How wall-climbing in Apex Legends can trick your opponents - Dexerto
Apex Legends

How wall-climbing in Apex Legends can trick your opponents

Published: 29/Apr/2020 20:18

by Alan Bernal

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There’s a sneaky trick a lot of Apex Legends players have been using that can quickly turn the tide of a battle with a creative use for the wall climbing mechanic.

Respawn gave its players a battle royale where creative movement goes highly rewarded, especially if you’re constantly mixing up your approach in a single engagement. A lot of the time, the way you maneuver around boulders, buildings and the overall battlefield can outright win you a fight.

Wall-climbing is typically used to make that final leap over an edge, scale small barriers, or make a last-ditch escape. But it could also be used for offensive tactics that make great use of misdirection.

Respawn Entertainment
Wall-climbing can be used for a lot more than overcoming obstacles in Apex Legends.

Pros in the past like Brandon ‘Aceu’ Win have shown how wall-climbing can net a quick kill. Though it takes some practice and a bit of luck to pull off, it can be easily added to anyone’s arsenal.

A gameplay clip from user ‘DSTRYT’ showed how simple it is to bait an eager opponent into a trap. In the opening moments of a match, the player started shooting at an opponent with nothing but a P2020.

As anyone would assume, DSTRYT was an easy target to rush since they had nothing but a pistol to defend themselves with.

i used a trick from a YouTuber for once from ApexConsole

That’s when our Pathfinder retreated behind a corner, knowing that the enemy Wattson would probably start the pursuit for what they thought would be an easy kill.

Instead of running away, however, the player started climbing up the wall to nowhere.

Though they didn’t have a ledge or second floor to climb on, the delay tactic allowed for two things: disappearing out of the opponent’s sight and letting the opponent push pass them leaving their back exposed.

DSTRYT via Reddit
Climbing up the wall and letting the other player pass exposed the Wattson for a counterplay.

After landing, it was a simple matter of capping off the bamboozle with a kill added to their tally.

Though it was a cheeky kill, we’ve seen numerous instances in Apex where aim and abilities are outdone by better positioning.

Knowing about this tactic with wall-climbing can definitely let Apex Legends players snag a quick frag or prevent their own demise by knowing the signs of a bamboozle before it happens.

Apex Legends

Apex Legends dev reveals brutal finisher they scrapped from the game

Published: 30/Oct/2020 10:03

by Connor Bennett

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Apex Legends dev Moy Parra has revealed a finisher for Bloodhound that was scrapped before the launch of the battle royale – and it might be the most gruesome one we’ve seen.

With each new season in Apex Legends, Respawn Entertainment releases a new legend, tonnes of skins and cosmetics in the battle pass, and as we’ve seen more recently, quest lines to further the story of the Apex Games.

These new legends, skins, and items, as we’ve seen before, are typically in development way before they are released and end up finding their way onto the internet either through leaks or official reveals from Respawn themselves. 

However, there’s also a lot that gets left on the cutting room floor. Ideas for the legends that don’t quite fit, or skins that maybe don’t quite match some of the extravagant looks that already in-game. 

Bloodhound in Apex Legends
Respawn Entertainment
Bloodhound has become one of Apex’s most powerful legends over the last few seasons.

The same goes for animations surrounding things like finishing moves. Typically, this can be because they cause bugs and other issues, but sometimes it can be because a move is way too over the top. 

Apex Legends dev Moy Parra, who has revealed some scrapped content before, showed off one of the scrapped finishers for Bloodhound that went a bit over the top. 

The dev showed that one of the initial ideas for Bloodhound would have the legend finish enemies off by sticking a pole into their head. If you think that sounds bad, it gets worse. The technological tracker would also pull on the pole, seemingly beheading their downed opponent. 

As Parra notes, that type of execution might have stuck around if Apex received a similar mature rating as Titanfall, but instead, the battle royale is only a Teen rated title. 

There might be some scope to add more finishers for each legend in the future, but they certainly won’t be as explicit as some of the first ideas that Respawn had.