Sledgehammer Release Latest Community Update for CoD: WWII - Community Challenge, Next Week's Game Update, and More! - Dexerto
Call of Duty

Sledgehammer Release Latest Community Update for CoD: WWII – Community Challenge, Next Week’s Game Update, and More!

Published: 5/May/2018 1:57 Updated: 28/Mar/2019 23:49

by Albert Petrosyan


Call of Duty: WWII developer Sledgehammer Games have released another edition of their Weekly Community Update on May 4th.

This week’s Community Update includes information about the ongoing Blizkrieg Event and Community Challenge, promotional 2XP events, the upcoming game update, several game issues, and more.

Usually released every Friday, the Weekly Community Update is part of the developers’ commitment to consistently maintain communication with the Call of Duty community to ensure that any new changes or additions to the game are in the players’ preferred direction.

This week’s post starts off with a reminder that the ongoing Blitzkrieg Community Event is int its last weekend and is due to end at 10AM PDT on Tuesday, May 8th.

This means that players across all platforms will have until that time to complete the 75 million Orders and Contracts needed to fully finish the Community Challenge, which currently only has three tiers completed. 

The post continues with a mention of the current ‘Triple Double’ promotion, which gives players the chance to earn 2XP, 2WeaponXP, and 2DivisionXP on the HQ 24/7 playlist, also until 10AM PDT on May 8th.

There is also a Weekly Wepons Contract going on for the Gewehr 43 weapon, that players have until the end of the Blitzkrieg event to unlock.

The Community Update continues with the announcement of a game update that is set to go live on May 8th, which will feature image uploads on the UI front, upcoming Orders and Contracts, HQ map optimizations, Leaderboard filtering and Theater performance improvements, and promotional updates. 

The post also provides an update regarding some of the hot Fixes and weapon tunings that were pushed out on May 3rd, along with progress on several in-game issues that include the Level 1000 issue and dupe-protected Special Order Weapon Bribe issue.

The full SHG Weekly Community Update for May 4th can be read below, or on the official SHG Community webpage.


Good afternoon, everyone! With the Blitzkrieg Community Event ending soon, we’ve got some reminders for you so you can make the most of this weekend before Captain Butcher heads out. There’s info on this week’s hot fixes, plus, something special for a couple of our most loyal Nazi Zombies fans, and an up-close look at one of our new characters from The Shadowed Throne.




Blitzkrieg Community Event: LAST WEEKEND! The event ends at 10AM PDT on Tuesday, May 8. So make sure that you get some good play time in this weekend. As a reminder, Captain Butcher will be taking all the Blitzkrieg Collections (ITRA Burst, Sterling, Baseball Bat, and British Tanker) and their Rewards back with him to the front lines, so make sure to take advantage of them while you still can.

Blitzkrieg Community Challenge. Congrats, everyone! You completed Tier 3 this week and are well on your way to finishing Tier 4! Keep it up. For more info on the Community Challenge and its rewards, head to our blog.



Triple Double on HQ 24/7. We’ve got 2XP, 2WeaponXP, and 2Division XP live now on the HQ 24/7 playlist until the end of the Blitzkrieg event at 10AM PDT on Tuesday, May 8. Get in there and level up your stuff!



Hot Fix and Weapon Tuning. Yesterday, we pushed out a hot fix and weapon tuning changes. Head to our Reddit threadfor more details.

Weekly Weapon Contract. In case you missed it, this week’s Weapon Contract is for the Gewehr 43 (which we also tuned this week, see above Hot Fix and Weapon Tuning section). Pick it up before 10AM PDT on Tuesday, May 8!

Game Update Next Week. On Tuesday, May 8, we’ll have a game update coming. We will post on Reddit once the update goes live, but there will not be our usual list of patch notes, since the update is only for image uploads on the UI front, upcoming Orders and Contracts, HQ map optimizations, Leaderboard filtering and Theater performance improvements, and promotional updates. You will still be asked to restart to get the update. We wanted to give you a heads up, so that you know what to expect. Thanks, everyone!

Feedback on Level 1000 Issue. This was part of our Hot Fix Update yesterday. Please head to our dedicated feedback thread on Reddit to leave any info/videos/comments about your experiences with this issue so we can better monitor and determine whether or not a Phase 2 fix will be needed.

Requisitions. We’ve heard your feedback and agree that this is worth exploring. We are looking into ways to rework Requisitions that makes sense and is more conducive to a better gameplay experience, especially since the recent Divisions Overhaul we implemented.

