Seagull explains how to fix Overwatch hero Reaper

Joe O'Brien

Former pro player Brandon ‘Seagull’ Larned revealed how he would improve Overwatch hero Reaper.

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Right now, one of the most common strategies in Overwatch sees teams eschewing DPS heroes in favor of three tanks and three supports – the “GOATS” composition, named for the team that popularized it.

In theory, then, it should be a prime time for a surge in popularity for Reaper, a hero specifically designed to shred through tanks.

In reality, however, Reaper remains languishing at or near the bottom of the DPS hero tier list, often unable to bring his tank-shredding power to bear.

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During a recent stream, Seagull explained that one of the problems for the hero is that many of the game’s tanks, as well as having large health pools, also have armor. As Reaper is less effective against armor, he’s not as much of a hard-counter to tank-heavy compositions as he otherwise could be.

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Blizzard recently attempted to address Reaper’s balance with a buff that initially turned out to actually be a nerf, before it was retuned to actually have the intended effect. Nevertheless, Reaper doesn’t seem to have had a noticeable increase in popularity.

It was recently stated by lead developer Geoff Goodman that Blizzard aren’t looking at any major reworks right now, so it’s unlikely that there’ll be any major overhauls for Reaper in the immediate future, but it’s very possible more minor adjustments such as Seagull suggests could be implemented.

About The Author

Joe O'Brien was a veteran esports and gaming journalist, with a passion and knowledge for almost every esport, ranging from Call of Duty, to League of Legends, to Overwatch. He joined Dexerto in 2015, as the company's first employee, and helped shape the coverage for years to come.