Clayster explains how crowd noise actually helped him against OpTic - Dexerto
Call of Duty

Clayster explains how crowd noise actually helped him against OpTic

Published: 22/Dec/2019 12:56

by Andy Williams

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Call of Duty veteran, James ‘Clayster’ Eubanks, has revealed that crowd noise when playing on mainstage actually helped when he faced OpTic Gaming and their raucous fans.

Crowd noise is an inevitable part of live esports. With large crowds amassing to eagerly support their favorite team, a loud atmosphere is to be expected. However, games like CS:GO have been plagued by the repercussions of obtaining information from environmental cues.

CS:GO Observer, Connor ‘Sliggy’ Blomfield, aptly summarized the issues which come with crowd noise at live events in his Reddit post. This caught the eye of long-time CoD pros, Clayster and Damon ‘Karma’ Barlow.

SCUF GamingSound proof booths help drown out the ambient noise, but are they 100% effective?

Saying that both Clayster and Karma have ‘sufficient’ LAN experience would be an understatement. As such, the pair have a wealth of knowledge that can be tapped into.

When prompted as to whether the crowd noise issues transfer to Call of Duty, Karma edged in with his two cents. “It’s not always an issue, but there is always the chance of some scenario happening where it can have an effect,” he three-time world champ stated. 

Eubanks concurred with Barlow’s point, but went on to expand by giving a specific example of how he benefited from it during a match versus OpTic Gaming. 

Clay explained that he could judge whether a member of an OpTic Gaming squad had achieved scorestreaks based on the crowd’s reaction to their death. With the largest fan base in CoD, OpTic fans would typically make the most noise at live events.

Clayster (Twitter)

Of course, this isn’t as severe as giving a player’s position away, but it does take away from the integrity of competition. 

As per Clayster’s Tweet, gathering valuable information from the crowd in CoD is “nowhere near as big of an issue as it is in CS.”

To underscore the severity of the issue, here’s an example of Astralis Rifler and Counter-Strike mastermind, Andreas ‘Xyp9x’ Højsleth, using the crowd’s reaction to bait information for his teammate in the recent ESL Pro League Final.

While sound-proof player booths were not in play at the event, players were required to wear noise-canceling headphones to compensate.

Mousesports youngster, Robin ‘ropz’ Kool, has previously weighed in with his thoughts on the ongoing crowd noise debate, by favoring a player booth and noise-canceling headphone combination and explaining how “you can play clutches on crowd” as it stands.

ropzicle (Twitter)

Regardless of the esport, obtaining information outside of the in-game resources that are available should, of course, be avoided where possible. 

Given the traction that the issue has gathered, Activision will be hoping to have a fix in the pipeline before the start of the Call of Duty League in just over one month’s time.

Call of Duty

Black Ops Cold War player hits first prestige without a single kill

Published: 19/Jan/2021 2:20

by Brad Norton

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An extremely patient Call of Duty player has just reached first prestige in Black Ops Cold War, without ever dealing damage to their opponents.

The name of the game with Call of Duty has always been simple. Kill your opponents before they kill you. It’s the core principle for which every other system in the franchise has been built around.

While a majority of players stick to fundamentals and play the game as intended, there’s always some that veer from the path. As gamers are sinking their teeth into Black Ops Cold War, many have reached new heights with the innovative prestige system. Though one player has taken their time in reaching the very first prestige.

They’re not worrying about their KD. They don’t care for weapon camos or powerful attachments. They’re never trying to top the leaderboards. All this player cares about is ending each match with zero kills to their name.

Black Ops Cold War combat record
Reddit: Pilgore1
This player reached first prestige in Black Ops Cold War without a single kill to their name.

It took a full 37 hours of game time for Reddit user ‘Pilgore1’ to accomplish their goal. Without ever killing another player, they reached the first prestige over the course of 200 games.

Their highest killstreak throughout this effort was a whopping zero. This player literally never acquired a single-elimination, not even accidentally. Instead, they spent their time focusing on other aspects of the game.

Playing the objective and “clearing the sky,” were the key factors that gained this player XP over time. It clearly took longer than the typical prestige, but they still managed to make it happen.

Surprisingly, their overall record was positive despite the lack of slaying power. 102 wins to 83 losses was the final tally. They even had a career-best winning streak of seven games in a row, according to the player.

They used “all three LMGs” with a heavy focus on “vehicle damage” attachments. Moreover, the Engineer perk came in handy as did Cold Blooded. When the skies were clear of enemy streaks and it came time to focus on the objective, however, they simply “[threw their] body on there.”

There’s no telling what drove them to play Call of Duty in such a unique way. Though they still managed to enjoy the process. “I just find doing it fun,” they explained. “I also have a lot, maybe too much, patience, so that helps.”