The Witcher 3 patch 4.01 notes: Next-gen performance improvements, quest bugfixes, more

James Busby
Geralt and Ciri in The Witcher 3

The Witcher 3 patch 4.01 update is finally here, so here’s everything we know about the latest bugfixes and game adjustments coming to the game.

Patch 4.01 for The Witcher 3: Wild Hunt has been rolled out on PC, PlayStation, and Xbox. The next-gen update had previously caused a number of performance issues, but the latest patch aims to improve stability across all impacted platforms. 

There are also bug fixes for a number of quests that had previously hampered the progression or crashed the game entirely. While no new content has been added, The Witcher 3 patch 4.01 does make Geralt’s adventure a lot smoother. 

So, before you go swinging your sword at the next bloodthirsty beast, be sure to check out everything in the 4.01 patch notes.

The Witcher 3 patch 4.01 notes

PC-specific

Fixed an issue where the Screen Space Reflections setting wasn’t working on PC despite being turned on. Players who had previously set their SSR setting to high may notice a performance impact.
Added a new performance mode for ray-traced global illumination, which can be toggled by players with compatible hardware. It improves frame rate by prioritizing performance over range and precision.

Console-specific

Fixed an issue where consoles could create a higher amount of saves than their set limit, resulting in various issues with saving the game or user settings being reset.
Improved Screen Space Reflections quality on next-gen consoles.
Optimized ray-traced global illumination on next-gen consoles to improve the performance of Ray Tracing Mode.

The Witcher 3 patch 4.01 improves stability across all next-gen platforms.

Quests & gameplay (available on all platforms)

  • Battle Preparations – Fixed an issue where it could be impossible to interact with Avallac’h during the objective “Let Avallac’h know everything’s ready.”
  • Family Matters – Fixed an issue that could cause the game to crash during the transition to Ciri’s Story: Out of the Shadows when speaking to the Bloody Baron.
  • King’s Gambit – Fixed an issue where it could be impossible to participate in the fistfight with the second Vildkaarl due to an invisible obstacle.
  • Wine Wars: Belgaard – Added a retrofix for the issue we fixed in 4.00, where the quest couldn’t be completed if the player destroyed one of the required monster nests during exploration.
  • A Dangerous Game – The armor in Caesar’s room should now change its appearance when the Alternate Nilfgaardian Armor is turned on.
  • Axii Puppet – Increased the health and damage dealt by the puppet.
  • Adrenaline Rush mutation should now work according to its description.
  • Various small fixes to quests and cutscenes.

Localization (available on all platforms)

  • Fixed various issues with Arabic localization.
  • Added the localized versions of Orianna’s song “Lullaby of Woe” in Korean and Simplified Chinese.
  • Adjusted Priscilla’s lip-sync animation to match her voice-over in Simplified Chinese during the song “The Wolven Storm”.

So, there you have it, that’s everything in The Witcher 3 patch 4.01 update. Make sure you check out our gaming page for all the latest news and updates.