Apex Legends developer hints at solo queuing changes - Dexerto
Apex Legends

Apex Legends developer hints at solo queuing changes

Published: 4/Apr/2020 9:42 Updated: 4/Apr/2020 9:46

by Joe Craven

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Eric Hewitt, Senior Systems Designer at Respawn Entertainment, has responded to a fan’s concern about solo queuing in Apex Legends, hinting at possible adjustments coming in the future. 

Since its February 2019 release, developers Respawn Entertainment have worked hard to shake up the battle royale formula in order to keep their game fresh. This has involved the regular addition of limited-time modes, as well as adding a brand new map for Season 3. 

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Despite this, one main complaint has been the limitation of trios as the game’s default mode. We have seen Solos added, but only as limited-time events. Respawn recently confirmed that Duos will be added permanently as part of Bloodhound’s Town Takeover

Respawn Entertainment
Bloodhound’s Town takeover is set to be the next event in Apex Legends.

The issue of ‘solo queuing’ became so great for one Apex Legends fan that they decided to message a developer about their concerns. They then shared the exchange on Reddit on April 2. 

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“I messaged an Apex developer,” the individual said, “about solo queuing being one of the biggest issues in Apex and he replied almost instantly. Don’t ever tell me the devs don’t care about this game.” 

The player messaged Eric Hewitt, stating that solo queuing is “the only issue” left in Apex, explaining that it’s “very hard for the above-average player”. 

Reddit: u/apex12346
The exchange saw Ghost reply in one minute.

In response, Hewitt said that Respawn “have some ideas” on how they’re going to tackle the user’s concerns. He also expressed his gratitude for the user’s kind words. 

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As the game’s default mode is trios, those searching for matches as solos are often partnered with random players, with whom they may not be able to communicate.  Similarly, above-average players may struggle to find teammates who are of a similar skill level and become frustrated with teammates dying or failing to support them sufficiently. 

It’s either that, or spawn in by yourself and try and take down trios.

Hewitt’s prompt response was praised, with many taking it as reflective of the wider hard work Respawn have put into maintaining their battle royale. 

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While the quick response was welcome, only time will tell what in-game changes, if any, Respawn makes to try and allay the player’s frustrations. 

Apex Legends

Why Wattson’s pylon ability is “eating” grenades in Apex Legends

Published: 19/Oct/2020 18:01

by Tanner Pierce

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After players seem to be confused about the Apex Legends character Wattson “eating” grenades, a fan has taken to Reddit to explain just exactly what is going on – and the answer is a bit more complicated than it might seem at first glance.

Confusing special abilities are always bound to happen, especially in games like Apex Legends, where every characters ability is different. Wattson, who has been a part of the game since Season 2, is a perfect example of a character who has some crazy abilities, but can be a bit confusing for some players.

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For those that don’t know, she can place down an “Interception Pylon” which blocks incoming grenades, equipment, etc. in order to protect you, similar to a Trophy System from the Call of Duty franchise. Some people have been confused by this ability, claiming it’s destroying or “eating” their own grenades, which is definitely a bit peculiar. Now, thanks to a player, there’s finally a decent explanation for what’s going on.

Wattson Season 2 cinematic
Respawn Entertainment/EA
Wattson, who was added to the game over a year ago, has the ability to stop grenades.

Interception Pylon eating grenades?

According to Reddit user u/Jameso4e, who is a self-proclaimed Wattson main with 3,500 kills, there two different circles which appear when a player places the Pylon, one that destroys only “incoming” grenades/equipment and one that destroys all of them.

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The outer rings is the one that destroys all equipment, meaning players should be looking to avoid standing near that one when throwing their grenades inside of the two circles. In layman’s terms, you’ll have to watch where you’re positioned if you don’t want the Pylon to “eat” your grenades.

In a video made by Jameso4e demonstrating the problem, players can very clearly see two circles. When he stands closer to the inner circle, he has no problem throwing grenades out but when he stands near the outer circle, the equipment gets “eaten”. While that may sound a bit confusing at first, once you practice, it seems to be pretty easy to master.

As to why the ability causing this, nobody really knows, but the user theorizes that it’s due to bugs. It’s been over a year since Wattson was added to the game, so here’s hoping that now that the ability has been explained, more people understand it.

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