Blizzard has revealed the newest World of Warcraft expansion Shadowlands at BlizzCon 2019.
In the next expansion, player will explore the afterlife area known as The Shadowlands, and new zones including Ardenweald, Maldraxxus, and Bastion. The new expansion will feature a mechanic called Covenants, which look somewhat similar to Order Halls introduced in Legion.
In the cinematic trailer, Sylvanas Windrunner attacks Lich King Tirion Fordragon, chains him to the ice and removes his helm. While many fans expected her to wear it herself, she instead rips it in two, opening a massive portal above them as she declares that she will set Azeroth free.
Sylvanas holds the helm of the Lich King in the cinematic trailer
The announcement lines up with data-mined references to a new Death Knight Intro In-Game Cinematic that was added in the 8.3 PTR build.
The upcoming expansion was first leaked when Shadowlands themed merchandise appeared online before the formal announcement.
A print in the Blizzard Store showcased Bolvar, the new Lich King hinting at the latest WoW antagonist.
The title art for the newest expansion
Another leaked advertisement inviting players to “enter the Shadowlands” also found its way on the web. In the game, “Shadowlands” is the world the character sees when they have died and have yet to revive.
With the MMORPG Giant’s upcoming expansion, Shadowlands, on the horizon, the developers have released the upcoming changes for certain classes and trinkets. We’ve detailed all of them here for you.
With the 9.0.2 pre-patch dropping on November 17 (or November 18 if you’re in Europe), you can expect to familiarize yourself with these changes in time for Shadowlands’ launch. We’ve compiled all of the changes Blizzard posted here for you below, breaking them down into each class for easy reading.
How do the new class changes affect you?
With this small pre-patch update, Blizzard hasn’t released a standalone patch note list. Instead, they’ve added these changes to the prior notes list with highlights in gold to indicate further changes.
There was also a small Hotfix on November 16, 2020, relating primarily to Battle for Azeroth. We have also included these here in their respective categories.
Dark Command is now learned at level 9 (was 14).
Anti-Magic Shell is now learned at level 14 (was 9).
Death and Decay damage has been increased by 25%.
Death Strike damage has been increased by 21%.
Havoc Unbound Chaos has been redesigned – Now causes your next Immolation Aura cast to increase the damage of your next Fel Rush by 300%. Lasts 20 seconds.
Glaive Tempest is now affected by Mastery: Demonic Presence and its damage has been reduced by 15%.
Growl is now learned at level 9 (was 14).
Moonfire (Rank 2) is now learned at level 14 (was 9).
PvP Talent changes
Master Shapeshifter: Balance Affinity no longer reduces the cast time of Starsurge and now also increases the damage of Wrath and Starfire by 20% for 10 seconds.
Master Shapeshifter: Feral Affinity now only increases bleed damage by 30% (was 25%).
Deep Roots now increases the damage required to break your Entangling Roots and Mass Entanglement by 250% (down from 400%).
Moon and Stars now trigger each time you enter an Eclipse, instead of when using Celestial Alignment.
PvP Talent changes Survival Tactics now reduces damage taken by 90% (down from 99%) and can now be used to reduce damage from spells that are already mid-air.
Marksmanship Trueshot now increases your Focus regen and Focus generation by 50% while active in addition to its current effects.
With the expansion’s release nearly here, things are being tuned further.
General Rune of Power (Talent) duration is now 12 seconds (was 15 seconds).
Fire Flamestrike damage reduced by 8%.
Frost All damage abilities reduced by 4%.
Provoke is now learned at level 9 (was 14).
Roll (Rank 2) is now learned at level 14 (was 9).
Hand of Reckoning is now learned at level 9. (was 14).
Lay on Hands is now learned at level 14 (was 9).
Holy Light of Dawn healing has been increased by 25%. Divine Favor now reduces the cast time of Holy Light and Flash of Light by 60% but no longer reduces their mana cost.
Retribution Vengeance Aura’s range has been increased to 40 yards (was 20 yards). Luminescence now heals up to 5 allies, preferring injured targets (was all allies). Additionally, the range of this ability has been increased to 40 yards (was 20 yards).
Discipline Spirit Shell (Talent) absorb shield cap of 60% health is now shared among all casting Priests. Spirit Shell (Talent) absorb shield duration is now 10 seconds (was 15 seconds).
The additional second-week content of the Shadowlands Pre-patch, Death Rising, is now available. New quests can be found in Icecrown and capital cities, and you are advised to take extra precautions. Zombies are invading!
The minions of the Maw are calling the rare spawns of Icecrown much more frequently.
Players working on the Quel’Delar questline are now able to continue their adventures during the Death Rising events in Icecrown.
WoW Companion App
When Shadowlands launches, players will be able to play Adventures and manage companions in the app after the Adventures system is unlocked.
When Shadowlands launches, Shadowlands maps, World Quests, and Callings will become visible after the player has joined a Covenant Sanctum.
Fixed an issue with Mac’Aree World Quests failing to display.
Fixed an issue with Legion and Battle for Azeroth mission success chance and bonus loot displaying incorrectly or disappearing.
Fixed an issue with character level up from Legion missions displaying the incorrect level.
Reverted character sorting algorithm back to “descending level” followed by “alphabetical”.
The WoW pre-patch drops on November 17/18. It’ll give you plenty of time to get used to the changes prior to release.