Pokemon Sword & Shield artist gives popular Legendaries epic G-Max forms - Dexerto
Pokemon

Pokemon Sword & Shield artist gives popular Legendaries epic G-Max forms

Published: 15/Sep/2020 20:47

by Brent Koepp

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A Pokemon Sword & Shield artist went viral after creating G-Max forms for Legendaries Kyogre, Groudon, and Rayquaza. The talented player brings the popular Ruby & Sapphire monsters to Gen VIII in the most epic way possible.

The Pokemon franchise entered its eighth generation with the debut of Sword & Shield in 2019. The Nintendo Switch release introduced players to the Dynamax feature, which transforms monsters into towering giants.

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A skilled fan curious what Gen III Legendaries would look like in the new G-Max form shared their incredible concept. It’s so good, it’ll have fans pining for Sw/Sh to get them for real.

kyogre pokemon anime
The Pokemon Company
The Gen III Legendary looks even more epic in G-Max form.

Weather trio Pokemon re-imagined in Sword & Shield

The Weather trio was first introduced in Gen III’s Ruby, Sapphire, and Emerald on the Game Boy Advance. The popular monsters were equipped with abilities that could change the weather in battle.

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While Kyogre, Groudon, and Rayquaza were leaked to be coming to Sword & Shield in the upcoming Crown Tundra DLC, a talented artist re-imagined what they might look like in their G-Max forms.

Creator Tim ‘kingofanime‘ King posted his incredible concepts on September 11 and quickly went viral. In the first picture, we see the Legendary monster Kyogre rising from a pit of lava.

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King’s Gen VIII take on Kyogre sees the ancient whale emerging from a spiraling tornado of water that also serves as its tail. The gigantic mammal would surely look breathtaking in the gigantic form.

Rounding out the trio, the artist also re-created the wildly popular dragon Rayquaza. The serpent-like creature hovers in the sky as its slithering body spirals beneath him in a cloud of smoke.

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My take on what a Gmax Rayquaza would look like! #pokemon #pokémon #rayquaza #gmax #gigantimax #hoenn #pokemonart #galar

A post shared by Tim King (@kingofanime_koa) on

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Although the Gen III Legendaries are rumored to be coming to Sword & Shield this Fall, it’s unclear whether they will be getting their very own special G-Max forms. However if this artist concept is anything to go off of, it would surely be epic.

Despite only releasing at the end of 2019, the eighth generation RPG is already the third highest-selling title in the entire Pokemon franchise. Proof that its addicting Gotta Catch ‘Em All design has never been more popular.

League of Legends

League of Legends patch 10.21 notes: Aphelios buffs, Halloween skins

Published: 13/Oct/2020 20:30 Updated: 13/Oct/2020 20:33

by Isaac McIntyre

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The League of Legends 10.21 patch notes has arrived, and we’ve got all the details, balance changes, and more for LoL fans to dig through ahead of the new October 14 update.

This time around, it’s spooky season! The Halloween season brings with it new “Bewitching” skins, as well as a new set of “Odyssey” variants to join the space-faring collection.

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Ominous buffs have also been delivered to high-skill cap marksman Aphelios, while Graves and Nidalee are paying the price for their huge dominance at Worlds 2020. Here are all the details on League of Legends patch 10.21.

League of Legends patch 10.21 has a hefty Halloween theme to celebrate the October holiday.
Riot Games
League of Legends patch 10.21 has a hefty Halloween theme to celebrate the October holiday.

Graves, Nidalee pay price for Worlds dominance

Deadly jungle duo Graves and Nidalee are on the chopping block in patch 10.21, after the duo have run riot at Worlds 2020. 

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Nidalee, the Bestial Huntress, has had a 92% presence at the year-end tournament group stage so far. Nine of her fifteen games have been wins, and the jungle pick has averaged a huge 4.6 KDA. Graves comes close too with a 90% presence.

Their domination in Shanghai, which has warped the meta around the jungle role, won’t live for much longer in solo queue. All three will be nerfed in the next patch, Yetter revealed in his fortnightly LoL update.

Camille and Pantheon support are two more carry picks that have had a solid spin at Worlds so far. The pair have been played in nearly half the group stage games so far, with a ‘modest’ 75% win rate showing their potential.

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Finally, new Season 10 bot lane champion Samira will be nerfed again too.

Samira was dominating League of Legends solo queue after her patch 10.19 release.
Riot Games
Samira has been dominating League of Legends solo queue since her patch 10.19 release.

Aphelios, back from the dead

It seems to fit ‘spooky season’ well that Aphelios, the bane of many ADC’s existences in the bot lane, could rise from the dead in League of Legends patch 10.21.

