All Warzone 2 bug fixes in Season 1 Reloaded update

Alex Garton
Warzone 2 bug fixes

Warzone 2’s Season 1 Reloaded has introduced a huge number of bug fixes that aid the game’s stability and improve the overall gameplay experience.

Season 1 Reloaded has arrived in Warzone 2 and the update has introduced a huge amount of weapon changes and content to the game.

While the community is always focused on gun balancing and overall meta following a patch, it’s often the bug fixes that get overlooked.

However, with Warzone 2 still in its early stages, players are running into countless glitches and stability problems during their gameplay sessions.

Well, luckily Season 1 Reloaded has brought a massive amount of bug fixes to Warzone 2’s battle royale and DMZ mode, so let’s check what has been solved.

Warzone 2 bug list
The Season 1 Reloaded patch came with a huge amount of bug fixes for Warzone 2.

Season 1 Reloaded bug fixes for Warzone 2

Season 1 Reloaded has implemented a long list of bug fixes which hopefully eradicate a lot of the issues players were facing before the patch.

You can check out the full list below:

  • Fixed various issues that prevented Player nameplates from appearing while spectating.
  • Fixed collision issues with various elements across Al Mazrah allowing Players to exploit/peek/shoot through them.
  • Fixed an issue that prevented Players from hearing Bomb Drone audio (beeps) at intended distances.
  • Fixed an issue that caused the Enemy Marking Your Squad progress bar to not fill correctly when being interrogated. 
  • Fixed an issue that caused black, widescreen bars to appear at the top and bottom of the screen.
  • Fixed an issue that caused Players and AI combatants to not render properly during a match.
  • Fixed an issue that prevented Players from editing Custom Loadouts while in the Firing Range.
  • Fixed an issue that prevented Players from pinging a Loadout Drop.
  • Fixed an issue that caused Players to Redeploy further from their team than intended when a Jailbreak became active.
  • Fixed an issue that caused Weapons to function incorrectly when dropped and picked up on the Train.
  • Fixed an issue that caused the Daily Challenges to overlap the Squad window.
  • Fixed an issue that prevented Players from interacting with Loot Cache while crouched or proned.
  • Fixed an issue that caused the Circle Closing countdown audio to not play after opening the Tac Map.
  • Fixed an issue that caused a Black Site Person of Interest to follow Players further from the Black Site than intended.
  • Fixed an issue that caused Bounty Contract UI to remain on screen after a Player was assimilated.
  • Fixed an issue that caused the Resupply Perk UI not displaying its progress bars correctly.
  • Fixed an issue that caused placeholder text to appear instead of Player IDs.
  • Fixed an issue that allowed Players to operate most vehicles while leaning out of the window.
  • Fixed issues with textures on various destroyed vehicles.
  • Fixed an issue that allowed Players to use a Finishing Move on their own teammate after a Gulag win.
  • Fixed an issue that caused the screen to flash if a Player attempted to return to the main menu during the victory phase at the end of a match.
  • Fixed an issue that caused the game client to freeze or remove Players from the match when interacting with Buy Stations.
  • Fixed an issue that prevented the defuse option from consistently appearing while interacting with Bombs in Strongholds.
  • Fixed an issue that prevented eliminations from appearing in the Kill Feed.
  • Fixed an issue that prevented Kill Feed notifications when friendly Players were downed.
  • Fixed an issue that prevented Players using keyboard and mouse input from pinging elements on the Tac Map.
  • Fixed an issue that prompted Players to install Single Player Campaign content while attempting to queue for Modes in the Battle Royale Playlist.
  • Fixed an issue that caused incorrect match placement to appear on screen after a Players Squad is eliminated.
  • Fixed an issue that caused Players to skip the downed state despite having a Revive Pistol.
  • Fixed an issue that prevented Players from interacting with end of match options including Spectate, Play Again With Squad, Play Again, and Leave Game.
  • Fixed an issue that resulted in Contract failure when eliminating the Black Site Person of Interest with a Vehicle, Killstreak, or Bomb Drone.
  • Fixed an issue that caused Weapon selections to default back to an M4 or P890 while editing Custom Loadouts.
  • Fixed an issue that caused the game client to crash while navigating Warzone 2.0 Playlist options.
  • Fixed an issue that caused a performance drop when attempting to navigate the Social menu during a live match.
  • Fixed an issue that caused placeholder images to appear in the Vehicle Customization menu.
  • Fixed an issue that caused the engine audio of certain Vehicles to disappear while being driven.
  • Fixed an issue that caused the screen to flicker during live matches.
  • Fixed an issue that allowed Players to max out Cash while interacting with ground loot.
  • Fixed an issue that caused Tactical Equipment to not render properly when using the “Strzyga” Gromsko Operator skin.
  • Fixed an issue that allowed Players to avoid drowning by holding a Revive Pistol in hand.
  • Fixed an issue that allowed a Player to loot multiple Loadouts after completing a Stronghold contract.
  • Fixed an issue that prevented ATVs from taking fall damage.
  • Fixed an issue that caused Loadout Drops to provide equipment that did not match the intended Custom Loadout selection.
  • Fixed various issues that caused performance drops and environmental artifacting while spectating a Squad member.
  • Fixed an issue that caused performance drops when a Player was eliminated in smoke from a Smoke Grenade.
  • Fixed an issue that caused Contract Phones to not render properly in close proximity.
  • Fixed an issue that prevented Players from picking up the Contract Phones on some surfaces.
  • Fixed an issue that caused visual corruption while using the VLK x4.0 Scope.
  • Fixed an issue that prevented a Squad’s total cash from updating correctly after Assimilating a Player.
  • Fixed an issue that caused the HUD to disappear when a Player was eliminated while holding a Precision Airstrike Killstreak.
  • Fixed various visual issues with elements across Al Mazrah.
  • Fixed an issue that prevented Players from picking up awarded Stronghold Keys from loot piles upon completing a Stronghold.
  • Fixed an issue that caused the Infil plane to spawn in the middle of the field and causing Players to receive the Out of Bounds warning while deploying.
  • Fixed an issue that caused certain items to float in the air after being placed on a vehicle prior to it moving.
  • Fixed an issue that prevented Battle Royale victories from counting towards Mastery Challenge progress.
  • Fixed an issue that caused active Players to be incorrectly removed from the match due to inactivity.
  • Fixed an issue that allowed Players to use melee attacks while swapping seats in a vehicle.
  • Fixed an issue that caused Champion’s Quest HUD elements to disappear during the mission.
  • Fixed a visual issue with parachutes while using the Akimbo Grip attachments.
  • Fixed an issue that caused the incorrect information to appear on the distance indicator on the left side of the screen when using a Spotter Scope.
  • Fixed an issue that prevented spectators from switching between Player View and Helmet Cam while viewing a Player parachuting. 
  • Fixed an issue that caused Safecracker Contract loot to clip into the area around an opened safe.
  • Fixed an issue that caused the Jailer to stand still and not engage Players after appearing in the Gulag.
  • Fixed an issue that caused Players to see Loadout Drop icons while in the Gulag.
  • Fixed an issue that caused a pinged Stronghold to not appear on the minimap.
  • Fixed an issue that caused a Player’s arm to be stuck in the air after hanging on a ledge and jumping off. 
  • Fixed an issue that caused the Player XP summary to overlap with match placement text after being eliminated. 
  • Fixed an issue that caused Supply Boxes to drop the same loot after a Restock Event.
  • Fixed an issue that caused a safe from a Safecracker Contract to spawn inside an inactive Stronghold. 
  • Fixed an issue that allowed Players to enter vehicles while uploading data during Intel Contracts.
  • Fixed an issue that caused the Champion’s Quest bomb objective to spawn underground.
  • Fixed an issue that caused Loot Card icons to overlap.
  • Fixed an issue that allowed the turret on the back of the Armored Patrol Boat to damage the boat.
  • Fixed an issue with missing descriptions for items in the Buy Station.