Dupe-Protected Special Order Weapon Bribe Issue. We apologize for the confusion here, everyone. If you were affected by this, please see ATVIAssist’s recent Reddit post on the issue and resolution. Thank you for being patient!




The Shadowed Throne – Necromedic



The Drostan Files.



And now, for our community celebration!

Today, we put out a video of some of our reactions to the first Zombies Easter Egg solvers: SmartGuy316 and StarrBurrst. A care package from the B.A.T. is on its way, fellas.

Nice War Mode limerick.



Our Limerick about War Limerick:

The community loves to create.

All the limericks and memes are so great.

The loud volumes in War

Are annoying for sure.

Fix will come in a future update.


Hats off to SwimmingAnxiety for this double tap with the Menace II!



Though far away, these two brothers were able to hang out in HQ. Posts like these are awesome. We love that you all are able to connect with another and use Headquarters in a unique and social way.



As usual, please reach out to us with your comments and concerns. We really appreciate your feedback, so keep it coming! The best place to reach out to us is through our social channels below:

Twitter: @SHGames

Reddit: SHG_Hammer

Call of Duty

3 tips to help you survive Black Ops Cold War’s new Zombies Cranked mode

Published: 15/Jan/2021 23:40

by Tanner Pierce


With the release of Black Ops Cold War’s mid-season update, Treyarch has added Cranked into the game’s Zombies mode – and it’s pretty different from the standard version, requiring some completely separate strategies. 

While Cranked in Call of Duty games is nothing new, having debuted all the way back in 2013’s Ghosts, what is different is a Zombies version of the mode, which was just added to Black Ops Cold War during the game’s midseason update.

The concept is simple: You’re given a timer, and when that timer reaches 0, you explode and die. With each kill, however, your timer resets, giving you more time to keep on grinding. It’s an incredibly fast-paced mode in normal multiplayer, and the Zombies version is even more hectic – but there are some tips you can utilize to help you survive longer.

Pace out your kills

Pacing out your kills in Cranked is important due to the fact that you only need one kill to reset your timer.

In standard Cranked, players are usually scrambling to get kills. In a 5v5 or 6v6, it makes sense, considering there’s only a limited amount of potential targets, and if you can’t find anyone, you’ll die easily due to the timer running out.

With BOCW Zombies Cranked, the opposite is true. There’s always an abundance of enemies and, while it’s not impossible to run out of targets, generally speaking, they’ll keep on spawning (there’s not even a break in-between rounds).

Because of this, there’s no need to be mowing down Zombies as one does in the normal mode. Instead, if you’re feeling overwhelmed (or if you want to get something done like Pack-A-Punching your weapon), try running away from the enemies for a while to get your bearings.

Remember, all it takes is one kill to reset your timer. If you find it running out, just look behind you at the horde you’ve surely amounted, kill one Zombie, and then move along with your business. Wasting your time mowing down each and every zombie can cost you your game.

With all that being said, don’t think you can run away from the Zombies with no problem; if you get too far away, you’ll find yourself struggling for kills, so it’s best if you stay nearby.

Use fast-reloading weapons and attachments

You’ll want to use weapons that can be reloaded quickly in Cranked.

In normal Zombies, using a LMG is sort of required during late-game conflicts, as it allows you to mow down Zombies with greater power. In Cranked, speed is king, so it might be better to use something smaller like an SMG.

Reloading fast is essential in Cranked, as you can easily become overrun. Even though it does have a lot of power, you don’t want to waste your time on the horrendously slow reload time found on LMGs. If you want an even faster reload time, you could even throw a fast-mag onto your SMG, and get it done even quicker.

In addition, SMGs have the added benefit of allowing you to run faster, meaning you’ll be able to evade Zombies even better than you would before.

Always go for the Timer Freeze power up

Remembering these tips can be the difference between surviving or dying early on.

Treyarch has implemented a brand new power-up that’s exclusive to the Cranked game mode: Timer Freeze. With this, players will be able to stop their countdown timer for around 15 seconds or so, giving them a breather.

While this might seem obvious to point out, you’ll want to go for those as much as possible. Getting one at the start of your game is not too important, but it’s especially critical when you get into the late game.

As the mode goes on, your timer will get shorter and shorter, meaning every break you get becomes more and more important. Having that 15 second breather seems like an eternity once you get it, so missing out on one can hurt you a lot – sometimes costing you your life.

While Cranked is incredibly fast-paced, it’s really not that bad if you know what you’re doing. If you remember these tips, you shouldn’t have as much of a problem.