The Weapon of the Faithful will be getting multiple buffs. His lethality passive, ultimate mark damage, and “Gravitum” root are all getting minor boosts this update.

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He will be joined by fellow AD carry Corki, as well as Karma, Udyr, and Trundle.

High skill-cap jungler Lee Sin is also in line for boosts. He, alongside Udyr and Trundle, should spike back into LoL’s jungle meta with their Oct. 14 stat increases.

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Aphelios League of Legends splashart.
Riot Games
Aphelios is finally getting a buff, after multiple nerfs dropped him into the lower competitive tiers.

Patch 10.21 debuts new Halloween, Odyssey skins

League of Legends patch 10.21 is actually bringing two new sets of skins to the game. One is based around Halloween, and one is even more futuristic Odyssey cosmetics.

Fizz will be getting a “Little Devil” skin, similar to Teemo’s 2016 cosmetics. Amumu will be handed a “Pumpkin Prince” variant, and Elise will become the next League champ to get a “Bewitching” skin alongside Miss Fortune, Morgana, and more.

All three new Halloween skins will be available for 1350RP next patch.

Halloween is here, and that means more Bewitching skins, and even a Pumpkin Prince!
Riot Games
Halloween is here, and that means more Bewitching skins, and even a Pumpkin Prince!

Five champions will also be getting new Odyssey skins in patch 10.21.

This includes Kha’zix, Aatrox, Sivir, Twisted Fate, and Karma. The five cosmetics will be added to LoL’s already popular futuristic skin line during the Oct. 15 update.

Karma is among five champions joining the Odyssey skin line this update.
Riot Games
Karma is among five champions joining the Odyssey skin line this update.

The final new skin set to be added in patch 10.21 is a new ultra-rare Hextech skin. Kassadin will be given the new blue-steel cosmetic, which can be unlocked for rare Purple Gemstones in the League of Legends loot store at any time after release.

Kassadin is getting his very own Hextech skin in LoL patch 10.21.
Riot Games
Kassadin is getting his very own Hextech skin in LoL patch 10.21.

Here’s the full League patch 10.21 notes, courtesy of Riot Games.

League of Legends Patch 10.21 patch notes

Champions

Aphelios

Passive -The Hitman and The Seer

  • Lethality 2/4/6/8/10/12 ⇒ 3/6/9/12/15/18

R – Moonlight Vigil

  • Calibrum Additional Mark Damage: 20/45/70  40/70/100
  • Severum Heal: 200/300/400  250/375/500
  • Gravitum Root Duration: Targets marked by Moonlight Vigil are rooted for 1 second  Targets marked by Moonlight Vigil are rooted for 1.25 seconds
  • Infernum Splash Damage Ration: 75% of initial damage  85% of initial damage
  • Crescendum additional Chakrams returned 3  4

Camille

E – Hookshot

  • Bonus Attack Speed 40/50/60/70/80%  40/45/50/55/60%

Corki

Q – Phosphorus Bomb

  • Bonus Damage Ratio: 0.5 attack damage ⇒ 0.7 attack damage

Graves

E – Quickdraw

  • Bonus Armor: 8/11/14/17/20 ⇒ 6/9/12/15/18

Hecarim

E – Devastating Charge

  • Base Damage: 45/75/105/135/165 (90/150/210/270/330)  35/65/95/125/155 (70/130/190/250/310)

Karma

Passive – Gathering Fire

  • Mantra Cooldown Refund for Abilities: 2/3/4 (levels 1/7/13)  2/3.5/5 (levels 1/6/11)
  • Mantra Cooldown Refund for Basic Attacks: 1/1.5/2 (levels 1/7/13)  1 (at all ranks)

R – Mantra

  • Cooldown: 45/42/39/36 seconds  40/38/36/34 seconds

Lee Sin

Base Stats

  • Attack Damage Growth: 3.2  3.7

Nidalee

Base Stats

  • Attack Damage: 61  58

Pantheon

Q – Comet Spear

  • Damage: 75/110/145/180/215 (+1.0 bonus attack damage)  70/100/130/160/190 (+1.15 bonus attack damage)
  • Critical Damage: 155/235/315/395/475 (+2.0 bonus attack damage)  155/230/305/380/455 (+2.3 bonus attack damage)
  • Mortal Will Bonus Damage Ratio: 1.0 attack damage  1.15 attack damage

Samira

E – Wild Rush

  • Cooldown: 15/14/13/12/11 seconds  20/18/16/14/12 seconds
  • Attack Speed: 30/35/40/45/50%  20/25/30/35/40%

Trundle

Passive – King’s Tribute

  • Heal from Nearby Enemy Death: 2/3/4/5/6% (levels 1/5/9/12/15) ⇒ 2-7% (levels 1-18)

