CoDBurner reckons he knows Gunless' next move - Dexerto
Call of Duty

CoDBurner reckons he knows Gunless’ next move

Published: 3/Oct/2018 14:31 Updated: 3/Oct/2018 14:49

by Matt Porter

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The CoDBurner believes Peirce ‘Gunless’ Hillman will leave Rise Nation before the start of the new Call of Duty season, and thinks there are two likely places for him to end up. 

CoDBurner made his claims on his /r/CoDBurnerIntel subreddit, where he regularly posts insider information regarding roster moves.

The burner stated: “From what I hear, LG sticks and adds Gunless, unless ‘rich guy’ buys,” indicating that he thinks the current Luminosity lineup of Formal, Slacked, John and JKap will remain with the organization, and simply add Gunless as their final member.

However, the mysterious ‘rich guy’ could throw a wrench in Luminosity’s plans. The CoDBurner has been reporting for months that a wealthy business owner is desperate to enter Call of Duty esports, and is reportedly offering massive amounts of money to players in an attempt to secure their signature.

CoDBurner believes that the wealthy businessman could make a play for Gunless, and if he did, it may be enough to turn the head of the CWL Seattle MVP.

The Rise Nation player would be a major acquisition if the rich guy could pull it off, and he could possibly use the hype surrounding Gunless as a platform to build a team.

With Call of Duty changing to 5v5, there are plenty of roster moves taking place as organizations attempt to lock down their squads. CoDBurner believes that eUnited will add either Decemate or Classic to their ranks, while he thinks that the current FaZe Clan roster will “stick” with that they’ve got.

Of course, as with all information from the CoDBurner, it’s important to note that all these claims are unsubstantiated and none of the information he posts is guaranteed to be accurate.

Call of Duty

Black Ops Cold War bug removes grass on Cartel and players are loving it

Published: 24/Nov/2020 19:35

by Tanner Pierce

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Ever since the beta, Black Ops Cold War players have been complaining about the grass on the map Cartel, claiming that it’s too high and can block visibility. Now, a bug is eliminating that grass and players are apparently loving it. 

When the Black Ops Cold War beta first launched and players had the opportunity to try out all the maps the prerelease version had to offer, one stood out among the rest because of its terrible visibility: Cartel. While the outskirts are fine and pretty open, the center is generally considered a nightmare because of incredibly tall grass that blocks sightlines.

Ever since then, fans have been complaining about the visibility and when the game launched, nothing about the visibility was changed in any drastic way. Now, all of those complaints are being resolved in Black Ops Cold War – all thanks to a bug.

Had a bug where the leaves and bushes disappeared on the map Cartel…..it was beautiful from r/blackopscoldwar

According to a few Reddit posts, fans have been experiencing a bug on Cartel that essentially removes the extremely tall grass. As one can see from the pictures, the glitch gives the map a way more open feeling and allows players to see the center more easily than the normal version.

Response to the no-grass version has been overwhelmingly positive, with some people calling the bug “beautiful” and “how Cartel should be.” User bobagolf pointed out in one of the more popular posts that it looked so nice that it “makes it look like the version with the bushes should be the bugged version.”

How Cartel should be. from r/blackopscoldwar

To be clear, it’s unknown whether or not this glitch is new. Some players were reporting that they got it “early on” but considering at least three separate posts were added to Reddit talking about it in the span of 24 hours, it seems like, at the very least, it is now happening more frequently.

Normally, it’s easy to hope for a quick fix from the developers, but considering most players seem to be in love with the version, it may be in everyone’s best interest if Treyarch just makes it a permanent feature of the map and removes the grass entirely. Only time will tell what they’ll end up doing.