Tfue has an idea to balance Rift-to-Go in Fortnite - Dexerto
Fortnite

Tfue has an idea to balance Rift-to-Go in Fortnite

Published: 6/Oct/2018 23:20 Updated: 6/Oct/2018 23:39

by Vincent Genova

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Fortnite’s Rift-to-Go is causing controversy among the professional community with some complaining the item is too powerful.

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When the item is deployed, it immediately sends players into the air and in Skydiving mode, allowing them to quickly escape any situation.

FaZe Clan’s Tfue believes the Rift-to-Go is too powerful since it can be used instantly.

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“I think Rift-to-Go should have a five second timer to deploy,” explained Tfue while discussing ways to balance the item.

He believes its current state should not be the intention of Rift-to-Go, saying, “the Rift-to-Go should be more of a transport equipment instead of a panic item.”

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Rift-to-Go was introduced in Fortnite’s 5.3 patch on August 23.

Epic may have attempted to balance the Rift-to-Go by keeping the item open for 10 seconds after use, allowing anyone else in the area to follow the player that initially used it.

However, in high-level competition, there is rarely an opportunity – or benefit – to follow someone into the Rift.