Clayster and Accuracy highlight major utility issue in Modern Warfare - Dexerto
Call of Duty

Clayster and Accuracy highlight major utility issue in Modern Warfare

Published: 29/Oct/2019 12:29 Updated: 29/Oct/2019 13:09

by Kamil Malinowski


Call of Duty pros James ‘Clayster’ Eubanks and Lamar ‘Accuracy’ Abedi have voiced their opinion on Modern Warfare’s utility, highlighting one thing in particular as being a problem.

As always, the latest iteration of Call of Duty has bought many changes to the game, bringing both praise and criticism to the developers.

One of the most controversial moves so far is to do with some of the game’s utility, namely smoke grenades, as thermals can no longer see through them and every player starts with a smoke in certain competitive modes, leading players to feel that there are currently too many of them.

Activision - Call of DutyClayster had a lot to say about smokes in Modern Warfare.

Players like Accuracy and Clayster were some of the first to speak up about the subject, with the former claiming on Twitter that: “Every single player in the lobby spawning with a smoke does not make COD better,” comparing the current system with Counter-Strike, claiming that CS does it better.

Clayster was quick to throw in his two cents, saying that: “You need at least 1-2 smokes in this game or defense would be insanely overpowered.”

He later expanded on his statement, adding that due to thermals not seeing through smokes there needs to be a way to limit or counter the grenades.

Accuracy then went as far as to say that five smokes per team is “obnoxious” and that realistically only a few should be needed or used, so with ten being available things aren’t as good as they could be. 

Other players and fans have argued that Trophy System field upgrade can be used to counter smokes as it’s able to destroy enemy equipment and projectiles.

However, Dead Silence seems to be the upgrade of choice for most players, with even Clayster praising it as it allows players to push for map control, meaning that unless some things are tweaked soon, that is unlikely to change.

Call of Duty

CoD Mobile devs confirm iconic weapon coming in Season 14

Published: 16/Jan/2021 16:47

by Connor Bennett


The Call of Duty Mobile devs have revealed that one iconic CoD weapon is coming in 2021’s Season 1 update, and it should be recognizable to any long-time CoD fan.

For years, Call of Duty fans have begged Infinity Ward, Treyarch, Activision, and anyone else who will listen, for a game that takes the best part of all previous releases and puts them into one.

Increasingly, we’re seeing more map remakes, classic weapons returning, and even character crossovers thanks to Warzone, but it’s CoD Mobile that really fits the bill of what that all-encompassing CoD game would be.

The mobile game has maps from CoD 4: Modern Warfare, Black Ops 1, as well as weapons from Advanced Warfare and even Black Ops 3 and 4. With the first major update of 2021 just around the corner, the devs have started teasing what’s coming next, and we’re getting more throwbacks.

Ghost in CoD mobile and the Crossfire map
CoD Mobile has characters, maps, and weapons from almost every modern Call of Duty game.

Even though CoD Mobile is currently, as of writing, in Season 13, when the first major update of 2021 hits, we’ll be back to Season 1. Just like how Fortnite is now Fortnite Chapter 2, Season 5.

Regardless, when players finally get to play the new season update, they’ll be able to wield the FAMAS. Yes, the iconic Call of Duty weapon, that has been in a whole host of CoD games is finally arriving in CoD Mobile.

The devs confirmed the news on January 16, tweeting out their first teaser for the new season. “A new weapon is approaching! Can you guess what it is?” they said, with an image and it’s fairly obvious that the weapon in question is the FAMAS.

The name of the iconic weapon might get a slight tweak when it is added to CoD Mobile. The devs have tweaked the names of other recognizable guns before, just to give it a new feel for the mobile game.

There’s also the question of whether it’ll be as powerful as it was, say, back in Black Ops 1. Hopefully, we don’t have to wait too long.