Call of Duty

Nadeshot clarifies SBMM argument in Black Ops Cold War rant

Published: 3/Dec/2020 2:10 Updated: 3/Dec/2020 2:15

by Jacob Hale

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Update (December 2 – 6:00 PM PT): Nadeshot has since followed up on his Skill-Based Matchmaking rant, addressing how it’s easy to lose your temper while grinding for specific weapon camo challenges.

“SBMM is a topic of discussion that has a lot of nuances,” he said in a December 2 follow-up tweet. “What I really want to clarify once and for all… I don’t have a fear of playing players as good as me. I don’t disagree with the idea of playing against players as good as me. All I’m asking for is that people see the level of skill I’m playing at.”

Obviously, a ranked playlist of sorts has been requested to no end in the community. While the feature has been subtly confirmed, it’s still yet to enter the game. Therefore, the only form of matchmaking is standard public games, which happen to have SBMM cranked all the way up.

“If I’m going up against six starting players in the Call of Duty League, I want a rank to reflect that. I understand why SBMM is a necessity, I just don’t agree with the way it’s presented. Right now it’s ambiguous, you never really know who you’re up against and the level of skill they’re at.”

The original story is as follows.

Skill-based matchmaking has been a major complaint from top Call of Duty players for years now, and 100 Thieves CEO and former pro player Matthew ‘Nadeshot’ Haag has finally snapped, going on a rant against SBMM in the new Black Ops Cold War.

Nadeshot has never made it a secret that he, alongside a huge number of Call of Duty players, is anti-SBMM.

Though the sentiment makes sense — pit players of equal skill against one another — in practice, many players aren’t happy with it and want to see it removed or at least tuned down.

Nadeshot clearly falls into that category, and let his opinion be known during a December 1 stream while playing on the latest edition of Nuketown, Nuketown ‘84.

black ops cold war cartel
Activision
Black Ops Cold War has been welcomed with mixed reviews, but SBMM has been a major sticking point.

As you can tell immediately from the scoreline alone and the carnage unfolding around him, the match is an intense one, and he wasn’t impressed.

He said: “It’s time to lower the skill-based matchmaking. This is not fun. I know we want the kids that have never played Call of Duty to be in a safe space, but please stop alienating the people that have been playing your game for over a decade.”

That wasn’t all, though, as Haag continued to complain as he struggled to make much of an impact on the game. “This is not an enjoyable experience,” he said. “Especially trying to get the challenges done on these weapons… Everyone’s got a scorestreak because it’s participation and not skill.”

Both the SBMM and scorestreak complaints have been popular ones for Black Ops Cold War players, and the sentiment seems to be echoed from the top down.

Whether Activision or Treyarch make changes to either issue remains to be seen, but we might not see Nadeshot streaming Black Ops Cold War for too much longer at this rate.

CS:GO

Army National Guard CSGO Community Nights

Published: 13/Oct/2020 18:38 Updated: 30/Dec/2020 15:00

by Calum Patterson

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The US Army National Guard ran a series of CS:GO Community Nights and tournaments throughout the last few months of 2020, with prizes up for grabs. Here’s what went down.

Army National Gaurd

 

Starting in October, the community nights offered up 30,000 points, which could be redeemed for prizes.

For the duration of the three-month-long series, players could also register their teams for bi-weekly tournaments, which were held on the National Guard’s organizer page.

National Guard Community Nights

Every player will began with 1000 points, and was awarded 10 points for a win, or deducted 10 points for a loss. The player with the most points each night walked away with 10,000 points, 2nd and 3rd get 5,000, and 4th through 7th 2,500 each.

For the bi-weekly tournaments, starting on October 18, players were ranked on their wins/losses throughout this period. The top players proceeded to the next stage of the tournament and were rewarded with Points, from a pool of 30,000.

Missions

To make things interesting though, Missions were in-play for all matches, as a way to earn extra points. For example, actions such as getting headshots, clutches, bomb defuses, nade kills and more were rewarded.

Players were set a mission challenge, for example, get 3 clutches, and succeeding will earn points. Mor information on how missions work can be found here.