DMZ specific bug fixes

  • Fixed an issue that caused match disconnect messages to appear in the Kill Feed.
  • Fixed an issue that allowed eliminations and loot caches in DMZ to count towards Battle Royale Mastery Challenges.
  • Fixed an issue that caused some Blueprints to not be usable in DMZ.
  • Fixed an issue that caused Lethal and Tactical Equipment to not count towards Faction Missions when extracting.
  • Fixed an issue where some “use” prompts did not work correctly for some faction missions.
  • Fixed an issue that caused the “Hunt Squad” contract to reward cash when the target squad exfils.
  • Fixed an issue that caused the sensitive documents in the “’Caved In” mission to not be usable.
  • Fixed an issue that caused caches in the Secure Nuclear Material contract to sometimes spawned in locked areas.
  • Fixed an issue that caused destroyed Reinforcement Helicopters to not track reliably in Faction Missions.
  • Fixed an issue that caused the Weapons Research mission to not track properly.
  • Fixed an issue where players were unable to view tier 3 missions for Legion or White Lotus and tier 4 missions for Black Mous.
  • Fixed an issue that caused killstreak elimination missions to track progress when using any killstreak in any game mode.
  • Fixed an issue that caused some missions progress to reset when deselected and reselected.
  • Fixed an issue that caused charges from the Destroy Supplies contract not doing damage.
  • Fixed an issue that prevented players from being able to destroy some contraband weapons properly.
  • Fixed an issue that resulted in some key/intel note pickups randomly going missing after a few minutes of gameplay.

So, there you have it, those are all the bug fixes that were added with Season 1 Reloaded patch.

Now you’re caught up on the details of the update, check out our best weapons tier list to ensure you’re dominating your opponents in Warzone 2.