Thorin on How CS:GO Can Learn from Fortnite: "I think it could be twice as big" - Dexerto
CS:GO

Thorin on How CS:GO Can Learn from Fortnite: “I think it could be twice as big”

Published: 29/Jun/2018 10:40 Updated: 26/Jul/2018 12:06

by Ross Deason

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Duncan ‘Thorin’ Shields has discussed the recent Fortnite Battle Royale phenomenon and what Counter-Strike: Global Offensive can take from it going forward.

Fortnite Battle Royale has undoubtedly taken the world by storm in 2018 and has quickly become one of the most popular games in history.

There are, of course, numerous factors that have contributed to the title’s incredible growth, but many people would point to the ease of access as being the most important one.

Available to play on PC, PlayStation 4, Xbox One, iOS, Nintendo Switch, and soon on Android, Fortnite can be enjoyed on just about any platform imaginable. Add to that the fact that it is free to play and it is clear that Epic Games is on to a winner.

CS:GO is also one of the biggest games on the planet, and has one of the largest esports communities to boot, but many casual gamers have often lamented the steep learning curve and hardcore element of the game when trying to get into it.

During a recent episode of “By The Numbers”, Thorin and Richard Lewis raised the question of whether CS:GO should consider moving to the “free to play” model and whether adding some more casual elements could boost the player count.

Many people believe that Fortnite’s ease of access is the key to its success.

Thorin first explained why only having the most hardcore version of a game can hurt it in the long run:

“They didn’t learn the lesson of StarCraft 2, which is that a normal casual player doesn’t want to play a mimicked version of what you’re playing in the fucking Grand Final of a Major. They don’t want to do that.

It would be like if I could only in my entire life have ever played football by having to get 11 players and play on a regulation size pitch and play 90 minutes with an official referee there. I’d have never played football.”

The “Esports Historian” went on to detail just how difficult it can be for new CS:GO players to enjoy a game with their friends that already play the game and how this effectively stops any form of “snowball effect” happening.

He details how Fortnite’s ease of access makes it the perfect candidate for friends of friends to all end up playing the game through little more than word of mouth and says that a similar model could have do the same for CS:GO:

“I’ve experienced it literally directly in my life own life. Where you get a player that’s just started out and they’re like ‘oh I’ll play CS with you’, and you’re like ‘well actually mate, you can’t. Like, basically I’d have to get three other people since our ranks aren’t the same […]

[…] You’ll never get the snowball effect there of having like the Fortnite type numbers of players because here’s the thing: don’t think that Fortnite made that happen. What happens is you make a good game, you hopefully set up a lot of good conditions, and then whether it becomes a phenomenon like that is that’s like a social snowball, you know? That’s like, the reason you aren’t directly affecting that is because that’s like a friend of a friend of a friend got someone into the game and that’s so many people deep that you didn’t have any direct connection to the guy that then starts playing the game […]

[…] I think it [Counter-Strike] could be twice as big [as it is now] if you add a legit easy way to get into the game, a way to try the game, and then a casual way to play the game.”

The entire discussion starts at around the 57 minute mark of the video and is an interesting take on both Counter-Strike and Fortnite from community members that have been around for longer than most of us have known what esports was.

You can check out the entire video below.

CS:GO

IEM Katowice 2021 quarterfinals preview

Published: 24/Feb/2021 18:21 Updated: 24/Feb/2021 20:02

by Andrew Amos

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IEM Katowice 2021 has already served up some amazing matchups, and now the quarterfinals are upon us. With CIS supremacy sweeping the CS:GO server, Astralis stand as the lone force to try and stave the three Russian squads away.

Six teams have qualified for the playoffs at IEM Katowice 2021, and four of them are from CIS. Gambit, Natus Vincere, and Virtus.pro are hungry for quarterfinals success, while Spirit awaits one of them in the semifinals.

It’s put more pressure now, more than ever, onto two stalwarts of their respective scenes ⁠— Denmark’s (and Europe’s) Astralis, and North America’s Liquid. The latter looks reinvigorated with Gabriel ‘FalleN’ Toledo in the squad, while the former are struggling to reach their peak online.

