Volibear rework immediately buffed in LoL Patch 10.11 hotfix - Dexerto
League of Legends

Riot rush out Volibear rework buffs in League Patch 10.11 hotfix

Published: 3/Jun/2020 8:08 Updated: 3/Jun/2020 8:13

by Isaac McIntyre

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The long-waited Volibear rework arrived with a lackluster thud in League of Legends (LoL) Patch 10.11 late last week, so Riot are responding by pushing a June 2 hotfix to “increase power” for the MOBA’s iconic juggernaut bear.

There was no doubt about it ⁠— Volibear’s big 2020 rework was less than stellar when it first landed on Summoner’s Rift last week. According to stat-tracking website U.GG, the bear debuted with an abysmal 39.37% win rate. Even worse, that was in his clear best League role up in the top lane.

Riot acted fast, cobbling together a few minor buffs for the Thunder’s Roar over the weekend, and pushed them live on June 2. The tweaks, Riot champion designer Nathan ‘Lutzburg’ Lutz said, were designed to “increase power” for the bear.

Riot ship Volibear rework buffs in 10.11 hotfix

Volibear’s Q, Thundering Smash, will be getting a 5% increase to movement speed percentage at all ranks. This active boost will also be doubled to 10% when running towards enemy champions.

The second buff in the Patch 10.11 hotfix will target Volibear’s E (Sky Splitter). The ability will now deal 20 more base damage at all ranks, and percentage damage has been bumped from 7-13% to 11-15%. Finally, his E damage cap was increased by 50.

Volibear buffs in LoL Patch 10.11 hotfix to “increase power”

Volibear may have struggled on the Rift early with his total makeover, but Lutz said Riot has hopes the “small” 10.11 changes will “increase [player] satisfaction and baseline power” for the bear across all Summoner’s Rift roles.

“We’re confident we have the levers to make more changes if needed. We’re taking things slow for now (it’s only Day 5),” Lutz said on Twitter after the hotfix went live. 

“His win rate is still climbing for players in the ‘skilled play’ bracket. The Q move speed buff should help players hit W2 more often. We’re still confident that the mechanic is fun, healthy, and adds good gameplay, and tension.”

So far, the hotfix appears to be doing the job. According to regularly-updated stats website Lolalytics, the Thunder’s Roar is now sitting on a hefty 53.56% win rate. The rushed LoL Patch 10.11 hotfix seems to have worked, at least for now.

The Volibear hotfix was shipped on June 2 as part of the League of Legends Patch 10.11 update cycle. Any further changes made for the bear will be made alongside the next LoL balance changes in Patch 10.12 on June 10.

League of Legends

League patch 10.24 to nerf Samira, Eclipse, buff Kraken Slayer, more

Published: 18/Nov/2020 5:23 Updated: 18/Nov/2020 5:24

by Isaac McIntyre

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Riot Games has confirmed the first update of Season 11, League of Legends preseason patch 10.24, is coming at the end of this PBE cycle, and will be headlined by a host of buffs & nerfs for the new Mythic items. Here’s all the early notes for the Nov. 25 update.

The next League of Legends update is expected to be “pretty big,” the LoL balance team has warned, as Riot Games looks to deal with the fallout of the massive Season 11 item overhaul.

A number of the new Mythic items, including Eclipse, Kraken Slayer, Liandry’s Anguish, and plenty more are in the firing line. There’s a few champions being tweaked too, including new release Samira, Tryndamere, and Kayle.

Here’s all the details on League of Legends Patch 10.24, coming next fortnight.

Riot rush out Mythic item changes

LoL patch 10.24’s headline change comes in the item section. Mythics have dominated the early stages of Season 11 ⁠— no surprise there, considering they’re extremely new.

What Riot didn’t plan on, however, is how strong some of the single-slot picks would be when released into Summoner’s Rift. This includes Eclipse, the lethality mythic, as well as Liandry’s Anguish, and a host of other top-class full build items.

These Mythic nerfs will also be paired with a handful of buffs to boost Season 11’s underperforming items. Tear of the Goddess and Kraken Slayer lead the buffs, while ADC items like Essence Reaver and Phantom Dancer are also included.

Samira is one of a handful of champions being nerfed in patch 10.24.
Riot Games
Samira is one of a handful of champions being nerfed in patch 10.24.

“Statistically, Kraken [Slayer] has been underperforming compared to the other two [Galeforce and Shieldbow] so giving it a boost should help it a bit,” Riot dev Ray Williams said on Reddit soon after the patch 10.24 changes were revealed.

He also confirmed Eclipse’s “proc frequency” would be the main target of the Mythic item’s patch 10.24 nerfs.

“It’s the highest win rate on most users, and it’s the most broad [pick] for Assassins, Fighters, and Marksmen,” he said, “so it’s gotta give power somewhere.”

