Is wallrunning and superjumping coming to Apex Legends? - Dexerto
Apex Legends

Is wallrunning and superjumping coming to Apex Legends?

Published: 10/Mar/2019 14:25 Updated: 10/Mar/2019 14:51

by Connor Bennett


A number of new Apex Legends leaks have surfaced following the games March 6 update, with the latest leak suggesting that new movement changes could be added soon.

Data miners have been doing their best to dig through the game’s files since the recent update – trying to find what’s coming next to the hugely popular free-to-play battle royale title.

Multiple new things have already been found. Two new weapons, a Flamethrower and Remote Turret, were uncovered on March 8, while hints at an in-game ‘night mode’ plus a ‘Community Happy Hour’ were also revealed later in the day.

Now, there have been more hints at the possible additions of wallrunning and superjumping.

Respawn EntertainmentPlayers could soon see their in-game movement change following the first drop.

Wallrunning is a key gameplay element from Respawn Entertainment’s Titanfall series and has been rumored for Apex Legends since its launch on February 4.

Thanks to @RealApexLeaks, it looks like there have been more files added to the game for wallrunning – which could completely change how the game plays and open up a whole new level of verticality for players.

Twitter: RealApexLeaksPlayers could soon be bouncing off the walls of Bunker with Wallrunning

Code has also been uncovered regarding superjumping, which was also a part of the Titanfall series – allowing players to reach great heights with ease.

Twitter: RealApexLeaksSuperjump could bring a huge bounce to Apex.

However, these files could simply be leftovers from the Titanfall series, as Apex Legends had originally started life as the third installment in the popular franchise.

A number of leaks, that surfaced shortly after the arrival of Apex Legends, have already been dismissed as files from the original Titanfall 3 development. 

There is also no official word on if these movement elements will be released into the game. However, if they are added, it’s possible that it could be implemented with the start of Apex Legends’ Season One update – which is expected at some point in March.

Respawn have already noted that a number of characters will see major tuning with the release of season one – which means additional changes to the game are not out of the question. 

As with any leak, there’s a chance we may never see these aspects added at all due to one reason or another.

Apex Legends

Apex Legends dev explains why Legends will never have wall-run abilities

Published: 21/Oct/2020 0:56

by Bill Cooney


One Respawn dev explained why players shouldn’t get too excited about the Shadow abilities featured in Apex Legend’s new Halloween LTM, since there are no plans to put them in the game proper.

Apex’s popular Fight or Fright event is back, and there’s a brand new mode called Shadow Royale that brings players back from the dead as in the Shadowfall mode from 2019, except in your regular BR format.

Teammates return as shades after dying as long as one member of their squad is still alive. Shadows only have 30 health and can’t use weapons, but move 30 percent faster and respawn after being killed.

They can also wall-run and double jump, but after one user on Reddit suggested these last two would be cool to see on a future Legend, Respawn dev Daniel Klein revealed “it’s very unlikely” we’ll ever see that happen.

“I’d say it’s very unlikely we’d ever put wall running and double jumping on a full Legend,” Klein wrote. “We had a lot more leeway with Shadows because they don’t have guns and it’s not important to chase them down (because they respawn when you kill them anyway).”

The dev referred to these as “sugar high” abilities, which can be very fun, but can decrease replayability when they’re used as permanent features. Ironically, he used Titanfall – which did have a wall-run mechanic – as an example.

“Anecdotally, people absolutely loved the constant sugar high of Titanfall multiplayer, but then also very quickly burned out on it,” the dev noted. “Sure, some players stuck with it for a very long time, but on average it’s the kind of game you play and absolutely love for a few weeks and then you’re kind of done.”

“TLDR: Wallrunning and double jumping are sugar rush mechanics that are good in small doses, in LTMs, and in asymmetric combat situations,” Klein wrote, wrapping things up. “It’s very unlikely they’ll come to Apex proper.

If you read through the entire argument, he does make a solid case for why wall-running and double jumping won’t be coming to an actual Legend, since those kinds of abilities don’t really fit with the game’s core.

If you do want to roll around the map like something straight out of Overwatch as a Shadow, be sure to check out the new LTM during the 2020 Fight or Fright event happening October 22 through November 3.