Chicago Huntsmen’s Arcitys defends himself over “costing” accusations - Dexerto
Call of Duty

Chicago Huntsmen’s Arcitys defends himself over “costing” accusations

Published: 28/Jul/2020 11:31

by Jacob Hale

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Chicago Huntsmen Call of Duty star Alec ‘Arcitys’ Sanderson has hit out at people “beating him while he’s down” and accusing him of “costing” his teammates at CDL Toronto.

Toronto was the final Home Series of the regular season, with teams confirming their seeding ahead of the Call of Duty League Playoffs.

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At the event, Chicago Hunstmen were shockingly knocked out of the tournament in 5-6th place by an OpTic Gaming Los Angeles side who have struggled to string together wins this season — especially against top opposition

Chicago Hunstmen Arcitys
Call of Duty League
Arcitys joined the Chicago Hunstmen at the start of the inaugural Call of Duty League season.

While the match result was a surprise, Arcitys and his teammates likely don’t appreciate rival fans, or even their own fans, sending them hate about it.

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That is the reality, though, and Arcitys has addressed the naysayers, calling them out during a livestream on July 27.

After kicking up the stream to play in a series of 10s with fellow pro players, the Assault Rifle player spoke to his chat to discuss the situation.

“Most of you are real ones, but those of you who beat me down when I’m already down… you guys are f**kers,” he said to his chat. “They say, ‘how do you lose that dude? It was OGLA.’ Oh, man, can you get off my sack?”

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He then complained about having to play 10s to “build chemistry,” adding that he’s playing with Drazah who had just knocked him out of the tournament.

“I’m literally getting told I need to play more Call of Duty,” he continued, before mimicking fans of the team, who tell him he’s “costing Seth [Scump].” To them, his response was that he has “the most engagements of any AR,” proving how much he does on the map.

Later in the stream, Arcitys also voiced some frustrations with his teammates, saying that he tries to discuss and analyze their gameplay, but gets nothing in response. “I sit there and make a speech after we lose a match and they’re just sitting there saying ‘Yo, thanks for the subscription.’ So I just had a 10-minute conversation with Troy [Sender] about getting better.”

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Needless to say, Arcitys is obviously not satisfied with the state of things right now, especially since his team’s loss to OGLA at CDL Toronto.

With Champs right around the corner, the Huntsmen will be looking to get everything in order to give them the best chance of winning — but it won’t just be the team they’ve got to answer to, as the fans’ expectations for them might just be even higher.

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Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes