Riot has laid out their plans for League of Legends-inspired auto-battler Teamfight Tactics in 2020, including an imminent release of the mobile client, cross-play, and a first look at set 3.
Teamfight Tactics exploded onto the market after the rise of Dota Auto Chess in January 2019, with Riot bringing the strategy game to Runeterra. The League-flavored twist on the auto-battler is fast approaching its first birthday, and Riot are planning to celebrate with some big changes for the title.
The release of Teamfight Tactics mobile is the topic hot on everyone’s lips, with Riot confirming its imminent release date, while also teasing a first look at the next set in a January 14 developer video.
“While we’ve been busy working on PC, we’ve also been poring over how to bring TFT from PC to mobile in a way that feels intentionally built for the platform,” said Dax ‘Lunchboy’ Andrus, one of the game’s producers.
Cross-play will be available for TFT, meaning account progress across mobile and PC will be logged, and you can play anyone, from anywhere, at any time.
First look at TFT set 3
With Rise of the Elements out for a couple of months now, Riot have made their intentions clear to keep rotating through League’s wide array of champions for new sets. Set 3 is on it’s way, with Riot giving players a first look at it in the dev video.
The trailer for TFT set 3 included skins like Project: Fiora, Star Guardian Poppy, Odyssey Jinx, and Pulsefire Shen, with teasers towards multiple skin lines being added for an “out of this world” set.
The Star Guardians are coming to TFT set 3, although Poppy was the only one teased in the dev video.
“It’s a pretty large project,” said Stephen ‘Mortdog’ Mortimer, lead gameplay designer of TFT. “With so many star champions in the League universe, it’s been a blast trying to figure out how to make space for all of them, especially now that we are getting our finger on the pulse of what makes a good set.”
They have also put down a release date for set 3 of mid-March, aligning with the game’s mobile release. Patch 10.6 for TFT should go live on March 18, so expect the changes to be shipped around then.
Thanks @moobeat for noticing this so I can sticky it for next year. Here's the patch dates for every patch next year. So if you're wondering, you can always come back to this! pic.twitter.com/9oPF9esC22
The work isn’t done on set 2 though. Patch 10.1’s new units Karma and Leona won’t be the last one for the Rise of the Elements set, with more additions slated for later in February. Mortdog has kept his lips shut about which champions will be ported over until they arrive on the PBE.
More item reworks are also on the way to balance out some of the new mechanics “in the right situation.” Over a dozen items were changed in 10.1 to compensate for the introduction of the Lunar origin, and might be updated once again once new units are released.
We will share more information regarding TFT mobile, set 3, and the future plans for the game as it becomes available.
Riot Games has now shipped League of Legends patch 10.24 — a little earlier than usual, we will add — as Season 11 preseason testing continues on live servers. Here’s everything you need to know about LoL’s new Nov. 23 update.
LoL patch 10.24 has arrived, a day early due to Thanksgiving, and the hefty Nov. 23 update is keeping up the Season 11 momentum. There’s a number of champions being tweaked in this week’s patch, including Varus, Amumu, Samira, and Yasuo.
The meat of the patch, however, comes in the continued Season 11 item changes. Riot pulled the trigger on their mammoth League shop overhaul in patch 10.23, and now they’re continuing to balance the changes across the 2021 preseason.
Here’s everything included in the League of Legends patch 10.24 notes.
League preseason patch 10.24 notes
Amumu knocked down a peg
Tanky little jungler Amumu has been the shock breakout star of LoL patch 10.23. The Sad Mummy was a big winner from the Sunfire Aegis dominance; the jungler could even solo-kill Baron Nashor at 20 minutes with the Season 11 item changes.
Reasonably enough, Riot took notice, especially after Amumu was “pushed from strong to overwhelming.” Patch 10.24 is targeting his damage over time, in an attempt to slow his newfound strength. His W, “Despair,” was the main ability hit in this update.
Amumu is far from the only champion being changed in patch 10.24 though. Tryndamere and Varus are being buffed, while Hecarim, Kayle, and Samira are all joining the Sad Mummy in the Nov. 23 update’s nerfs column.
Amumu, the Sad Mummy, is being punished for his patch 10.24 dominance.
Riot rush out Mythic item changes
LoL patch 10.24’s headline change comes in the item section. Mythics have dominated the early stages of Season 11 — no surprise there, considering they’re extremely new.
What Riot didn’t plan on, however, is how strong some of the single-slot picks would be when released into Summoner’s Rift. This includes Eclipse, the lethality mythic, as well as Liandry’s Anguish, and a host of other top-class full build items.
These Mythic nerfs will also be paired with a handful of buffs to boost Season 11’s underperforming items. Tear of the Goddess and Kraken Slayer lead the buffs, while ADC items like Essence Reaver and Phantom Dancer are also included.
“Statistically, Kraken [Slayer] has been underperforming compared to the other two [Galeforce and Shieldbow] so giving it a boost should help it a bit,” Riot dev Ray Williams said on Reddit soon after the patch 10.24 changes were revealed.
He also confirmed Eclipse’s “proc frequency” would be the main target of the Mythic item’s patch 10.24 nerfs.
