had a new PTR update on January 9 that once again, started up the debate about power creep among the game’s community.

It remains to be seen how the new patch will affect the game when it comes out, but the debate over power creep in Overwatch probably won’t be going away anytime soon.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”