Hammond exploit can cause chaos in Overwatch by infinitely contesting the point - Dexerto

Hammond exploit can cause chaos in Overwatch by infinitely contesting the point

Published: 18/Jan/2019 0:14 Updated: 18/Jan/2019 0:37

by Bill Cooney


Hammond is the latest addition to Overwatch who takes advantage of the game’s physics in a way no other hero does. Which can sometimes lead to players using that for a pretty interesting, and slightly unfair advantage.

Hammond’s Grapple allows him to get basically anywhere on the map by swinging around, and one player has figured out a way to contest the point on Nepal’s Shrine stage for over three minutes using a bit of imagination.

So far it’s the only map where this exploit seems to work even though there are other maps, like Hanamura’s Garden stage that present similar opportunities.

The video of the exploit was posted by YouTuber CryBox7, who starts out on the point before shooting their Grapple toward the ceiling and swinging up on top of the center structure’s roof.

From there, they essentially just hang out while simultaneously contesting the point.

Since the enemy team doesn’t have an airborne hero to clear the roof, nobody can really do anything about it.

The opposing side would need someone like Pharah, D.Va, or even a Lucio to get up and knock him down. But since their team’s composition doesn’t have any of those characters, they can’t reach CryBox7, leaving them team with no chance to take the point while Hammond is nestled up there.

Alternatively, the opposition could just pick another Hammond, do the same thing, and make the round go on forever.

As far as we know, this exploit only works on Nepal’s Shrine stage and even then, the team with the player doing it will be at a 5v6 disadvantage every fight.

But that doesn’t matter if the other team isn’t able to get Hammond down, since he’ll just keep contesting the point forever.

This seems like an exploit Blizzard will probably want to take care of sooner rather then later, seeing how easily it would be to abuse the tactic.


New Overwatch mode shows how hero ban system would work in ranked play

Published: 24/Jan/2021 17:35

by Michael Gwilliam


Hero bans in Overwatch have long been a contested topic amongst the community and the developers, primarily with how such a concept could be implemented. Now, a new mode has been created that shows how hero bans would work in ranked play.

As a competitive game, Overwatch has struggled to maintain balance, often leading to stale metas or overpowered heroes. As a result, this has led to heroes calling for hero bans in ranked play.

In the past, Blizzard has attempted its own variation of hero bans, with the devs themselves deciding which heroes to ban every given week. However, this quickly fell by the wayside as many were unhappy with the implementation.

Those against hero bans normally are so because it means there is a chance those players can’t choose their favorite character. Now, however, this new hero ban mode gives those users the chance to keep playing their main while still getting the benefits of a ban.

Preview of the ingame Hero Ban & Protect system made by @GrandeurHammers for SVB’s experimental PUGs (tonight @ 8:30pm GMT) from Competitiveoverwatch

This new custom game mode lets every player in the lobby first vote on which heroes to protect from a ban before voting on which heroes would be removed from play.

Basically, the heroes with the most votes in the protect phase cannot be banned, but in the event of ties, the system will choose.

The best part about this is the fact that every player on each team has a vote, so if someone really wants to play Mercy, they can ask all their teammates to protect that support so it cannot be banned.

Once heroes have been banned, however, they will be grayed out so no one on either team will be able to pick it.

The mode itself has many different options too such as the number of votes each player gets, the ability to see who voted for what hero, the length of the protect and ban stages, and more.

According to Overwatch content creator SVB, who tested the mode with Pick Up Games, it was designed to replicate what it would be like in ranked where players may not know who their teammates or opponents are.

Overwatch hero ban settings
The hero ban system has a lot of options.

If you want to try it out yourself, the code is HDVGF. Give it a shot and see what you think of the experience.

Who knows, there is even a chance that the devs decide to implement this in some capacity, especially with Overwatch 2 still on the way.