Apex Legends fans heap praise on Respawn for Voidwalker event - Dexerto
Apex Legends

Apex Legends fans heap praise on Respawn for Voidwalker event

Published: 5/Sep/2019 9:06 Updated: 5/Sep/2019 9:37

by David Purcell

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Respawn Entertainment have long been criticized by members of the Apex Legends online community for a lack of content being added to the game, but have the tables turned in Season 2? 

The event kicked off on September 3 and, as seen in the official patch notes, introduced a whole host of changes to the battle royale game – including brand new portal in the sky, an Armed and Dangerous limited time mode, Wraith Town location and even a decrease in cosmetic pricing. 

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These type of changes have been called for by fans for quite some time, in order to freshen things up in-game and give people the opportunity to pick up skins more affordably. 

Let’s take a look at the final verdict on the Voidwalker event from the players’ perspective. 

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EANew Voidwalker cosmetics have been added to Apex Legends, but the overall pricing is still causing concern.

Since the update first landed in-game, thousands of players have jumped into Kings Canyon, been trying out the different features and posting their thoughts online. 

In a thread featuring on the Apex Legends subreddit, it very much looks like fans have come to a consensus around it as well. 

A thread named: “Can we show some love towards this event? Respawn, you did an amazing job” and started by user mikeytlive has gained a lot of traction, with others chiming in with their own verdicts on the event.

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One user responded: “Not gonna lie, that the portal drop zone is some of the most fun I’ve ever had in this game,” while another posted: “Especially great job on the new location! This adds a great landing location to the map and its finally a good spot on the east side.”

While some reduced price cosmetics have been added to the game for the start of this update, where fans can pick them up for $5, many still have gripes about the price of skins overall.

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“$20 for a skin is still completely absurd and needs to change but otherwise good stuff,” one user wrote, and many others agreed in the thread. 

On the whole, though, there has definitely been a largely positive response this time around. 

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Apex Legends

Respawn apologize for confusing Apex Legends Pathfinder Grapple “buff”

Published: 9/Oct/2020 4:22

by Andrew Amos

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Pathfinder mains thought they were going to be graced with a buff in the Apex Legends Aftermarket update. However, it proved to actually be a nerf. Respawn have apologized for this, and are looking at making things right with a new rework.

Pathfinder’s Grapple was updated during the Aftermarket update on October 6 to include a new cooldown timer that works based off the distance you traveled.

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Instead of it being a flat 35 seconds anymore, it would scale from 10 seconds to 35 seconds. Respawn were aiming to encourage players to use shorter grapples to move around gunfights, instead of the flashier long-range ones.

Pathfinder in Apex Legends with sad face
Respawn
Pathfinder was set to be buffed in the Aftermarket update. Instead, it was a nerf.

“This both buffs Path a little less for the scariest robot players out there and it also opens up room for extra skill expression: can you find useful short-distance grapples that’ll give you a shorter CD but still do something good for you,” they said in the patch notes.

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However, the changes fell flat big time. The max range grapple distance was too short in getting the timer up to 35 seconds. On top of that, changes to when the timer started ticking ⁠— from landing instead of from initial cast ⁠— meant the cooldown was theoretically longer.

Respawn have acknowledged their faults though. The devs have stated that they weren’t expecting the changes to be solely buffs, saying he’s “just too powerful” to consider a wide-sweeping upgrade.

“This isn’t purely a buff. If we gave you that impression, that’s on us and I apologize. There wasn’t room to give Pathfinder a change that would be a buff in all contexts. He’s just too powerful,” Respawn designer Daniel Klein told players on Reddit.

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Instead, the Apex Legends dev teams are looking towards a new rework to hopefully fit Pathfinder players’ needs. They are being conservative though, in case they make him a bit too powerful.

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“I’ve got follow-up changes already in playtesting. Because Path is so very powerful I wanted to be extremely conservative in my first swing at this and see how it affects his power on live.”

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Klein also encouraged Pathfinder players to experiment with their grapples. “I really hope that players will experiment a little bit with short distance grapples that actually help in combat. I understand that’s not the exciting thing you wanna do when you play Pathfinder though.”