“It’s the highest win rate on most users, and it’s the most broad [pick] for Assassins, Fighters, and Marksmen,” he said, “so it’s gotta give power somewhere.”
Eclipse has turned AD carries — assassins and marksman — into deadly burst champions.
10-minute surrender added in League patch 10.24
Riot has made a long-awaited change in League patch 10.24; players dealing with AFK — “away from keyboard” — allies can now call a surrender vote from the ten-minute mark, in an effort to “end unbalanced games” as quickly as possible.
Any LoL players that are detected as “AFK” will also be punished for the absence. Their allies may also have their LP reduced. Premades, provisional players, and all players in their promos will not be granted this LP loss protection.
Riot have added a whole new way to surrender in the latest League patch.
League patch 10.24 adds new “Cosmic” skins
The next League of Legends skin line, “Cosmic,” will be coming in League patch 10.24. Nine champions are in line for the new variant cosmetics, including oft-forgotten characters like Illaoi, Vladimir, and crystal jungler Skarner.
Here’s the full list of new ‘Cosmic’ skins:
Dark Cosmic Lissandra
All nine Cosmic skins, including the ‘dark’ Lissandra version, will be available for 1350 RP in the next patch. They will be released alongside the new “Prestige Star Guardian Soraka” skin, which can only be unlocked with prestige points.
LoL patch 10.24 adds the new “Cosmic” skin line for Nami (pictured), Illaoi, and more.
Here’s the full League patch 10.24 notes, courtesy of Riot Games. The Nov. 23 update has already been deployed to live servers; get that download started!
League of Legends patch 10.24: full patch notes
W base damage 5-15 ⇒ 4-12; ability power ratio 0.5 ⇒ 0.25% max health per 100 ability power.
Passive attack damage from movement speed 15-30% ⇒ 12-24%.
E movement speed 25-85% ⇒ 25-75%; Hecarim no longer gains more than 25% movement speed immediately after casting Devastating Charge.
Bonus attack speed per 100 ability power 2% ⇒ 1%.
Passive melee bonus 2-19 (+10% base attack damage) ⇒ 2-19 (+7.5% base attack damage); dash range for immobilized enemies 800-1000 ⇒ 650-900.
Q passive attack damage 5-25 ⇒ 10-30; attack damage per 1% missing health 0.15-0.35 ⇒ 0.15-0.55.
Q now longer provides Blight cooldown reduction; Damage from Blight effects detonated with Piercing Arrow are now increased by the amount of time Varus charges it for up to 50%, in addition to increasing Piercing Arrow’s damage for up to 50%; Piercing Arrow will now show crit text when fully charged.
W has new passive: “Detonating Blight on champions and epic monsters reduces his basic abilities cooldowns by 12% of their maximum per stack.”
R missile speed lowered from 1950 to 1500.
Way of the Wanderer’s crit-related effects now wait to activate until any other effects that care about crit have been taken care of. This primarily means crit chance is no longer doubled before Guinsoo’s Rageblade calculates its on-hit damage.
Way of the Hunter’s crit-related effects now wait to activate until any other effects that care about crit have been taken care of. This primarily means crit chance is no longer doubled before Guinsoo’s Rageblade calculates its on-hit damage.
Healing no longer reduced from area of effect abilities against monsters.
Healing 12% ⇒ 10%.
Blade of the Ruined King
Cost 3100 ⇒ 3200.
Attack speed 30% ⇒ 20%.
Ability power 70 ⇒ 75.
DoT damage 1.5% ⇒ 1.2% max health per second.
Cooldown 6 seconds ⇒ 8 seconds for melee; 16 seconds for ranged.
Attack damage 40 ⇒ 50.
Base rocket damage 200-300 ⇒ 175-250.
Attack damage 60 ⇒ 65.
Wyrmfallen Sacrifice attack damage 80 ⇒ 85.
Damage ratio 30% attack damage ⇒ 45% attack damage.
Proc damage 60 (+0.3 base attack damage) ⇒ 60 (+0.45 base attack damage).
Damage amp 3% per second (max 15) ⇒ 2% per second (max 10).
Shield Reaver 50 (+40% base attack damage) ⇒ 70 (+40% base attack damage).
Tear of the Goddess
Base mana 150 ⇒ 240.
Max mana from stacks: 450 ⇒ 360.
Base mana 400 ⇒ 500.
Base mana 400 ⇒ 500.
Base mana 850 ⇒ 860.
Base mana 850 ⇒ 860.
Mid Lane Minion Changes
Midlane Cannon Minions now give 10 less gold.
Midlane Cannon Minions now gain 30% increased attack speed against towers.
Behavioral systems update
If there is an AFK player detected on your team after the ten-minute mark, a surrender vote can occur. For now, this change will only apply to Summoner’s Rift and the vote must be unanimous. If the vote isn’t unanimous, at the 15-minute mark the team can vote again, now only needing a majority vote.
If a player on your team leaves during a ranked match or is detected as AFK, your LP loss may be reduced. Premades with a disconnect/AFK, provisional players, and players in promotion series will not receive this loss reduction.