Suicide Squad: Kill the Justice League DLC guide: All post-launch content confirmed

Ishan Vashishth
suicide squad: kill the justice league Deadshot

Suicide Squad: Kill the Justice League is gearing up to offer an exhilarating post-launch journey, with Rocksteady Studios confirming a robust DLC lineup. This guide delves into the post-launch roadmap, spotlighting the much-anticipated arrival of additional playable characters and other enriching content planned by the studio. 

Rocksteady’s commitment to enriching the Suicide Squad: Kill the Justice League universe post-launch is evident in their detailed plans for seasonal content. 

Each season promises to introduce a new facet of the DC Universe, starting with an alternate dimension twist. As we delve into the specifics, expect insights into new characters, environments, and unique gameplay mechanics that will expand the game‘s narrative and playability.

The focus on alternate universes and the multiversal concept heralds a fresh perspective on the DC lore. Now, let’s break down all the confirmed post-launch content for Suicide Squad: Kill the Justice League.

Joker in Suicide Squad: Kill the Justice LeagueThe first season of Post-Launch Content for Suicide Squad: Kill the Justice League will feature Joker as a playable character.

All Post-Launch Content for Suicide Squad: Kill the Justice League

The Joker Enters the Fray 

In a groundbreaking move, Rocksteady confirmed that the first season of post-launch content, set to release in March, will feature the Joker as a playable character. This Joker, hailing from an alternate universe known as Elseworld, is a younger version, distinct from the Joker of the Arkham series. He brings his own combat style, including a unique rocket-powered umbrella for traversal, adding a new dynamic to the gameplay.

Seasonal Content Structure

Each season will consist of two episodes, focusing on a DC villain theme. This structure not only promises new gameplay experiences but also introduces players to different corners of the DC Universe. Besides introducing Joker, the first season will offer new boss fights, enemy variants, and a special playable environment designed around the Clown Prince of Crime.

Future Seasons and Additional Characters

Rocksteady has planned three additional seasons, each bringing a new playable character and environment, along with fresh weapons and activities. This approach ensures that players have continuous new content to explore, keeping the game experience fresh and engaging.

A screenshot from the game Suicide Squad Kill the Justice League
All Post-Launch Content for Suicide Squad: Kill the Justice League will be free.

Emphasizing player satisfaction, all post-launch content, including new characters and environments, will be available at no extra cost to those who have purchased the main game. This commitment to free updates negates the need for a Battle Pass system, ensuring direct delivery of new content with each season.

Customization and Multiplayer Enhancements

Alongside new characters and missions, players can look forward to outfit customization options for squad members, squad-based leaderboards, and various emotes. These features are set to enhance the multiplayer experience, allowing players to personalize their gameplay and engage competitively.

Suicide Squad: Kill the Justice League is poised to offer an expansive post-launch experience, seamlessly blending new characters, environments, and gameplay mechanics. With Rocksteady’s creative approach to DLC, players can expect a continually evolving game that keeps the excitement alive long after the initial launch.

For more content on the game, check out our guides below:

Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League open-world? | Suicide Squad: Kill the Justice League voice actors

About The Author

Ishan is a former evergreen writer at Dexerto. Ishan graduated from IMT Hyderabad in 2021 with an MBA in Marketing. Previously, he worked as a content marketing specialist in the software development domain. In addition, he worked as a freelancer for GameRant for nearly two years.