Karma and Parasite Voice Concerns Regarding 'Bullet Drop' Being Added to the CoD: Black Ops 4 Beta - Dexerto
Call of Duty

Karma and Parasite Voice Concerns Regarding ‘Bullet Drop’ Being Added to the CoD: Black Ops 4 Beta

Published: 2/Aug/2018 19:58 Updated: 2/Aug/2018 20:38

by DG Goldstein

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Professional Call of Duty players are typically at the forefront of the community when it comes to new additions and changes being brought to the franchise

On Thursday, August 2, Treyarch Developer Tony Flame revealed that the Call of Duty: Black Ops 4 Beta will implement a new ‘ballistics system,’ also known as ‘bullet drop,’ into the title as a form of test.

If permanently implemented, bullet drop in traditional multiplayer would be one of the largest changes to the series in recent years and could potentially revolutionize the way weapons are used by players.

Following the announcement, Karma mentioned that the new feature would be ‘interesting,’ with Parasite responding to the three-time World Champion stating why he does not believe bullet drop works well on consoles.

According to the Treyarch Dev, the ballistic system was added as a ‘test’ in multiplayer after originally being designed for the ‘Blackout’ Battle Royale mode.

However, at the time of writing, it is unknown if bullet drop will remain in Black Ops 4 multiplayer, with Treyarch likely waiting for community feedback following the completion of the Beta.

PlayStation 4 users will have the first opportunity to play the Black Ops 4 Multiplayer Beta, which is set to kick off on Friday, August 3 at 10 AM PST and will run until Monday, August 6 at the same time.

Call of Duty

Warzone FOV setting on PC can reduce visual recoil on weapons

Published: 25/Oct/2020 16:01

by Daniel Cleary

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Call of Duty players have uncovered an unusual field-of-view setting in Warzone, claiming that weapons such as the CR-AMAX seem to have less visual recoil when it is toggled.

The weapon meta is continuing to shift in Warzone as more changes are released in Season 6, giving players plenty of unique weapons and playstyle to try in the battle royale.

Popular YouTuber Swagg was one of the latest to reveal a Season 6 loadout for Warzone but claimed there was also a “secret” setting that was helping him to rack up more kills in-game.

Modern Warfare settings screen
Infinity Ward
CoD players like Swagg have claimed that Warzone’s FOV settings can affect recoil in-game.

While the CR-56 AMAX, which was featured as the Galil in past CoD titles, has been a solid weapon since its release, there are, apparently, some field-of-view settings that Warzone players can change to make the gun easier to use.

In his October 24 upload, Swagg revealed that having the “Affected FOV” setting enabled makes it seem as if the AMAX has little to no recoil. This is opposed to the default Independent FOV setting.

“Affected FOV on PC makes guns feel like they don’t have recoil,” Swagg revealed, in his Warzone gameplay, “[it’s the] reason why I use Amax now.”

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The AMAX does not usually stand out above other Assault Rifles in its class, but it still has one of the highest base stats when it comes to damage per second (DPS), meaning that less recoil would make this quite a strong choice in the current meta.

While the weapon, with these affected FOV settings, appears to move less compared to CR-56 AMAX gameplay for console players, it is unclear whether or not it actually has a major effect on the gun.

However, it seemed to be working quite well for Swagg, as he highlighted just how strong it could be, managing to pick up plenty of kills in his Warzone match with fellow content creator booya.

Another CoD YouTuber Webzy has previously highlighted the difference in recoil between the Affected and Independent settings, echoing the sentiment of the FaZe member and claiming it was actually easier to hit shots with it enabled.

Infinity Ward is regularly coming out with fixes for any bugs found in-game but it appears as if this FOV setting was intended to be a feature, making it unclear whether or not this will be patched.