Overwatch PTR change to Orisa is exactly what the game needs - Dexerto

Overwatch PTR change to Orisa is exactly what the game needs

Published: 16/Feb/2021 11:43 Updated: 16/Feb/2021 17:25

by Lauren Bergin


Overwatch’s robotic tank Orisa is great for a whole lot of things, but one player has discovered a way to ride the hero like a WoW mount in the Public Test Realm (PTR). 

It’s hardly a secret that most Overwatch players think Orisa, the Numbani based robot, resembles some form of equine animal. It’s the four legs and the sturdy back that do it.

We’ve seen a lot more of her in our recent matches due to the buffs that she received on the February 11 update, but it’s safe to say we haven’t quite seen anything like this before.

Team Manager for Overwatch’s Team Ireland, Andy Bohan, has found a fun new mechanic while messing around on the PTR that turns Orisa into a World of Warcraft style mount, and it’s hilarious.

Orisa posing in demon Overwatch skin
Blizzard Entertainment
Orisa’s Demon skin would be perfect for this WoW inspired mechanic.

Overwatch mechanic lets you mount Orisa

As shown in Andy’s video, the new introduction of 24 AI bots into the beta server now allows Overwatch players to jump on their noble steed and ride off into the Numbani sunset.

Seen summoning the tank just as you would in World of Warcraft, Orisa appears from thin air just as your WoW mount does and, in turn, allows Widowmaker to jump on her back and go for a spin.

Made by Scumrot from Overwatch Workshop programmers Grandeur Hammers, we’d love to see this become an actual in-game mechanic!

Fans want Orisa mechanic in game

It’s safe to say that this fun concept has led to fans everywhere suggesting new and innovative game modes that could accompany this new idea.

One fan on Reddit suggested an Orisa jousting match which lets DPS hero Genji draw his dragon blade and race towards his enemies in a medieval tournament for the ages.

Another suggested a similar game mode, but instead pitched the idea of using Hanzo in a Mongolian inspired archery battle to the death.

Only time will tell whether or not Blizzard consider adding this insane feature to Overwatch, but it’s likely to end up in the Arcade instead of in our actual games. Still though, our dreams of storming Eichenwalde Castle on Orisa are very much alive.

League of Legends

TFT b-patch 11.4 notes: Olaf nerfs, Nasus & Nidalee buffs

Published: 25/Feb/2021 2:28

by Andrew Amos


A small update for Teamfight Tactics is here with TFT b-patch 11.4. Riot is finetuning some adjustments after their big changes, with the February 24 patch including nerfs to Olaf, as well as buffs to Nasus and Nidalee.

TFT patch 11.4 drastically shook up the game’s meta. Reroll comps were nerfed into the ground, leading to the rise of Slayers and Vanguard-Mystic Neeko.

However, the changes went a bit too far. With Olaf becoming the number one comp instantly, Riot are keen to draw back his power in a big way. On the other hand, Nasus and Nidalee were hit a bit too hard for the devs’ liking.

TFT b-patch 11.4 includes changes for all of these units, and more.

Olaf AD increased, but Runaan’s change is huge nerf

Olaf has quickly risen to the number one carry in TFT with the big nerfs to all his rivals in TFT patch 11.4. Paired with Runaan’s Hurricane, he could cleave through entire teams 1v9. Now, that interaction is changing.

“Hurricane has proved to be too synergistic with Olaf, making him too powerful with the item, but too weak without it. We’re removing the Hurricane interaction, but will be giving him some AD to compensate and open up other build paths,” TFT dev Rodger ‘Minionsrpeople2’ Caudill said in the amended patch notes.

The loss of the Runaan’s proc on his ultimate makes his damage output significantly weaker. While an increase in AD will help balance out the nerf, Olaf forcers will certainly feel the change.

Nidalee in TFT Fates
Riot Games
Nidalee was hit the hardest in TFT patch 11.4, so Riot are giving her a bit of love.

Nasus & Nidalee get compensation buff after early nerfs

On the other side of the equation, after getting nuked in the last update, reroll carries Nasus and Nidalee are getting some assistance. Nasus’ mana is getting decreased so he can cast more readily, while Nidalee’s damage at two and three-star is also up.

The changes may not make either comp S-Tier in the meta, but it’s a handy buff. Talon is also getting a huge bugfix that keeps his mana bar full if a target dies midway through his ability animation.

Quicksilver and Runaan’s bugs have also been squashed in the b-patch. You can find the full TFT b-patch 11.4 notes below, courtesy of Riot.

TFT b-patch 11.4 notes


Tier 1


  • Mana: 0/80 ⇒ 0/70


  • Nidalee Javelin Toss Damage: 100/150/250 ⇒ 100/175/300

Tier 4


  • Ragnarok Cleave effect no longer triggers on Runaan’s Hurricane bolts
  • Attack Damage: 80 ⇒ 90


  • Fixed a bug where Talon would lose his Mana if his target died as he reached full Mana



  • Fixed a bug where Quicksilver was preventing damage from Nasus’s Wither and blocking some non-CC debuffs (e.g. Grievous Wounds, mana reave)

Runaan’s Hurricane

  • Fixed a bug where Runaan’s Hurricane’s bolt was benefiting from damage amp (e.g. Slayer, Giantslayer, Hand of Justice)