“Honest” Apex Legends map puts a comical spin on King’s Canyon - Dexerto
Apex Legends

“Honest” Apex Legends map puts a comical spin on King’s Canyon

Published: 25/Jun/2019 0:33 Updated: 25/Jun/2019 0:56

by Alan Bernal


An “honest map” of Apex Legends has been resonating with a ton of players because of its hilarious accuracy of frustrating, troll or unfortunate trends that people tend to experience throughout King’s Canyon.

While the Apex Games gives everyone a fair chance to win when they first drop to the map, there are some places in the battlefield that are more treacherous than others.

Sometimes places on the map is notorious for having terrible loot or being chaotic because its a popular landing destination which can make the game a whole lot less fun, and sometimes impossible, to play.

Respawn EntertainmentPlayers that aren’t familiar with all the drop zones in Apex Legends could learn a thing or two from the user-generated map.

In a Reddit thread, user ‘MSbabu2’ relabeled the map in Apex Legends that did away with their official names, and gave them new tags that’s more representative of what to expect should a team want to land there.

Some of the map’s highlights include “Your jumpmaster needs some Mental help” if they want to land on Bridges, as well as “Either So OP or So bad. Never (in between)” for Market.

MSbabu2 via RedditThere are numerous Apex Legends fans who can relate to this map.

It looks like a lot of people on the site were able to relate, as the post has been gilded with over 10,000 upvotes at the time of writing as tons of players chimed in with their own accounts that back up the map.

“There isn’t enough loot [at Bridges] for a full squad,” user ‘BulliesKickAss’ responded to someone asking why Bridges was given that description. “Plus, depending on the flight path, once you leave, everywhere close is looted. Not to mention that building that’s down in the river is a fucking death trap every time.”

ChrisDeBruyne27 via RedditMore players shared their take on the Apex map.

It looks like making custom-labelled maps of King’s Canyon are become a meme trend among the Apex community.

More players are coming up with their takes on the layout with hysterical similarities between a few descriptions that some people might want to know before jumping into King’s Canyon.

EviIMelGibson via RedditThe user made maps seem to clearly indicate places to avoid landing.

As the game continues to evolve and the developers add more elements, it’ll be interesting how these community-created maps end up changing in the future.

Season 2 of Apex Legends coming soon

The Apex Legends map could see some changes when the highly anticipated second season gets released, which has been confirmed to include a brand new Legend named Wattson, as well as the debut of the L-STAR weapon.

Season 2 is expected to launch on July 2, 2019, and will include a new battle pass for players to enjoy.

Apex Legends

Apex Legends dev explains why Legends will never have wall-run abilities

Published: 21/Oct/2020 0:56

by Bill Cooney


One Respawn dev explained why players shouldn’t get too excited about the Shadow abilities featured in Apex Legend’s new Halloween LTM, since there are no plans to put them in the game proper.

Apex’s popular Fight or Fright event is back, and there’s a brand new mode called Shadow Royale that brings players back from the dead as in the Shadowfall mode from 2019, except in your regular BR format.

Teammates return as shades after dying as long as one member of their squad is still alive. Shadows only have 30 health and can’t use weapons, but move 30 percent faster and respawn after being killed.

They can also wall-run and double jump, but after one user on Reddit suggested these last two would be cool to see on a future Legend, Respawn dev Daniel Klein revealed “it’s very unlikely” we’ll ever see that happen.

“I’d say it’s very unlikely we’d ever put wall running and double jumping on a full Legend,” Klein wrote. “We had a lot more leeway with Shadows because they don’t have guns and it’s not important to chase them down (because they respawn when you kill them anyway).”

The dev referred to these as “sugar high” abilities, which can be very fun, but can decrease replayability when they’re used as permanent features. Ironically, he used Titanfall – which did have a wall-run mechanic – as an example.

“Anecdotally, people absolutely loved the constant sugar high of Titanfall multiplayer, but then also very quickly burned out on it,” the dev noted. “Sure, some players stuck with it for a very long time, but on average it’s the kind of game you play and absolutely love for a few weeks and then you’re kind of done.”

“TLDR: Wallrunning and double jumping are sugar rush mechanics that are good in small doses, in LTMs, and in asymmetric combat situations,” Klein wrote, wrapping things up. “It’s very unlikely they’ll come to Apex proper.

If you read through the entire argument, he does make a solid case for why wall-running and double jumping won’t be coming to an actual Legend, since those kinds of abilities don’t really fit with the game’s core.

If you do want to roll around the map like something straight out of Overwatch as a Shadow, be sure to check out the new LTM during the 2020 Fight or Fright event happening October 22 through November 3.