Clever Apex Legends trick cuts reload times in half - Dexerto
Apex Legends

Clever Apex Legends trick cuts reload times in half

Published: 3/Apr/2020 10:04 Updated: 3/Apr/2020 10:07

by Connor Bennett

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An Apex Legends player has uncovered a neat trick that could help fellow fans cut their reload times in half – provided they can react fast enough. 

Ever since Apex Legends was released back in February 2019 by Respawn Entertainment, players have been looking to get a leg up on their competition in the battle royale. As a result, incredible tips and tricks have come to light with everything to do from throwing grenades at teammates to looting faster as Pathfinder.

Despite that selection of helpful tips, not every single little aspect of the game has been cracked and made all that simpler – but it appears as if players are turning their attention to making reloading faster. 

YouTube: StayCation
Being caught mid reload can be infuriating in Apex Legends.

A neat trick was pointed out by Reddit user U1low_ on the battle royale’s subreddit, showing how players can cut their reload times almost in half – especially when using a weapon like the Charge Rifle that has a slow reload speed. 

As per the Redditor’s trick, instead of reloading normally, fans are supposed to trigger the reload animation and then throw their gun into their air. By grabbing it again, the gun in question will be reloaded and ready to go. 

How to reload faster in Apex Legends

  1. Start to reload your weapon.
  2. Thow that weapon away via the inventory menu.
  3. Pick the weapon back up again as quickly as possible.
  4. The weapon should now be reloaded without any further animations.

"Throw reload" reload faster than tactical reload, probably no one has yet found. from apexlegends

Some fellow players pointed that while seemingly helpful, throwing a weapon and having it hit the ground would see it lose all the attachments. 

However, if you’re quick enough to catch the weapon while its still in mid-air after being tossed, the gun would remain intact and be ready to shoot again in a flash. 

Questions might also be raised about how viable it would be to throw a weapon into the air during a gunfight in a real match, despite how much quicker it might be.

Yet, we’ll just have to wait and see if anyone can actually pull it off. If so, it is sure to be a pretty interesting highlight play.

Apex Legends

Apex Legends dev reveals brutal finisher they scrapped from the game

Published: 30/Oct/2020 10:03

by Connor Bennett

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Apex Legends dev Moy Parra has revealed a finisher for Bloodhound that was scrapped before the launch of the battle royale – and it might be the most gruesome one we’ve seen.

With each new season in Apex Legends, Respawn Entertainment releases a new legend, tonnes of skins and cosmetics in the battle pass, and as we’ve seen more recently, quest lines to further the story of the Apex Games.

These new legends, skins, and items, as we’ve seen before, are typically in development way before they are released and end up finding their way onto the internet either through leaks or official reveals from Respawn themselves. 

However, there’s also a lot that gets left on the cutting room floor. Ideas for the legends that don’t quite fit, or skins that maybe don’t quite match some of the extravagant looks that already in-game. 

Bloodhound in Apex Legends
Respawn Entertainment
Bloodhound has become one of Apex’s most powerful legends over the last few seasons.

The same goes for animations surrounding things like finishing moves. Typically, this can be because they cause bugs and other issues, but sometimes it can be because a move is way too over the top. 

Apex Legends dev Moy Parra, who has revealed some scrapped content before, showed off one of the scrapped finishers for Bloodhound that went a bit over the top. 

The dev showed that one of the initial ideas for Bloodhound would have the legend finish enemies off by sticking a pole into their head. If you think that sounds bad, it gets worse. The technological tracker would also pull on the pole, seemingly beheading their downed opponent. 

As Parra notes, that type of execution might have stuck around if Apex received a similar mature rating as Titanfall, but instead, the battle royale is only a Teen rated title. 

There might be some scope to add more finishers for each legend in the future, but they certainly won’t be as explicit as some of the first ideas that Respawn had.