Certain maps in Call of Duty: Black Ops 4 have hidden tricks up their sleeve, as Hacienda has an underground area that is the home to a tiger.
While the enclosure is seemingly inaccessible, players can still look into it via a grate that can be found on the floor near one of the entrances to the main building.
A close inspection reveals a live tiger with orange and black stripes moving around in the space, and through a tunnel that leads to other underground areas.
Although interacting with the tiger doesn’t seem possible, and the presence of the animal and underground area offers visual appeal, it appears that the movement of the tiger is causing problems for some players.
Numerous players, especially those who play competitive matches, have complained that when the tiger moves, its footsteps create noise, which can be easily confused for the sound of enemy movement.
Been wondering what fake ass foot steps I’ve been hearing on Hacienda and there’s a fucking tiger underground! No way did they think this was a good idea! If this a part of dynamic elements then they need to fix the rules already because this is bullshit! #Myteammateheardatiger pic.twitter.com/TDPXqznR0s
— cHocoLaTe (@GodsAlumni) October 28, 2018
Sound is a huge aspect of the strategy and gameplay of competitive matches, especially in Search and Destroy, and footsteps often play a key role in players determining the location and direction of movement of their opposition.
However, if the tiger’s movement is indeed adding additional sounds to the mix, it can cause a clear and serious issue, especially since Hacienda was recently added to the Call of Duty World League official map rotation for the upcoming season.
The sudden awareness that has been brought to the presence of the tiger and the noise of its movement will likely either compel the CWL to remove the map out of the rotation or Treyarch to implement a patch that silences any and all noise the animal makes underground.