Red Dead Online: How does Dead Eye and the Ability Card system work? - Dexerto
Red Dead Redemption

Red Dead Online: How does Dead Eye and the Ability Card system work?

Published: 28/Nov/2018 23:30 Updated: 28/Nov/2018 23:45

by Alan Bernal

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Red Dead Online uses an Ability Card system that grants a player either passive or active enhancements or abilities to give them a fighting chance when the bullets start to fly.

Ability Cards can be purchased with in-game currency or earned by playing and ranking up in Red Dead Online. The effect of these cards range from personal damage or health enhancers to effects that a player and their posse can make use of in firefights.

Equipping Ability Cards is as simple as opening up the menu and sifting through which cards a player wants in the slots provided. Earning more Passive slots for come as a player levels up.

Rockstar GamesRed Dead Online looks to be more chaotic than what the main game offers.

The system looks to have been made to be fluid and make hostile encounters more diverse in terms of players’ use of situational tactics.

Be warned, that effects and lingo in the cards might be different in Red Dead Online from what a player would be used to in Red Dead Redemption 2.

For example, Dead Eye cards are the active abilities or boosts that influence a player while in Dead Eye mode, while Passive cards are effects that remain on until unequipped from the Passive cards slots.

In the main game, Dead Eye slows the game to get pinpoint accurate shots off, but since that isn’t possible in a persistent, online world, Dead Eye is the active slot a player would trigger and its effect would change based on the card equipped to it.

Rockstar GamesAbility Cards will open the possibilities to a multitude of gunfight scenarios.

As it stands, every card can be leveled up to three tiers and more slots can be unlocked for cards that would grant more effects.

Red Dead Online is in beta and this system is fairly simple to use and work from. The beta was made playable for those who bought the Ultimate Edition or played since Day 1 first and will be available to everyone November 30.

GTA

Possible GTA 6 weapons found hidden in RDR2 code

Published: 30/Dec/2020 0:17

by Michael Gwilliam

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Players anxiously awaiting Rockstar to reveal any information about the long-awaited Grand Theft Auto 6 may have discovered some hints at its development hidden within Red Dead Redemption 2’s back-end files files.

Over on the GTA Forums, a user was digging through code in Red Dead Redemption 2 and made a surprising discovery after viewing a file called propsets.meta.

In this file, the names of several weapons were listed. Interestingly, these weapons aren’t found in Red Dead Redemption or Grand Theft Auto V. One references a pistol referred to as Browning and the other a L1A1 rifle. The user who discovered these files, DerekLeet, believes the former is the Browning Hi-Power.

This is important to note because RDR2’s story takes place in 1899 and these guns would be completely out of place historically.

Frankin in GTA V
Rockstar Games
It’s possible some GTA 6 weapon files were found in RDR2

There are also two variants of the Browning pistol with the other likely being a silenced/suppressed version.

Additionally, the AK-47 is also found in the game’s code. While some may think this would have been leftover or extra code from GTA 5, it doesn’t line up with how that game refers to the weapon.

As DerekLeet explained, “These aren’t from GTA V because GTA V’s version of these sections have entirely different weapons, and the AK47 in that game is referred to as ‘W_AR_ASSAULTRIFLE’ rather than ‘W_AR_AK47.’”

Red Dead Redemption 2 files
GTA Forums
The Browning Hi-Power doesn’t exactly work in a western game.

What makes this discovery all the stranger is the fact that these files aren’t new or added in with a patch. According to the original poster, these files have been in the game dating back to Red Dead Redemption 2’s launch on PS4 and Xbox One.

One possibility is that these weapons were actually intended for RDR2 as a cut cheat code or easter egg, as bringing an AK-47 into the old west would be absolutely insane.

That said, it’s also possible that these files are connected to GTA 6. Considering the fact that Red Dead 2 was such a technical wonder there’s a chance that Rockstar was using it to test out some parts of GTA 6.

Headshot in Red Dead Redemption
Rockstar Games
Rockstar may have been testing GTA 6 weapons in RDR2.

In any case, this marks yet another chapter in the ever-growing hype towards the next GTA title even though Rockstar has yet to formally announce the game.

Hopefully, once GTA V gets rereleased on next-gen consoles, we can hear something about the next installment later on in 2021.