League of Legends Patch 9.3: Everything you need to know, Full Patch Notes - Dexerto
League of Legends

League of Legends Patch 9.3: Everything you need to know, Full Patch Notes

Published: 6/Feb/2019 14:43 Updated: 7/Oct/2020 18:14

by Calum Patterson


The 9.3 update for League of Legends was a big one, and there is a lot to unpack – thankfully Riot Games’ very own David ‘Phreak’ Turley is on hand to break it all down.

In an hour long breakdown, Phreak explains in the finest detail every nerf, buff and adjustment which Riot implemented.

The biggest changes came to Aatrox, Akali and Irelia, but there were also some significant adjustments for Camille and Cassiopeia. For just the highlights, check out this short trailer from Riot.

Moving past just the Legends’ changes, there was a plethora of other buffs and nerfs, plus some much needed quality of life and bug fixes.

Marksman items received a special focus, with the developers aiming to get Crit users “excited”, but without making them “remarkably stronger or weaker than before”, with three main aims:

  • Crit users are excited about their core build again
  • Crit builds are generally more satisfying in normal play (fix the problems mentioned above) without becoming problematic in pro play
  • Crit users can fit defense into their core builds if they need it

For a detailed breakdown of the entire patch notes, be sure to check out Phreak’s in-depth video below. He also provides a complete set of statistics for the buffs and nerfs, with some handy tables.

League of Legends 9.3 Patch Notes

For full details of the 9.3 update, see the official release on the League of Legends website.



Health regen increased. Aatrox no longer heals off damage to non-champions. E no longer stores charges but cools down faster than it previously charged.


Health regen increased. Q no longer heals. Turrets reveal Akali through Shroud. W cooldown increased late.


E no longer stuns minions or monsters.


Q base damage decreased late; ratio increased. W damage reduced late, cost increased late.

Marskman Items

NEW – Cloak of Agility

UPDATED – Infinity Edge

Increases critical strike damage instead of partially converting crits to true damage. Grants critical strike chance instead of doubling crit chance from other sources.

UPDATED – Essence Reaver

Now grants critical strike chance. No longer grants mana or Essence Flare.

NEW – Spear of Shojin

Grants attack damage, health, cooldown reduction, and Awakened Dragon (renamed Essence Flare).

UPDATED – Stormrazor

Now amplifies your Energized effects and causes them to slow the target. No longer grants a guaranteed critical strike after not basic attacking for a few seconds.

UPDATED – Phantom Dancer

Now grants a shield at low health but no longer decreases damage from the last champion you hit. Spectral Waltz now triggers on attack rather than proximity to an enemy champion.

Kircheis Shard

Total Cost: 800 gold ⇒ 600 gold


Total Cost: 1300 gold ⇒ 1200 gold

Rapid Firecannon

Total Cost:  2800 gold ⇒ 2600 gold

Critical Strike Chance: 30% ⇒ 25%

Runaan’s Hurricane

Total Cost:  2800 gold ⇒ 2600 gold

Critical Strike Chance: 30% ⇒ 25%

Statikk Shiv

Shiv needed a little extra buff to bring it up to the level of the other Zeal upgrades.

Total Cost: 2800 gold ⇒ 2600 gold

Attack Speed: 35% ⇒ 40%

Critical Strike Chance: 30% ⇒ 25%

Last Whisper

Cost increased. Attack damage and armor penetration increased.

Making Last Whisper more effective as a component item while building into Lord Dominik’s Regards or Mortal Reminder.

Cost: 1300 gold ⇒ 1450 gold

Attack Damage: 10 ⇒ 20

Armor Penetration: 10% total armor penetration ⇒ 20% total armor penetration

Lord Dominik’s Regards

Attack Damage: 40 ⇒ 45

Mortal Reminder

Attack Damage: 40 ⇒ 45

Simple Buffs and Nerfs


Q cost increased late. E damage decreased late.


Q damage decreased. W cooldown increased early.


Plant damage decreased.

There are also two new ‘Heartbreaker’ skins just added, for Fiora and Vi.

Riot GamesNew Heartbreaker skin.

Finally, the loading screen has been given a makeover to suit the game’s new theme, and a number of minor bugfixes rolled out.

Source: League of Legends

League of Legends

Riot dev reveals Ornn ability buffs for League 2021 preseason

Published: 21/Oct/2020 14:58

by Daniel Cleary


A Riot Games developer has revealed League of Legends 2021 preseason buffs for Ornn’s Masterwork passive ability after the latest set of changes were expected to nerf the champion during the massive item overhaul.

While there are 150 unique champions in League of Legends, Ornn could be one of the characters affected most by the upcoming item overhaul, as his Passive ability can upgrade items for himself and teammates.

Ornn is currently one of the most played top lane champions in League of Legends, particularly in pro play, after becoming the leading champion for picks and bans at Worlds 2020, appearing in 90.4% of champion select phases, but he may soon fall out of the meta.

Ornn from league of legends
Riot Games
Ornn’s ‘Living Forge’ skills are set to receive some buffs in the preseason.

Concerns were raised for the future of the Forgelord after Riot devs initially revealed changes to his passive ability that would remove one of his masterwork items, resulting in a considerable nerf of around 400 HP.

However, Riot developer Phlox has now responded to the concerns, sharing some new changes that the LoL design team is testing on PBE, to buff the fan-favorite Freljordian’s passive once again.

The League of Legends dev explained that, while Ornn would not be able to upgrade two items at the level 13 mark, there would be other ways for him to gain resistances to opponents’ damage.

“Put an experimental change to Ornn for preseason on PBE,” he explained, “now every time he upgrades any mythic to a masterwork his passive Armor/MR amp increases by 5% (10% without upgrades, same as live).”

Unlike the current version of Ornn, the champion’s new passive ability would gain Magic Resist and Armor from simply upgrading Mythic items for himself or others.

While this was listed as an “experimental change,” Phlox also indicated on the Ornn Mains subreddit that this was the direction they wanted to take with Ornn and that there may be more changes with the statistics before live release.

As of now, the start date for the League of Legends 2021 preseason has yet to be announced by Riot but is expected to go live in November.