Riot admits Yuumi is 'unhealthy' for League despite Patch 10.13 nerfs - Dexerto
League of Legends

Riot admits Yuumi is ‘unhealthy’ for League despite Patch 10.13 nerfs

Published: 3/Jul/2020 4:01

by Andrew Amos


Yuumi has been one of League’s most controversial additions. The champion has been through the ringer since her Season 9 release, despite numerous nerfs. Riot has recently admitted Yuumi hasn’t been healthy for the game, but they believe she can fit in.

Yuumi’s short-lived life in League of Legends so far has been filled with mixed emotions. The concept of attaching to allies to augment their gameplay is unique, but hasn’t been received too well.


The champion has been wildly unbalanced ⁠— from her sub-30% win rate on release, to spiking at over 60% once players got the hang of her. She’s been a nuisance as a carry threat, as well as a supportive beast.

Yuumi in League of Legends
Riot Games
Yuumi’s place in League of Legends is being criticized after her Patch 10.13 nerfs.

Riot has admitted that Yuumi hasn’t “been in a state that’s balanced or that she’s been in a good place in regards to game health,” but they are taking steps to ensure that Yuumi fits in with the remaining 147 champions.


Yuumi’s unique interactions with champions has made her a “difficult champion to master,” League devs said in a July 2 dev post. However, her playstyle hasn’t made her just tough to learn, but also frustrating to play against. She isn’t going anywhere, but Riot are keeping their eyes on her.

“We agree that Yuumi hasn’t been fair to play against,” the devs admitted. “This doesn’t mean Yuumi shouldn’t exist — it just means we have to get more creative to ensure she does have adequate avenues for counterplay.”

This has culminated in a nerf on Patch 10.13, which has proven to be one of her harshest yet. The increased mana costs on her E heal have made it so Yuumi has to play with more risk to keep her mana topped up. This was Riot’s intention, and they believe it’s a step forward.


“These changes are intended to force Yuumi to utilize her passive in order to be effective, which means she has to regularly detach from her ally and interact with opponents.

Heartseeker Jinx and Yuumi in League of Legends
Riot Games
Riot admitted Yuumi hasn’t been healthy for League, but are working towards fitting her in.

“In order for Yuumi to be a healthy champion in League, she has to give opponents opportunities to interact with her. We hope that by forcing Yuumi to open that counterplay window throughout the game in order to be effective, it’ll make her more fair to play against.”

The changes have had a noticeable impact on Yuumi’s performance in solo queue too. Her win rate has plummeted from 50.37% to 46.07%, making the second-worst performing support according to Her play rate has also been halved, from 17.55% to 8.64%.


Despite these wildly fluctuating performances, Riot have assured players that in the long run, Yuumi will be in a healthy, balanced state. It’ll be a work of trial and error until then though, as more changes are shipped.

Yuumi pick and win rate stats
Yuumi’s win and pick rates are in free-fall after her Patch 10.13 nerf.

“We believe Yuumi is a successful champion because she offers a unique and resonant playstyle, but we need to ensure she has sufficient counterplay moments in order to say she’s a healthy addition to League.”


Yuumi currently has no pending changes on League Patch 10.14, which is due to be released on July 8. However, with her win rate free-falling after her recent nerfs, she might be in the patch notes again soon enough.

League of Legends

TFT Patch 10.20b notes: Spirit nerf, Aphelios & Ashe nerfs, more

Published: 8/Oct/2020 1:07

by Andrew Amos


Ahead of the next update, Riot have slid in a little addendum to TFT Patch 10.20 with a “b-patch” hotfix. The devs are keeping a keen eye on Spirit, Aphelios, Ashe, and more, as they look to tone down the “overperformers” urgently.

While Riot seemingly did away with the b-patches during the latter stages of Galaxies, the mid-update changes are back. In TFT Fates, Riot will be keeping more of a keen eye during the week following a major update to potentially drop even more changes.


They were happy after the set’s launch initially, but there have been a few overperformers in TFT Patch 10.20 Riot want to tone down ahead of the next update. They aren’t doing too much though, as they want the next patch to be a big one.

“[TFT Patch] 10.21 is shaping up to be a big patch, but these changes felt worth getting out a little earlier. B-Patches are limited to number changes, so bigger changes have to wait,” developer Stephen ‘Mortdog’ Mortimer explained after the October 7 update went live.


Spirit 4 nerfed, Brawler-Ashe targeted

The major changes in TFT Patch 10.20b are to Spirit, Ashe, and Aphelios. The two champions, and the trait, have been the crux of many of the meta compositions.

Looking at Spirit, Riot has decided the Patch 10.20 changes weren’t enough originally. Spirit 4 is being nerfed by another 10% bonus attack speed, dropping from 80% of the mana cost to 70%. This should hopefully bring it more in line, although without Ahri nerfs being shipped, that remains to be seen.

Brawler-Ashe has been one of the most consistent compositions of the set so far. With Ashe being able to dish out huge amounts of damage with an in-built attack speed steroid, she’s risen to be one of the best units in the set. Riot will be toning that back though, reducing her ability’s attack speed at one and two-star.

High Noon Ashe in League of Legends
Riot Games
Brawler-Ashe is getting a notable nerf if you don’t manage to find three-star Ashe.

Aphelios carry is also another popular composition. Riot has deemed his ability to generate turrets a bit too efficient though, so he’s losing some of his starting mana so he can’t automatically start firing away.

Janna and Veigar are also being targeted in TFT Patch 10.20b. Janna’s total mana is going up from 50 to 60, while Veigar is losing damage on his Dark Blossom ability at all levels.

You can find the full TFT Patch 10.20b changes below.

Spirit Blossom Ahri in TFT Fates
Riot Games
Spirit is getting nerfed again, but power carry Ahri remains untouched.

TFT Patch 10.20b notes


  • Aphelios starting Mana: 120 ⇒ 90
  • Janna max Mana: 50 ⇒ 60
  • Ashe Hunter’s Focus Bonus Attack Speed: 50/75/300 ⇒ 45/65/300
  • Veigar Dark Blossom Damage: 500/650/1000 ⇒ 450/600/900


  • Spirit Attack Speed: 35/80 ⇒ 35/70