Here are the best guns to use in Black Ops 4 Hardcore modes - Dexerto
Call of Duty

Here are the best guns to use in Black Ops 4 Hardcore modes

Published: 26/Nov/2018 14:44 Updated: 26/Nov/2018 14:57

by Connor Bennett

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With updates for Call of Duty: Black Ops 4 coming out left, right and center, fans trying to keep track of what gun is best for what game mode may have a tough time.

However, Call of Duty expert and YouTuber TheXclusiveAce has been keeping with all of the updates and breaking down some other sides to the game too.

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In a recent video that he published on November 24, Ace breaks down the best guns to use in Hardcore game modes, discussing each gun type, laying out those that will give a player the best chance at a one-shot kill and naming his favorite three to use in Hardcore modes.

All guns in Hardcore have one-shot kill potential but hitmarkers can come about when shooting through a surface, shooting an enemy with armor, or even when shooting an enemy using Crash.

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Range is also a big factor and Ace breaks that down, using attachments like Long Barrel and the Suppressor to indicate what boosts and drop-offs guns can have using them.

The YouTuber lists the ICR (Assault Rifle), Hades (LMG) and GKS (SMG) as his three favorites for Hardcore modes, going into detail and breaking down why.

A breakdown of the Assault Rifles in Hardcore.

“Out of all of the SMGs, the one that feels the best to me in Hardcore is definitely the GKS,” Ace says.

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“This just has to do with the fact that it’s extremely accurate, it’s got a very solid one-shot kill potential and you can increase that one-shot kill potential with long barrel as well, which is great.

“Also, since you get the handling of an SMG, this is just a great all-around gun for Hardcore modes.”

A breakdown of the SMGs.

“I would likely pick the ICR as the best Assault Rifle in Hardcore modes mainly just due to the fact that it’s extremely accurate and versatile.

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“Having said that,” Ace adds, “You really can’t go wrong with any of the  Assault Rifles in this game aside from the Maddox.”

A breakdown of the LMGs.

“Out of all of the LMGs, I would say the Hades is definitely your best bet within Hardcore simply because it’s the most forgiving,” the YouTuber says whilst breaking down why that’s his favourite LMG.

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“You can miss a couple of shots and still be able to land that one bullet that you need.”

You can view the full video below and get a glimpse of Ace’s breakdown for all the weapon types and his charting of their usability.

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes