Destiny

Destiny 2 update 3.0.1.2 patch notes: Buffs, nerfs, bugfixes & more

Published: 15/Dec/2020 12:02 Updated: 15/Dec/2020 12:05

by James Busby

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Bungie has officially released Destiny 2’s update 3.0.1.2 ⁠– here are all the patch notes for the December 15 release.

Destiny 2 players from around the world have been enjoying the game’s first expansion of Year 4, Beyond Light, which has brought plenty of new and exciting content for fans to sink their teeth into. 

However, Bungie has now released an update that aims to fix a few of the game’s more glaring issues. One of the biggest changes is to the Penumbral Blast and Glacial Quake Super, which should make using them a lot more viable. 

To help give you the lowdown on the latest tweaks and adjustments, we’ve covered all the 3.0.1.2 patch notes below.

Destiny 2 update 3.0.1.2 patch notes

Destiny 2 Season of the Hunt
Bungie
Season of the Hunt is getting a few much-needed changes.

Season of the Hunt

  • Adjusted the Cryptolith Lure to allow players to charge it twice as fast. 
  • Increased Cryptolith Lure charge cap from 3 to 5. 
  • Fixed an issue that was causing players to reacquire the Cryptolith Lure every time they launched the game. 
  • Fixed an issue with the Lure exclusion description. 
  • The One for All perk is incorrectly listed as a possible roll for Corsair’s Wrath and has been corrected to the Unrelenting perk. 

Activities

  • Fixed an issue that was causing some players to be blocked from progressing the Forsaken campaign. 
  • Fixed a location where players could get out of the environment. 
  • Resolved an issue that was preventing some players from progressing past the first mission of “A Guardian Rises” in the New Light introduction quest.  
  • Fixed an issue where “Stasis Weekly Challenge” was translated incorrectly in some languages. 
  • Fixed an issue with the Lost Lament quest not progressing from Minotaurs, Hydras, and Cyclops. 

Rewards

  • Fixed an issue where deleting a character could reset some raid rewards. 

Economy

  • Adjusted destination materials exchanges with the Gunsmith to reduce the chances of materials from Vaulted destinations being required. 

Combat

Fixed an issue where the Freeze Tag emote was reducing incoming damage. 

Abilities

  • Penumbral Blast: 
  • Projectile range increased by 37%. 
  • Minimum distance to cast ranged melee reduced by 32%.  
  • This allows you to throw the ranged melee closer to targets. 
  • Fixed an issue with the Glacial Quake Super where the melee attack would sometimes fail to activate. 
  • Resolved an issue where players could appear to become stuck in Shiver Strike action and animation for other players.

Weapons

  • Fixed the issue with The Lament’s Heavy air attack working when the weapon lacked ammo. 

Platforms

  • Fixed an issue where PSN friends list wasn’t populating as expected. 
  • Fixed an issue with screen tearing on some consoles.
Destiny

Bungie winds back Destiny 2 plans to ‘vault’ The Moon & Dreaming City loot in Season 13

Published: 15/Jan/2021 5:27 Updated: 15/Jan/2021 5:52

by Brad Norton

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With the launch of Beyond Light, Bungie vaulted a great deal of Destiny 2 content. After just nine weeks, the developers have announced plans to backtrack on certain decisions, with loot from The Moon and the Dreaming City returning in Season 13.

The start of Year 4 in Destiny 2 came with some of the biggest changes in series history. A wide array of destinations, content, and loot were all locked away in a new vault. This was done in order to make way for fresh content with Beyond Light.

While much of the major content will remain locked away moving forward, Bungie is already going back on certain decisions in response to community feedback. Specifically, vaulted loot from The Moon and the Dreaming City will be returning in Season 13.

Various armor and weaponry was pulled from the loot pool with Beyond Light. Though after widespread backlash, it won’t be long until these destinations will have their exclusive gear back in stock.

Destiny 2 dreaming city
Bungie
Loot from the Dreaming City and the Moon will soon be added back into Destiny 2.

“We are making changes to help preserve the relevancy of the destinations,” rewards area lead Justin Dazet explained in the latest This Week At Bungie.

“Specifically, some of the pinnacle, end-game activities that still exist there.”

This means that new players and veterans alike will soon be able to earn appropriate gear at these destinations as they could in previous years.

Bungie confirmed that this returning gear won’t be “kept up to date for the entire lifetime these destinations are available.” Though they see the importance of having “specific activity drops” with relevance to the location you find yourself at.

These changes won’t come into effect immediately. Destiny 2 players hoping to round out their collections will have to be patient. The Season 13 update isn’t expected until February 9.

Destiny 2 loot
Bungie
A look at some of the loot being pulled from the vault in Season 13.

A good assortment of loot from the Moon and the Dreaming City will be back in rotation, however. It won’t just be a small sample.

You can check below for every piece of equipment that will be coming out of the vault in Season 13.

  • Reissued Dreaming City Reverie Dawn and Moon Dreambane armor.
      • These will also drop with high stats when earned in Shattered Throne or Pit of Heresy.
      • The final chest in Pit of Heresy will no longer drop a fully Masterworked Dreambane armor piece.
      • Instead, the Dreambane armor piece that drops will have 7 armor energy and is guaranteed to drop with at least a +16 in two different stats and higher stats overall.
      • Dreambane class items will not drop from this chest.
  • Reissued 4 weapons for Dreaming City with new Perk Pools.
      • Waking Vigil, Sleepless, Vouchsafe, and Retold Tale.
      • Dreaming City weapons that drop in the Shattered Throne dungeon can roll with perks that are unavailable from drops from other reward sources.
  • Reissued 4 weapons for the Moon with new Perk Pools.
      • Premonition (Pit of Heresy only), Heretic, Blasphemer, and Apostate.
      • Weapons that drop in the Pit of Heresy dungeon can roll with perks that are unavailable from drops from other reward sources.
  • Expanding Lost Sector Legend and Master rotation to 4 Moon Sectors.
      • K1 Logistics, K1 Communication, K1 Crew Quarters, and K1 Revelation.