Smash Ultimate update 12.0.0 adds Kazuya, buffs Bayonetta & Banjo: patch notes

Michael Gwilliam
Smash Ultimate update 12.0.0

Super Smash Bros Ultimate patch 12.0.0 is finally here, and it introduces the game’s newest fighter, Kazuya Mishima from Tekken. Here is everything you need to know about the latest update.

At E3, Nintendo announced that Kazuya from Tekken would be the next character joining Smash in Fighters Pass Volume 2.

Now, he’s finally here in the latest patch, along with a wealth of balance adjustments to characters including buffs to Bayonetta and Banjo & Kazooie. Here’s everything you need to know.

Tekken's Kazuya preparing to fight with hands up
Kazuya was first revealed to be joining the Smash Ultimate roster at E3.

Kazuya joins the Smash Ultimate roster

Kazuya was one of the most popular characters in the Tekken franchise. Naturally, that means Smash Ultimate fans were hyped to hear he was being added to the game. And that hype snowballed even further when Sakurai showcased his moves in a separate presentation.

But now the wait is over. Smash Ultimate players can download the patch and get an early start to mastering his complex moves, providing they’ve purchased the Fighters Pass Volume 2.

Kazyua in Smash Ultimate
Kazuya is now available in Smash Ultimate!

Bayonetta, Banjo & Kazooie buffed

Nintendo and Sakurai tend to keep quiet regarding the state of the game. However, they’re always keeping an eye on high-level matches and tournaments to determine which fighters need to be buffed and nerfed.

This time around, Bayonetta and Banjo & Kazooie finally some much-needed buffs. Bayonetta’s Flurry Attack to KO move has been given a tighter launch angle and extra distance. Her Down Smash Attack is also faster, and her Down Special slows the opponent down for a longer period of time when used against a projectile.

Banjo & Kazooie’s Up Tilt Attack and Side Smash Attack were both tweaked to have a longer launch distance, while their Back Air Attack also received a tighter angle without compromising its launch distance.

However, to counter-balance the buffs, their Min Min Up Smash Attack’s attack speed and launch distance were nerfed, and their Min Min Up Special is now less efficient when it comes to edge-grab range detection.

Banjo & Kazooie received some buffs in the latest patch.

And that just about sums up all the important details in the latest patch. It’s an exciting time for Smash Ultimate and Tekken fans alike.

You can find a full list of the patch notes below, courtesy of Nintendo.

Smash Ultimate patch 12.00 notes:

Offline

  • The following spirits from the Tekken series will appear in the Shop on the Vault menu:
    • Heihachi Mishima
    • Jin Kazama
    • Kuma & Panda
    • Nina Williams
    • King & Armor King
    • Ling Xiaoyu
    • Paul Phoenix & Marshall Law
    • Yoshimitsu
    • Jack-7
    • Asuka Kazama
  • The below spirits will now appear in the Spirit Board and Shop
    • Sophia
    • Arthur

General

  • The following downloadable content will be usable after purchase:
    • Kazuya Challenger Pack
    • Dante Wig + Outfit
    • Shantae Wig + Outfit
    • Dragonborn Helm + Outfit
    • Lloyd Wig + Outfit
  • Several issues have been fixed to improve the gameplay experience.

Game Balance Adjustments

Marth

  • Dash Attack
    • Increased power in the high-damage window.
    • Extended launch distance in the high-damage window.
    • Made it easier to hit in the high-damage window.
  • Up Tilt Attack
    • Increased power in the high-damage window.
    • Extended launch distance in the high-damage window.
    • Made it easier to hit in the high-damage window.
  • Down Tilt Attack
    • Made it easier to hit in the high-damage window.

Young Link

  • Up Smash Attack
    • Made it easier to hit multiple times.

Olimar

  • Side Smash Attack
    • Increased the amount of time hit detection lasts for the high-damage window.

Rosalina & Luma

  • Side Special
    • Made it so Luma will be in front when using the move in reverse.

Mii Brawler

  • Neutral Special 2
    • Increased the attack range in the front
  • Side Special 1
    • Increased power
    • Extended launch distance
  • Down Special 1
    • Increased power against shields
    • Extended launch distance

Mii Swordfighter

  • Side Special 1
    • Increased power.
    • Extended launch distance.
  • Up Special 1
    • Increased power of the last hit.
    • Extended launch distance of the last hit.
  • Down Special 1
    • Increased invincibility speed.
    • Increased speed for the counter detection.
    • Reduced vulnerability when the attack hits.
  • Down Special 3
    • Increased attack speed.

Mii Gunner

  • Neutral Special 2
    • Increased the amount of time for additional button inputs to continuously use attacks.
  • Up Special 1
    • Increased attack speed.
  • Up Special 2
    • Extended the invincibility time.
  • Down Special 3
    • Reduced vulnerability.

Ryu

  • Neutral Special
    • Made it easier to hit multiple times when hitting an opponent on the ground with Shakunetsu Hadoken.

Bayonetta

  • Flurry Attack to KO
    • Adjusted launch angle.
    • Extended launch distance.
  • Down Smash Attack
    • Increased attack speed.
  • Down Special
    • Increased the amount of time the opponent gets slowed when used against a projectile.

Banjo & Kazooie

  • Up Tilt Attack
    • Extended launch distance.
  • Side Smash Attack
    • Extended launch distance.
  • Back Air Attack
    • Adjusted launch angle and maintained launch distance.
  • Min Min Up Smash Attack
    • Decreased attack speed.
    • Decreased the speed of the reflect detection.
    • Shortened launch distance.
  • Min Min Up Special
    • Decreased the speed of the edge-grab range detection

Steve & Alex

  • Side Special
    • Adjusted the behavior to prevent certain situations where the opposing fighter would get hit by the minecart, become trapped, and then sometimes go through the landscape.

Pyra

  • Neutral Attack 2
    • Extended the amount of time opponents will be in the damage animation when hit with the tip of the attack.
  • Side Smash Attack
    • Reduced the detection for pushing opponents while charging.

Mythra

  • Moving Air Dodge
    • Shortened invincibility time.
  • Neutral Attack 2
    • Extended the amount of time opponents will be in the damage animation when hit with the tip of the attack.
  • Side Smash Attack
    • Reduced the detection for pushing opponents while charging.
  • Neutral Special
    • The launch distance of the last hit now changes depending on the opponent’s weight.