Eclipse has turned AD carries -- assassins and marksman -- into deadly burst champions.
Riot Games
Eclipse has turned AD carries  assassins and marksman  into deadly burst champions.

Season 11 item icons reworked

As well as the balance changes coming for a host of the League of Legends mythics, Riot is also shipping minor changes to some of the Season 11 item icons.

The LoL community has been quite vocal about how “poor” many of the icons have been since release. Some have dubbed them “impossible to understand,” while others have just demanded the League item icons be reverted entirely.

Riot Games won’t be going that far, but they are tweaking them slightly to “improve icon clarity, icon differentiation, [and] rendering polish” in Season 11 preseason.

New “Cosmic” skins coming in patch 10.24

The next League of Legends skin line, “Cosmic,” will be coming in LoL patch 10.24. Nine champions are in line for the new variant cosmetics, including oft-forgotten characters like Illaoi, Vladimir, and crystal jungler Skarner.

Here’s the full list of new ‘Cosmic’ skins:

  • Anivia (Flight)
  • Illaoi (Invoker)
  • Nami (Destiny)
  • Nidalee (Huntress)
  • Hecarim (Charger)
  • Varus (Hunter)
  • Vladimir (Devourer)
  • Skarner (Sting)
  • Dark Cosmic Lissandra

All nine Cosmic skins, including the ‘dark’ Lissandra version, will be available for 1350 RP in the next patch. They will be released alongside the new “Prestige Star Guardian Soraka” skin, which can only be unlocked with prestige points.

League of Legends Patch 10.24 will drop on Wednesday, November 25. Dexerto will continue to add all planned balance changes as Riot reveals specific numbers.

League of Legends patch 10.24 early notes

Champions

Amumu

  • W base damage 5-15 ⇒ 4-12; ability power ratio 0.5 ⇒ 0.25% max health per 100 ability power.

Galio

Hecarim

  • Passive attack damage from movement speed 15-30% ⇒ 12-24%.
  • E movement speed 25-85% ⇒ 25-75%.

Kayle

  • Passive attack speed per 100 ability power 10% ⇒ 5%.

Samira

  • Passive melee bonus 2-19 (+10% base attack damage) ⇒ 2-19 (+7.5% base attack damage); dash range for immobilized enemies 800-1000 ⇒ 650-900.

Tryndamere

  • Q passive attack damage 5-25 ⇒ 10-30; attack damage per 1% missing health 0.15-0.35 ⇒ 0.15-0.55. 

Varus

  • W has new passive: “Detonating Blight on champions and epic monsters reduces his basic abilities cooldowns by 12% of their maximum per stack.”
  • R missile speed lowered from 1950 to 1500.

Items

AP Jungle

  • Healing no longer reduced from area of effect abilities against monsters.
  • Healing 12% ⇒ 10%.

Blade of the Ruined King

  • Cost 3100 ⇒ 3200.
  • Attack speed 30% ⇒ 20%.

Cosmic Drive

  • Ability power 70 ⇒ 75.

Demonic Embrace

  • DoT damage 1.5% ⇒ 1.25% max health per second.

Eclipse

  • Cooldown 6 seconds ⇒ 8 seconds.

Essence Reaver

  • Attack damage 40 ⇒ 50.

Hextech Rocketbelt

  • Base rocket damage 200-300 ⇒ 175-250.
  • Movement speed boost 75% ⇒ 50%.

Kraken Slayer

  • Attack damage 60 ⇒ 65.
  • Proc damage 60 (+0.3 base attack damage) ⇒ 60 (+0.45 base attack damage).

Liandry’s Anguish

  • DoT damage 15 (+2.5% ability power) (+1% target health) ⇒ 15 (1.5 ability power) (+1% target health).

Lich Bane

  • Spellblade ability power ratio 50 ⇒ 40%.

Ludens Tempest

  • Damage 100 (+15% ability power) ⇒ 100 (+10% ability power).

Moonstone Renewer

  • Base healing 30-60 ⇒ 60-90.
  • Healing amplifier 0-150% ⇒ 0-100% over 4 seconds (max heal 75-150 ⇒ 120-180).

Nashors Tooth

  • On hit ratio 25% ⇒ 20% ability power.

Night Harvester

  • Damage proc base 175-250 ⇒ 125-200.

Phantom Dancer

  • Cost 2900 ⇒ 2700.
  • Buff duration 2 ⇒ 3 seconds.

Prowlers Claw

  • Attack damage 55 ⇒ 60.

Riftmaker

  • Damage amp 3% per second (max 15) ⇒ 2% per second (max 10).

Serpent’s Fang

  • Shield Reaver 50 (+40% base attack damage) ⇒ 70 (+40% base attack damage).

Tear of the Goddess

  • Base mana 150 ⇒ 240.
  • Max mana from stacks: 450 ⇒ 360.