ACHES slams Minnesota ROKKR for "no competitive integrity" at CDL launch - Dexerto
Call of Duty

ACHES slams Minnesota ROKKR for “no competitive integrity” at CDL launch

Published: 23/Jan/2020 22:51 Updated: 23/Jan/2020 23:19

by Albert Petrosyan


Patrick ‘ACHES’ Price, captain of the Los Angeles Guerrillas Call of Duty League franchise, is not happy with how the Minnesota RØKKR are hosting the CDL Launch Weekend event, which kicks off the 2020 regular season.

There is a lot of buzz surrounding competitive Call of Duty right now as the esport will be turning a massive page on January 24 and officially launching the newly-formed CDL.


The Launch Weekend, which is being hosted by the RØKKR in Minneapolis, Minnesota, will feature all 12 member teams for the first and only time this season, as the other regular-season tournaments will all only involve a limited number of teams each.

CDLAll 12 member teams will be competing at the CDL Launch Weekend.

However, not all of that buzz has been positive, as ACHES expressed frustration about how the RØKKR have been handling their hosting duties for the league’s first event – even going as far as to question their competitive integrity.


In a tweet published on January 23, the LA Guerrillas captain explained how technical issues were preventing players from being able to practice and scrim, with the RØKKR being the only team not affected, since they have their own practice facility away from the event venue.

“So, the Minnesota RØKKR are responsible for the setup and holding the tournament this weekend, yet no setups are working for any teams,” he tweeted. “Practice is on hold for hours. However, the RØKKR team are at their training facility grinding away! No competitive integrity nowadays.”

In a follow-up tweet, ACHES further emphasized the gravity of the problem by pointing out that no one has been able to try out the massive Modern Warfare update that was released on January 22.


“Don’t even know what patch we’re playing on yet!” he wrote. “The one that came out yesterday.”

The patch, one of the biggest in recent weeks, featured a special section regarding competitive play, including changes to Domination, headshot multiplier, and the charge times of Dead Silence and Trophy System.

  • Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
  • Decreased charge time on the Trophy System
  • Headshot multiplier damage has been clamped; torso and headshots are now the same
  • Removed lightweight boost and decreased charge time on Dead Silence
Los Angeles Guerrillas - TwitterACHES will look to lead his LA Guerrillas team to success at the CDL Launch Weekend.

Needless to say, if what ACHES tweeted is completely accurate, then the Minnesota players would indeed have an advantage by being able to play the game and practice, while the rest of their competition resorts to “shooting bots.”


The situation sounds even wors,e since this is still technically RØKKR’s homestand, which means they are the ones responsible for ensuring the event runs smoothly. This is some serious home-field advantage!

After this was brought to light on Twitter, several other pro players joined in on the complaining.


Fortunately for everyone involved, it appears that the issues making the gaming stations unplayable were resolved before too long, according to London Royal Ravens player Matthew ‘Skrapz’ Marshall.


Shortly following the publishing of this article, the Call of Duty League put out a statement via their official Twitter page confirming that there had been issues which have now been resolved, which means teams can start practicing again.

The Call of Duty League Launch Weekend will be taking place January 24-26 at the Minneapolis Armory in Minneapolis, Minnesota.

You can follow the event live with our CDL Launch Weekend hub, which includes streams, results, the full schedule, and more.

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun


Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.


The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.


Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.


That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes


  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system




  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed


  • Small reduction to ADS speed for variable zoom scopes