Drift0r explains why Modern Warfare stealth patches are “unhealthy” for CoD - Dexerto
Call of Duty

Drift0r explains why Modern Warfare stealth patches are “unhealthy” for CoD

Published: 1/Jan/2020 14:23

by Joe Craven

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Popular Call of Duty YouTuber Brad ‘Drift0r’ Overbey has criticized developers Infinity Ward for a number of ‘stealth patches’ they have made to Modern Warfare, without informing players. 

Since Modern Warfare’s October 25 release, fans have quickly identified issues they want to see adjusted. Among other things, Infinity Ward’s communication – or lack thereof – has been criticized as insufficient. 

They have remained almost entirely silent as fans have debated skill-based matchmaking. However, they are facing renewed criticism since, at the start of December, it became apparent that Infinity Ward had been omitting details from Modern Warfare’s patch notes

Infinity Ward Modern Warfare marks a return to CoD for Infinity Ward – following Infinite Warfare in 2016.

In an ‘in-depth’ video on December 31, Drift0r provided his thoughts on the situation. He makes it clear pretty early on that while most of his in-depth videos are guided completely by statistics, this is his subjective take on Infinity Ward’s behavior. 

“It is a fact that Infinity Ward has been stealth nerfing, stealth buffing and patching various things in Modern Warfare,” he explained. “As of now, I know for a fact the skeleton stocks got nerfed and slightly reworked, LMGS as a whole got a nerf… the FAL fire rate got a nerf.” 

The list continued, but Drift0r claimed he’s not bothered about the changes themselves, but that “none of these changes were in the patch notes – ever”. 

“How are we, the gamers, supposed to know what’s good or bad with all these hidden changes?” he asked. “How can you at home know whether your weapon’s changed or not?”

Overbey went onto explain that fans will speculate about what they’re doing wrong when their go-to weapons do not perform as expected. They added: “You’ll think ‘have I forgotten how to aim?’” 

He also stated that the kind of “irritating” stealth patches Infinity Ward are using leads to a “general resentment” from the CoD community. 

YouTube: Drift0rDrift0r’s Modern Warfare in Depth series offers detailed stats and profiles for a host of weapons.

Drift0r finished up by describing how difficult it makes his ‘in-depth’ videos. While his statistics and weapon profiles are accurate at the time of recording, by the time he comes to upload the video, the weapon’s stats may have changed, unbeknownst to him and to CoD community. 

Infinity Ward’s insistence on stealth patches is a new step for Call of Duty, and does not seem to be particularly popular in the CoD community. Fortnite Chapter 2 developers Epic Games have stopped publishing patch notes altogether, supposedly to reduce the influence they have on player decisions. 

While that seems the most likely reason behind Infinity Ward’s decision, the lack of information seems to be frustrating both Drift0r and the wider CoD fan base. 

Call of Duty

Black Ops Cold War Nov 24 patch notes: Nuketown ’84 and camo fixes

Published: 24/Nov/2020 21:48 Updated: 24/Nov/2020 23:30

by Tanner Pierce

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Black Ops Cold War has, once again, gotten a small update. This time around, we have the addition of a brand new map in Nuketown ’84, as well as some fixes for camo progression and Zombies. Here’s everything you need to know.

It seems like Treyarch isn’t slowing down with the updates for Black Ops Cold War. Just a day after their last one, the developer has once again released a brand new update for the first-person shooter, marking the fourth overall update since Friday.

Like the update November 23 update, this isn’t a full blown patch, meaning you won’t have to download anything on your system in order to take advantage of the new changes. Rather, the game settings will be automatically updated when you open the game.

While this update doesn’t change anything drastic about the game, aside from one aspect, it’s still a noteworthy update for a number of reasons. Here’s everything you need to know about it.

Biggest changes in the Black Ops Cold War Nov 24 update

Activision
The biggest addition in the November 24 update is that of Nuketown ’84.

Easily the biggest addition to the game is that of Nuketown ’84. It is the first post-launch piece of content for the game so its inclusion is a big deal to say the least. The map itself seems almost identical to the original from 2010 in terms of layout. In fact, within the lore, it is a “Site B” to the original Nuketown, which explains why it looks identical.

It’s also worth noting that this map is also available in the PlayStation exclusive Onslaught mode, which pits two players against the undead in standard multiplayer maps.

In addition to Nuketown ’84, Double XP and Weapon XP is live within Black Ops Cold War. According to Treyarch, the bonus is set to remain live for around a week, until November 30. This should give fans a good chance to grind out their weapons and get all the attachments/camos they want.

Beyond that, a bunch of other glitches were also fixed. Mainly, two bugs associated with camos in the game have been resolved, including one that had to do with Knife camo progression not working if it was selected as a primary weapon.

As with every other update so far, Zombies also got a number of fixes as well. Almost all of them are minor and none of them seem to address the crashes associated with the mode but, nonetheless, they’re still noteworthy.

All in all, it’s good to see that Black Ops Cold War is getting frequent updates. Even if they’re small game updates, hopefully they continue in the future.

Treyarch’s official patch notes follow:

GLOBAL

2XP + 2WXP

  • Double XP and Double Weapon XP enabled in Multiplayer and Zombies through 10AM PT Monday, November 30th.

MULTIPLAYER

Maps

  • Nuketown ‘84
    • Added Nuketown ’84 to 6v6 map rotation in Quick Play Core and Hardcore playlists.
    • Added Nuketown 24/7 featured playlist.
    • Added Nuketown ’84 to Custom Games map list.
  • Crossroads Strike
    • Addressed an issue in Crossroads Strike that allowed players to contest a Hardpoint and Control zone outside of the intended objective boundary.

Camos

  • Addressed an issue where incorrect images would show for Diamond & Gold weapon camo rewards in the After-Action Report.
  • Addressed an issue where Knife camos would not progress if in the primary weapon slot.

Stability

  • Fixed a rare crash that could occur in Domination.

ZOMBIES

Gameplay

  • Addressed an issue that could prevent zombies from attacking the player after teleporting from the Dark Aether.
  • Addressed an issue that allowed players to leave the gameplay space when teleporting back from the Dark Aether.
  • Addressed an issue that could cause a main quest item from timing out, causing a progression break.

Gunsmith

  • Addressed an issue that could cause the player to sometimes lose functionality at the pause menu if the Gunsmith remained open after the intro cutscene.

Trials

  • Addressed an issue that sometimes caused an incorrect Pack-a-Punch camo to appear on weapons obtained from Trials.

UI

  • Addressed an issue that sometimes caused incorrect Revive UI to appear at the end of a match.

Stability

  • Added various stability fixes.

Onslaught (PS4/PS5)

  • Added Nuketown ‘84 to the Onslaught map list.
  • Added a new Onslaught Challenge with a unique Weapon Blueprint reward.