ACHES, Slasher, Parasite and more discuss potential changes to the Black Ops 4 CWL map rotation - Dexerto
Call of Duty

ACHES, Slasher, Parasite and more discuss potential changes to the Black Ops 4 CWL map rotation

Published: 29/Oct/2018 17:03

by Ross Deason

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Call of Duty pro players have been analysing, critiquing and suggesting changes to the CWL V1 ruleset ever since it was announced on October 26.

Most of the conversation has centered around which weapons, items and Specialists they believe should or should not be permitted in competitive play, but some has also concentrated on the map rotation.

Patrick ‘ACHES’ Price and Austin ‘SlasheR’ Liddicoat have already voiced their concerns about some of the maps included for various game modes and they were joined by a number of others during a discussion about the Hardpoint maps on October 28.

ACHES took to Twitter to suggest that both Hacienda and Morocco should be added to the rotation and, while some disagreed about Morocco, the general consensus was that Hacienda should be included.

ACHES seems to be particularly concerned about Summit being used for Hardpoint – something that Evil Geniuses’ Tyler ‘FeLo’ Johnson clearly agrees with.

During the same conversation, SlasheR and Christopher ‘Parasite’ Duarte debated over whether Contraband should be included, with Parasite saying that the ability to flank through the water, and the spawns, were issues – SlasheR agreed that the map has issues but believes it’s still the fifth best option for the mode in Black Ops 4.

The conversation didn’t end with Hardpoint, though, as ACHES, FeLo and Embry ‘Bevils’ Bevil all agreed that Seaside Search and Destroy would be an issue, particularly will Specialists in the game.

“There’s nowhere you can move the B site to make it a good map either,” Team Envy’s coach stated. “Barrel part of the map is just way too congested for snd even if you moved the bombsite behind the building in the courtyard still no good for SnD.”

It will be interesting to see how the rules, and maps, change throughout the Black Ops 4 season, but it seems likely that the pro players will have to compete under the current limitations at CWL Las Vegas at least.

The $250,000 event will take place from December 7 – 9 and will be our first opportunity to see what the best players on Earth are capable of under LAN conditions.

Call of Duty

Modern Warfare glitch reveals unreleased Makarov pistol

Published: 28/Oct/2020 1:35 Updated: 28/Oct/2020 1:58

by Brad Norton

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Infinity Ward adds weapons to Modern Warfare with each new season, though it appears even more have been in the works behind the scenes as a secret pistol was accidentally handed out due to a confusing glitch.

Problematic bugs have been on the rise once again throughout Modern Warfare’s sixth and final season. Warzone players have had their runs ended by broken Loadout Drops while others have literally been left in the dark as a result of a game-breaking issue. Despite these problems, every now and then, glitches can actually be a pleasant surprise.

This was the case on October 27 as a player shockingly stumbled upon a new weapon. While playing offline, they noticed something suspicious. One of the AI-controlled enemies was wielding a unique pistol.

After taking them down and picking up the gun, the Makarov was revealed in all its glory. Fit with custom animations, an unfinished model, but all the firepower you’d expect from the classic secondary.

The Makarov pistol first appeared in 2010’s Black Ops and soon featured in the game’s sequel before disappearing. It was usable across the campaign and multiplayer in the first game, though only appeared in the story for the follow-up.

Evidently, it’s an extremely rare weapon compared to some iconic guns in the Call of Duty franchise. Having only appeared in Treyarch releases, it’s a surprise to see the pistol up and running in Modern Warfare.

It appeared as a Renetti on the ground and the icon matched up as well. Though it’s very clear a good amount of work has been put into the gun. From unique reload and inspect animations to its own balancing, it may have been in the plans for a previous seasonal update.

Given the unfinished model of the weapon, however, there’s a good chance we don’t see it properly anytime soon. Infinity Ward could have been testing it months ago before scrapping the gun. Perhaps it’s simply in the game’s files as a placeholder. There’s really no telling at this point in time.

Black Ops 2 Makarov gameplay
Activision
The Makarov pistol has only been usable in Black Ops 1 and 2.

It popped up during an offline session against bots, so don’t expect to see this random bug in an online match either. It would be surprising to see the weapon appear in an Infinity Ward title for the first time after such a long gap, though anything is possible.

With Treyarch taking over Warzone with the transition to Black Ops Cold War, however, it would make more sense to see the Makarov in 2021.