Major balance changes hit LoL's Teamfight Tactics ahead of full release - Dexerto
League of Legends

Major balance changes hit LoL’s Teamfight Tactics ahead of full release

Published: 25/Jun/2019 10:43 Updated: 25/Jun/2019 11:11

by Joe O'Brien

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A day before its full release, League of Legends’ Teamfight Tactics has recieved a major balance update.

Teamfight Tactics is Riot Games’ take on the autobattler genre, and is currently available for testing on the LoL Public Beta Environment.

The game is expected to be fully released as a mode in League of Legends with the 9.13 update, which is due to go live on June 25.

Prior to its launch, Riot have hit Teamfight Tactics with a final PBE update addressing some of the most significant balance issues that the public testing has exposed.

A large number of champions are getting adjusted, with many focusing on balancing how particular trait compositions play out. Within the Sorcerer group, Aurelion Sol is getting hit with a nerf, while Karthus and Morgana are being buffed to level out the power within Sorcerer compositions.

Meanwhile, some of the key Gunslinger champions are getting buffed due to compositions “falling behind other carry-centric teams”, with Gangplank, Miss Fortune, Lucian and Tristana all getting increases to their effective damage output. Meanwhile, the bonus Attack Speed granted by Wild compositions is being nerfed slightly.

Riot August

A number of champions are also getting buffs for their Tier 2 forms, in order to make sure that more champions are worth actually levelling up.

Riot August

The update also includes a number of item adjustments, with Zeke’s Herald and Spear of Shojin being targeted with nerfs due to their power in the current meta. Meanwhile, several of the lesser-used items are getting buffs in an attempt to increase their popularity.

Riot August

Once Teamfight Tactics goes live, it will be accessible to all League of Legends players within the LoL client, without needing to create a new account or download a new launcher.

League of Legends

Riot dev reveals plans to expand League’s Champion Mastery system

Published: 25/Oct/2020 18:02

by Daniel Cleary

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Riot Games developer Andrei ‘Meddler’ van Roon has revealed interest in expanding the Champion Mastery system in League of Legends, following the success of the Eternals capsules.

There are now over 150 champions in League of Legends, but most players will only pick a few characters to master in their favorite roles.

With each match played on a champion, you will be rewarded with Mastery points in-game depending on your performance, and S ratings will give you the best chance at progressing quickly.

Champion Mastery collection screen
Riot Games
LoL players have been calling for new ways to progress in the Champion Mastery system.

Once you reach a certain number of Mastery points, you can continue to unlock badges and emotes which highlight just how experienced you are on a particular champion.

While there are currently only seven tiers of mastery in-game, Riot devs have revealed plans to expand on the system, after testing Champion Eternals, which tracks stats such as damage dealt with abilities, in recent months.

League Game Director Andrei van Roon explained that Eternals has “hit the mark” they were expecting and are now considering adding better rewards for the complete Champion Mastery system.

“I do think they suffer somewhat from players who aren’t interested in them wanting something somewhat similar (more progression avenues for example),” the Riot dev revealed, adding that LoL fans have been eager for more ways to progress through the Mastery system.

After being asked if there were any plans for expanding the current Champion Masteries, Meddler confirmed that it was something they were looking at implementing in the future.

“Can’t make any promises on timeline, but at some point, I’d like to expand Champ Mastery a bit more as a system,” he explained.

While it is unclear just when these changes could be made to the Mastery system, as the upcoming item overhaul is expected to shake League of Legends up, it will likely take place sometime after the 2021 preseason.