MW3 community rages as devs stay silent on controversial matchmaking

Jake Nichols
MW3 soldier with a gun

Call of Duty: Modern Warfare 3 players are making their voices heard about the game’s “insanely aggressive” skill-based matchmaking system, yet they’re hearing nothing in return.

Skill-based matchmaking (SBMM), a system intended to match players of similar skill levels, has been a polarizing feature in the Call of Duty franchise for years.

Now, with the release of Modern Warfare 3, players have been expressing their frustration with the game’s aggressive implementation of SBMM, stating that it detracts from their gaming experience by making matches overly competitive and less enjoyable.

The community has been seeking a response from the game’s developers about the game’s matchmaking and took their chance to flood the comments section of a recent AMA with the devs on Reddit.

However, as the AMA unfolded, it quickly became clear that Sledgehammer Games had been advised to steer clear of any SBMM-related questions.

Despite countless questions and comments from players seeking clarification and expressing their frustrations, the devs remained silent on the matter and refused to give updates regarding the controversial matchmaking system.

However, the silence shouldn’t have come as a surprise to fans who have been paying attention. Recently, Repullze, a Call of Duty streamer who hosted a live stream with the creators of Modern Warfare 3, was told that he couldn’t ask about skill-based matchmaking.

For now, addressing skill-based matchmaking concerns seems to be completely off the table, leaving many players furious with the game’s current state.

However, although Sledgehammer Games developers didn’t address SBMM directly in the AMA, they came close to doing so on one occasion as they revealed plans to test non-disbanding lobbies in a future game update.

“In a future game update, we’ll be testing non-disbanding lobbies with a cohort of players to determine the performance of such a change. If these tests go well, we’ll explore a rollout to all players,” they wrote.

It remains to be seen whether this change is enough to satisfy the many fans who have been calling for changes, however.

Related Topics

About The Author

Jake Nichols was formerly a Senior Writer on the Australian Dexerto team. A "washed-up" competitive gamer with an economics degree, he has a unique angle on industry trends. When not writing, he's snapping away in Marvel Snap and hunting purple sector times in sim racing games. You can contact Jake at jake.nichols@dexerto.com