W – Frozen Domain

  • Cooldown: 15 seconds at all ranks ⇒ 15/14/13/12/11 seconds

Udyr

R – Phoenix Stance

  • Aura Total Damage: 40/80/120/160/200/240 over 4 seconds  50/100/150/200/250/300 over 4 seconds

Runes

Nimbus Cloak (Sorcery)

  • Bonus Movement Speed: 10/20/30%  5/20/35%
  • Movement Buff Duration: 2.5 seconds  2 seconds

ARAM Balance Changes

10.21 Buffs

  • Bard: +15% damage dealt & -15% damage taken  +15% damage dealt & -20% damage taken
  • Camille: +6% damage dealt & -6% damage taken  +6% damage dealt & -10% damage taken
  • Katarina: +5% damage dealt & -5% damage taken  +5% damage dealt & -10% damage taken
  • Nocturne: +10% damage dealt & -10% damage taken  +10% damage dealt & -15% damage taken
  • Rek’Sai: +12% damage dealt & -12% damage taken  +12% damage dealt & -15% damage taken
  • Samira: Normal  -5% damage taken
  • Tahm Kench: -5% damage taken  +5% damage dealt & -5% damage taken
  • Vi: +5% damage dealt  +5% damage dealt & -5% damage taken
  • Volibear: Normal  -5% damage taken
  • Yorick: -5% damage dealt  -3% damage dealt

10.21 Nerfs

  • Ezreal: Normal  -5% damage dealt
  • Jinx: -5% damage dealt  -5% damage dealt & +5% damage taken
  • Nidalee: +12% damage dealt  +10% damage dealt
  • Ryze: +5% damage dealt & -5% damage taken  +3% damage dealt & -5% damage taken
  • Sona: -15% damage dealt, +15% damage taken, -20% healing, & -20% shielding  -20% damage dealt, +15% damage taken, -20% healing, & -20% shielding
  • Vayne: -5% damage taken  -3% damage taken

URF Balance Changes

10.21 Buffs

  • BARD Fixed bug where the URF-specific bonuses to Chime collection and Meep respawning were not applying
  • REK’SAI +10% damage dealt & -10% damage taken  +10% damage dealt & -15% damage taken
  • YONE +5% damage dealt & -5% damage taken  +10% damage dealt & -10% damage taken

10.21 Nerfs

  • Akali: +8% damage dealt & -10% damage taken  +8% damage dealt & -8% damage taken
  • Ashe: +8% damage dealt & -5% damage taken  +5% damage dealt & -5% damage taken
  • Nunu: +10% damage dealt, -10% damage taken, & +10% healing  +8% damage dealt, -10% damage taken, & +10% healing
  • Pantheon: +10% damage dealt & -10% damage taken  +8% damage dealt & -10% damage taken
  • Rammus: +10% damage dealt & -10% damage taken  +8% damage dealt & -10% damage taken
  • Shen: Normal  -5% damage dealt
  • Vi: Normal  -5% damage dealt
  • Volibear: -5% damage dealt  -5% damage dealt & +5% damage taken
  • Yuumi: -20% damage dealt, +10% damage taken -30% healing, & -100% E cooldown  -20% damage dealt, +20% damage taken -30% healing, & -100% E cooldown
  • Zed: -10% damage dealt  -10% damage dealt & +5% damage taken

Bugfixes / QoL Changes

  • League Client: Fixed an issue where the in-game settings menu was not loading if a game had not been played since the previous patch
  • League Client: Debug text will no longer appear during promotion ceremonies
  • League Client: Fixed an issue where gift notifications would appear even after being acknowledged or dismissed
  • League Client: League taskbar icon should now light up when notifications/messages are pending
  • League Client: Restoring Default Hotkeys out of game no longer unbinds “Area Is Warded Ping” in the Options Menu
  • Changed how emotes are sized to make them more consistent across various resolutions and have fixed positions relative to the health bar
  • Added an option in the in-game settings to change the size of emotes to “Normal” or “Small”, so players can choose how they appear
  • Added an “incoming health” UX addition to health bars, so players can see how much health they will receive from delayed health recovery sources like Redemption’s active, ARAM healing packs, and Vladimir’s R – Hemoplague
  • Fixed an issue where Mac players would see unusual fullscreen brightness when certain champions would appear on screen
  • Fixed a bug where Amumu would not apply Passive – Cursed Touch through AoE damage abilities
  • Corrected Nami’s W – Ebb and Flow‘s AP ratio in the tooltip from 1.5 AP to 0.5 AP
  • PsyOps Sona now correctly plays her transformation animation even when moving while leveling up R – Crescendo
  • Added a yellow ring under targets affected by Zed’s Passive – Contempt for the Weak to match similar passive indicators on Jarvan, Ekko, and Shaco.