League of Legends

League players baffled after Riot says playing ranked is ‘pointless’

Published: 28/Nov/2020 13:53

by Luke Edwards

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A tweet from the Riot support account has raised a few eyebrows after a player was told there was “no point” in playing ranked games during pre-season.

Pre-season is a unique time in League. With the drastic revamp Riot likes to do at the end of each season, Summoners Rift basically becomes a testing ground for a couple of months while the changes are fine-tuned, ready for the new season.

This year has seen huge changes made to items, with the introduction of mythics completely flipping how players select their build paths. After OCE jungler Guts tweeted Riot asking why his Ladder Point (LP) gains were so marginal, Riot explained the issue as being down to “changes that were made to the MMR system.”

When Guts followed up by asking why his LP losses were greater than his gains, Riot added that it would take a few games to reset, before asking him to “keep in mind that the ranked season ended a while ago, so [there’s] no point in playing ranked queues.”

League players baffled after Riot says playing ranked is ‘pointless’

Popular Twitch streamer Tarzaned, who has over 400,000 followers, responded with a tongue-in-cheek screenshot of his 50min+ queue time, while new Immortals support player Destinyy tweeted this ‘confused Nick Young’ meme in confusion over the comments:

While the season may be technically over, and players unable to earn awards like banners and skins, a lot of players prefer the competitive nature of ranked to normal games. It also means players are more likely to publicize unbalanced aspects of the game.

Historically, teething issues tend to be widespread at this stage of the League calendar, given the huge number of changes made to the game. Riot has already released one hotfix to Amumu after the updated Bami’s cinder item meant he could solo baron at 20 minutes.

Amumu splash art
Riot Games
Amumu was hotfixed after the updated Bami’s cinder made him too OP.

Traditionally, queueing up ranked in pre-season gives players the opportunity to boost their MMR, while also experimenting with new items, build paths and champions.

Streamer Chaseshaco compared the tweet to the ‘200+ years’ tweet by Riot Lutzburg from January. In this controversy, Lutzburg disagreed with a player’s request to buff Wukong’s damage.

He then added: “Being good at playing a certain character in a video game is valuable, but I think I’ll take the 200+ collective years of professional game design experience.”

The issues surrounding reduced LP boosts could be addressed in patch 10.25, which is set to be released on December 9.

Valorant

Valorant’s new Agent Yoru has a serious bug with his teleport ability

Published: 16/Jan/2021 21:00

by Alan Bernal

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Agent 14 has made a huge impact on Valorant in the early phase of Episode 2, but players are finding that his Gatecrash can actually deal damage to Yoru if they take the rift tether from high altitudes.

The Japanese dimensional rift walker was made for deep infiltration and essentially breaking through the frontlines via covert play or creativity with his sneaky ability kit. Unfortunately, some are finding that a strange interaction with his default E, Gatecrash, could spell doom for Yoru.

After placing the rift tether, you can reactivate the ability to teleport to that location. Essentially, Reddit user ‘AzdarLP’ saw that the game will count your falling damage based on how you entered the rift.

Meaning, if you jump before teleporting to a lower altitude on the map, the game will register the appropriate fall damage as you ‘land’ on the other side of the tether.

You get fall damage if you jump before using Yoru’s Gatecrash (this doesn’t happen if you don’t jump before using it) from VALORANT

In application, AzdarLP showed how it looks like when going from Split’s B Heaven into site. They let the Gatecrash rift tether move near the pillar of the site then jumped before reactivating the ability.

Upon landing, they had shaved off 20 HP from the short fall. That doesn’t seem to be an intended consequence of Yoru’s ability, as some theorized what could be going on behind the curtain.

“I’m not sure if anyone’s noticed, but the way his TP [teleport] works is it literally drags [Yoru’s character] model down, or to wherever his TP is,” user ‘Launchers’ said. “Sometimes, when on his team, you can see his model flying through the map lol.”

yoru valorant agent
Riot Games
A bug has been found with Yoru’s Gatecrasher ability.

The Valorant community is hoping this is the result of a bug, but we’ve seen a similar interaction with Omen’s Shrouded Step before where players would similarly take damage as they jump while teleporting to a lower lever.

Dexerto tested out the bug in the Firing Range, and at the right distance, you can easily get chunked down to 1 HP or worse as a result of the interaction.

It’ll be interesting to see if Riot patches out the apparent glitch since Yoru, in particular, is an incredibly agile Agent, this bug can deter from fast or creative play styles that early adopters have been showing.