Ahead of this weekend’s action, let’s take a look at the two quarterfinals ⁠— Gambit vs Natus Vincere and Virtus.pro vs Astralis ⁠— and what you should expect.

Gambit vs Natus Vincere

The battle for CIS supremacy will reign on in the quarterfinals of IEM Katowice when Gambit takes on Natus Vincere. This has been a historically Na’Vi-sided matchup, to the surprise of absolutely no one.

Gambit went on a lower-bracket tear to make it to the quarterfinals of IEM Katowice, and they won’t let their rivals stand in their way. Young gun Dmitry ‘sh1ro’ Sokolov is really trying to make a name for himself as CS:GO’s next big AWPer, trying to reach the heights of idols like Oleksandr ‘s1mple’ Vastyliev.

Natus Vincere Socios s1mple

Seeing the two face off will be a treat in this quarterfinal, but don’t expect the reigning champions to take it easy. Na’Vi are really finding their stride now, and despite losing to Team Liquid to find themselves in this position, you can’t keep them down for long.

Denis ‘electronic’ Sharipov and s1mple are bouncing off each other better than ever, and it really feels like a repeat of IEM Katowice 2020 is on the cards. Na’Vi didn’t make it easy for themselves there in groups, before proceeding to demolish Liquid, Astralis, and G2 Esports without dropping a single map in playoffs.

Gambit’s going to have to be prepared for a Na’Vi they’ve never faced before. It’s the biggest stage this matchup has happened on, and while the potential for an upset is there, you’d have to back Na’Vi to finish strong at Katowice.

Thrive Props

  • Ax1le: 28.5 total kills
    • Over = 90 points
    • Under = 110 points
  • Hobbit: 43.5 total deaths
    • Over = 110 points
    • Under = 90 points
  • Electronic: 6.5 total assists
    • Over = 95 points
    • Under = 105 points
  • Flamie: 18.5 total headshots
    • Over = 105 points
    • Under = 95 points
  • S1mple: 75.5 total kills and deaths
    • Over = 100 points
    • Under = 100 points

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Virtus.pro vs Astralis

Virtus.pro and Astralis marks the first rematch of the StarLadder Major Berlin 2019 final. Back then, Astralis were decimating anyone in their patch, and VP (then Avangar) were collateral as the Danes took home their fourth major. However, it’s funny how things change in 18 months.

Astralis’ experimentation with six and seven-man rosters has led nowhere, and with the core five back together, they’ve been struggling to get back into gear. Virtus.pro, on the other hand, has started 2021 on fire with a win at cs_summit 7 (where Astralis didn’t play).

One also has to look at how far Virtus.pro has come since then. “Jame Time” might still be the slogan, but everyone from Timur ‘buster’ Tulepov to Mareks ‘YEKINDAR’ Galinskis have been pulling their weight. The team isn’t as reliant on Jame’s AWP to win as they once were, and he’s taken to the IGL role like a fish to water.

If there is one time where Virtus.pro could get their revenge, it’s now. VP have taken down Vitality and FURIA ⁠— two of the best teams in the world ⁠— to get here, and Astralis have been hot and cold to start off the year. The tournament remaining online likely doesn’t help Astralis either.

However, you can never count out the Danes. Much like Gambit vs Natus Vincere, the real big ticket matchup will be Jame vs Nicolai ‘device’ Reedtz. The AWPers will once again prove to be the deciding factor in this matchup, and if history is anything to go by, it should be explosive.

Thrive Props

  • Buster: 45.5 total kills
    • Over = 115 points
    • Under = 85 points
  • Sanji: 32.5 total deaths
    • Over = 80 points
    • Under = 120 points
  • Magisk: 9.5 total assists
    • Over = 100 points
    • Under = 100 points
  • gla1ve: 13.5 total headshots
    • Over = 90 points
    • Under = 110 points
  • Device: 88.5 total kills and deaths
    • Over = 110 points
    • Under = 90 points

The IEM Katowice 2021 quarterfinals get underway on February 26.


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