Warzone hacker shows why CoD players want to avoid cross-play - Dexerto
Call of Duty

Warzone hacker shows why CoD players want to avoid cross-play

Published: 20/Apr/2020 19:59

by Alan Bernal


The growing wave of hackers in Warzone is making many in the Call of Duty console community want to avoid cross-play with PC players altogether.

Modern Warfare’s battle royale has been subjected to a burgeoning problem with cheaters since its launch. From aimbots, wallhacks, and even speed hacks, CoD users can come across multiple instances of problematic players.


Luckily, not everyone has come across these hackers, but after checking out XB1-Space_1776’s gameplay, it’s pretty clear to see how one cheater can instantly ruin an entire Warzone match for others.

Infinity Ward
Warzone players are getting taken by surprise from the game’s hackers.

With a contract almost expiring, Space1776 momentarily exposed themselves to a nearby rooftop where an enemy was perched.


But unlike a regular player, once they opened fire on the ground level opponent, their opposing members were instantly deleted. A laserbeam of bullets reigned down directly at their target and only stopped exactly when the downed player was completely eliminated.

The killcam for the elimination instantly did away with any doubt that the attacker was using an aimbot. After killing Space1776, the player’s gun magnetized to another nearby opponent, immediately downing them as well.

Another Day, Another Game with Cheaters. IW, You NEED to disable cross-play with PC until you fix this. from r/CODWarzone

“Another day, another game with cheaters,” Space1776 IW said. “[Activision, you] NEED to disable cross-play with PC until you fix this.”


While there is a method to opt-out of crossplay on consoles, a 150-user game like Warzone needs as big of a player pool as possible for people to get regular queue times.

But because of the growing problem with cheaters on PC servers, some players are willing to avoid cross-play for higher quality matches.

XB1-Space_1776 via Reddit
The Warzone player must have had a sick gaming chair to hit those shots, or they were hacking.

“In the perfect world, the default setting would be crossplay between PS4 and Xbox without PC,” user ‘rogue_psycho’ said. “And an option to turn on crossplay with PC players for people that want to play with their PC friends.”


Infinity Ward have been doing their part to combat hackers in Warzone and Modern Warfare. The company announced on March 31 that they had banned over 50,000 accounts and laid out the groundwork of how they’re dealing with incoming cheaters.

As the Call of Duty community finds hackers across their games, players will want to see more action from the developers.

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun


Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.


The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.


Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.


That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes


  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system




  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed


  • Small reduction to ADS speed for variable zoom scopes