Censor slams "nightmare" Modern Warfare over Infinity Ward decisions - Dexerto
Call of Duty

Censor slams “nightmare” Modern Warfare over Infinity Ward decisions

Published: 24/Nov/2019 18:11

by Joe Craven


Call of Duty pro Doug ‘Censor’ Martin has lashed out at developers Infinity Ward over various decisions they’ve made with CoD: Modern Warfare, specifically regarding the mini-map and prestiging. 

Modern Warfare has been criticized by some members of the community for some of its changes the established Call of Duty formula. One main area of criticism relates to the lack of visible red-dots on players’ mini-maps. 

In past CoDs, players firing unsuppressed weapons would cause them to appear as red-dots on enemy mini-maps. Modern Warfare dropped this, opting to only show enemy locations through killstreaks such as Personal Radar and UAVs. 

MLGCensor last represented CompLexity in the CoD: WWII World Championships.

Censor has made a return to professional Call of Duty for Modern Warfare, being signed as a substitute for the New York Subliners. He last played professional CoD for CompLexity Gaming in Sledgehammer Games’ CoD: WWII. 

However, it appears Censor is struggling to get to grips with the latest CoD installment. On November 24, he tweeted his frustrations with numerous decisions made by developers. 

“I can’t believe Call of Duty this year doesn’t have prestiging or red dots on a mini-map,” he said. “I’m sorry for the negative tweets but it feels like I’m living in a nightmare and can’t wake up!”

He followed up with another tweet, chronicling the questions he asks himself, including: “Am I unable to adapt? Am I too old? Is there new kids who are demanding these changes?”

Some questions will likely remain unanswered, considering the discretion with which developers operate. CoD developers certainly have to tread a fine line when implementing changes. Some innovations, like the new Gunsmith section, have been positively received. 

However, recent changes to mini-maps, like the ‘Fog of War’ in Black Ops 4 and Modern Warfare’s subsequent adjustments, were both met with negative community feedback overall.

Censor is also not the only professional to complain about prestiging (or the lack thereof) either.

On November 23, pro player Chance ‘Maux’ Moncivaez tweeted: “Alright I gotta ask. Who complained about prestiging?” Other pro players, such as Karma and Silly, tweeted their agreement. 

Modern Warfare removed the typical level of prestiging every 50 to 70 levels in favor of a more basic ranking up system. The game’s current level cap is 155, but many players have reached this already and expect it to be raised soon. 

Infinity Ward have acknowledged the community’s concerns over the mini-map, but as of yet have not made any definitive decisions over future adjustments in Modern Warfare. 

Many are expecting the level cap to be raised, particularly when Modern Warfare’s in-game ‘seasons’ start. 

Level 155 roughly equates to three ‘prestiges’ from past games, in which there was often a limit of 10 or 20. Last year’s Black Ops 4, for example, had 10 prestiges of 55 levels, before players worked their way up to Level 1000. 

Call of Duty

Black Ops Cold War player hits first prestige without a single kill

Published: 19/Jan/2021 2:20

by Brad Norton


An extremely patient Call of Duty player has just reached first prestige in Black Ops Cold War, without ever dealing damage to their opponents.

The name of the game with Call of Duty has always been simple. Kill your opponents before they kill you. It’s the core principle for which every other system in the franchise has been built around.

While a majority of players stick to fundamentals and play the game as intended, there’s always some that veer from the path. As gamers are sinking their teeth into Black Ops Cold War, many have reached new heights with the innovative prestige system. Though one player has taken their time in reaching the very first prestige.

They’re not worrying about their KD. They don’t care for weapon camos or powerful attachments. They’re never trying to top the leaderboards. All this player cares about is ending each match with zero kills to their name.

Black Ops Cold War combat record
Reddit: Pilgore1
This player reached first prestige in Black Ops Cold War without a single kill to their name.

It took a full 37 hours of game time for Reddit user ‘Pilgore1’ to accomplish their goal. Without ever killing another player, they reached the first prestige over the course of 200 games.

Their highest killstreak throughout this effort was a whopping zero. This player literally never acquired a single-elimination, not even accidentally. Instead, they spent their time focusing on other aspects of the game.

Playing the objective and “clearing the sky,” were the key factors that gained this player XP over time. It clearly took longer than the typical prestige, but they still managed to make it happen.

Surprisingly, their overall record was positive despite the lack of slaying power. 102 wins to 83 losses was the final tally. They even had a career-best winning streak of seven games in a row, according to the player.

They used “all three LMGs” with a heavy focus on “vehicle damage” attachments. Moreover, the Engineer perk came in handy as did Cold Blooded. When the skies were clear of enemy streaks and it came time to focus on the objective, however, they simply “[threw their] body on there.”

There’s no telling what drove them to play Call of Duty in such a unique way. Though they still managed to enjoy the process. “I just find doing it fun,” they explained. “I also have a lot, maybe too much, patience, so that helps.”