Valorant 1.12 patch notes: Act Rank Badges disabled, bug fixes - Dexerto
Valorant

Valorant 1.12 patch notes: Act Rank Badges disabled, bug fixes

Published: 10/Nov/2020 14:30 Updated: 10/Nov/2020 14:43

by Lauren Bergin

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Valorant Patch 1.12 has arrived and, while a lot smaller than 1.11, it sees updates to competitive play, game system updates and a host of bug fixes.

While update 1.12 seems a lot smaller than it’s predecessor, Riot have specifically noted that they are giving 1.12 more of a ‘light touch’ than the previous patches.

Specifically, the focus this time around is on the competitive and social spheres. An ongoing issue with Act Rank Badges has led to Riot disabling the system due to them causing performance hitches, and observing players will no longer hear ping audio or be baffled by which color represents which team.

Bug fixes include adjustments to left-hand mode, fixes for a bug which was forcing players to remake in order for a disconnected player to rejoin the game, as well as an issue which saw the end screen of Icebox being displayed as Haven.

Valorant Sova artwork

Valorant Update 1.12: full patch notes

COMPETITIVE UPDATES

  • Act Rank Badges are disabled in-game while we investigate a potential issue where they may be causing performance hitches in-game. Your Act Rank Badge will still display in Competitive lobbies, map load in, and on the end-of-game screen.
    • The Competitive team will continue to investigate the system to work towards a holistic fix in a future patch.
    • Big shout out to Kevin.

GAME SYSTEMS UPDATES

Observer

  • Observers no longer hear ping audio
  • Improved sightline visibility in well-lit areas
  • Added Game State Modification cheat to allow moderators to adjust various aspects of the game (player stats, money, etc.) in a tournament setting
  • Rolled back fixed team colors change from 1.11
    • This was causing some confusion as people have started to associate red with attack, and green with defense
    • There were a couple bugs causing certain UI elements to display in the wrong color
    • We plan to bring this feature back in the future, when we finish adding support for custom team colors.

SOCIAL UPDATES

  • We have redesigned the Open/Close Party toggle to make it easier for players to understand whether they are in an open or closed party
  • Observers will now appear as “in game” in the social panel
  • Observers can now view and type in /all chat in custom games

QUALITY OF LIFE

  • Added a new user interface for custom game observers during character select

BUG FIXES

    • Fixed a bug where leaving/disconnecting from a Custom Game would result in a VAL-51 error, requiring the game to be remade in order for the player to rejoin
    • Fixed a bug in the end-of-game screen after an Icebox match that displayed Haven’s map, and would incorrectly display timeline markers
    • Fixed issue where players could target mid-air (dropped) weapons with some abilities
    • Left handed mode: fixed recoil animation being incorrectly mirrored (mismatching actual weapon recoil)
    • Fixed overlapping Observer UI when a player is planting/defusing
    • Fixed inconsistent team coloring on minimap pings
    • Fixed rare issue where Observer camera transition visuals could get stuck when swapping between player views
Apex Legends

Apex Legends dev confirms highly-requested inventory feature coming soon

Published: 25/Nov/2020 20:29 Updated: 25/Nov/2020 21:10

by Alan Bernal

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The era of ‘red dots’ littered across Apex Legends’ menu tabs will finally come to an end after Respawn confirmed they’re implementing a ‘mark all as seen’ button to the game.

Apex’s bustling community is rejoicing after the developers indicated the long-awaited quality of life update that is scheduled for the next patch, if everything goes to plan.

While fans of the game have known for a while that the feature was pending, there hasn’t been much news of it since seeing it on Respawn’s Trello board a while ago. Since the conversation’s gone dark, it’s been a waiting game to see if the developers would follow-up on the organizational feature.

Well, an inquiring fan created a mock-up of what the ‘mark all as seen’ button could look like within the character-select screen. But fiction turned into reality once Respawn Senior Game Designer, Daniel Z. Klein, chimed into the discussion.

apex legends season
Respawn Entertainment via InterfaceInGame
The red dots on tabs have cursed the Apex Legends menu screen for a while.

“Could we get a ‘Mark all as seen’ button? Would be useful instead of going through all the menus to clear the icons,” user ‘TigerTankSniper’ suggested, before Klein was happy to oblige.

“Good news! That’s probably coming in the next patch! John Hodgson put that one in not too long ago,” Klein was happy to report. Hodgson is another Senior Game Designer at Respawn, who’s about to make a lot of the Apex fans really happy.

Since the launch of Apex Legends back in February 2019, there’s been a ton of content regularly injected into the battle royale. This stretches from Legends, weapon cosmetics, sky trails, holo sprays, voice lines, banners, and a lot more.

As much as the fans have loved adding troves of content to their personal libraries, every time something new gets added a small red dot appears to notify players of the change.

“I have an army of them because all the useless blue and white items I get, not really motivated enough to click on all them so now it just keeps growing bigger and bigger,” one person wrote.

The thing is, those little indicators can be persistent and a bit of a bother; hence, the quality of life update that’s coming into the game very soon.

But the community can let out a collective sigh of relief seeing as they shouldn’t be a problem in Apex Legends after the next update.