Overwatch fan creates epic tower defence mode in the Workshop - Dexerto

Overwatch fan creates epic tower defence mode in the Workshop

Published: 15/May/2019 8:06 Updated: 15/May/2019 9:02

by Joe O'Brien


An Overwatch tower defence mode sees defending players fight off waves of attackers with a variety of power-ups to keep things interesting.

The Workshop has proven immensely popular with Overwatch players, giving them the power to influence even the fundamental rules of the game to create unique new modes.

One of the latest creations takes inspiration from the classic tower defence genre, with an Overwatch twist that means defenders must rely on their aim as well as strategy.

Hanzo’s Wild Tower Defence by u/TheRealPT0007 sees four defenders as Hanzo in static, pre-set positions as “towers”. The attacking team play as Torbjörn, and must make it to the objective, a blue orb.

The attacking team must get through the orb 20 times in order to win the game, and to do so they have 250 collective lives. Each time the defending Hanzos eliminate an attacker, the team’s life counter ticks down.

Blizzard EntertainmentThe defending Hanzo players must fend off waves of Torbjörns.

The game also has a money system with which both teams can purchase upgrades from the shop. Players gain money consistently over time, but also get bonuses for completing objectives or eliminating opponents.

The attackers have a range of options open to them, from increasing base stats like speed and health, to limited-use power-ups like freezing all defenders temporarily, creating a portal with five uses, or becoming a D.Va for one life.

The defenders, meanwhile, can simply increase their damage and projectile speed. The buffs stack without limit, meaning defenders become more powerful over time. The creator has, however, stated that they may be adding more items to the shop in future.

Players who want to try out this mode can do so using the share code Y1PWP.

[WORKSHOP] Gamemode: Hanzos Wild Tower Defense [CODE:Y1PWP] from r/Overwatch

The Workshop is currently only available on the Public Test Realm (PTR), where it’s been in testing since April 24. Blizzard have made a number of adjustments since then in response to the feedback, both addressing bugs and adding new features and quality-of-life changes.

Blizzard haven’t stated when the feature can be expected to move to the live servers. Major additions like new heroes typically remain on the PTR for three weeks before going live, but with something as complex as the Workshop it’s possible the wait could be longer in this case.


Overwatch reveals drop rates for loot box items and skins

Published: 27/Nov/2020 23:45

by Michael Gwilliam


Overwatch has finally revealed the official drop rates for loot box items such as skins and sprays within the in-game client.

Players logging in can now check out the exact rates for standard loot box items in a special page in the home screen menu. The page provides a lot of details for those trying to complete their cosmetic collections.

Some of the information is already pretty standard, with each loot box containing either four items or three items with credits. However, each loot box includes at least one item of rare or higher quality.

The description goes on to further state that, on average, an epic quality item will be found in one out of every 5.5 loot boxes and legendary items found in every 13.5.

Oni Genji Overwatch skin
Legendary Overwatch skins are the rarest.

Furthermore, they list common items as having a 99% drop rate, rare at 94%, epic with 18.5% and legendary a mere 7.5%.

These rates only apply for standard loot boxes, however, and not seasonal loot boxes such as the upcoming Winter Wonderland, Archive or Anniversary events.

Amusingly, the page also states that items obtained through loot boxes will not give any additional advantage while playing the game.

Overwatch loot box drop rates
Blizzard revealed the loot box drop rates.

While, for the most part this is true, some players have discovered some slight advantages of using, for example, barefoot D.Va or Pharah skins to mask their footsteps.

That said, aside from these rather niche instances, Overwatch has been good at completely avoiding pay-to-win components that have plagued other games.

Loot boxes have long been under fire from both politicians and players who view the practice as a form of gambling.

Sombra fires Machine Pistol
Many players and politicians took aim at loot boxes.

In 2017, China forced Blizzard to reveal the exact drop rates for games such as Overwatch and Hearthstone.

Elsewhere, in the United States, Republican Senator Josh Hawley proposed the “Protecting Children from Abusive Games Act” which took aim at loot boxes and other pay-to-win practices.

However, to combat this, several companies including Activision Blizzard agreed to disclose drop rates for their titles.

At least now Overwatch players can sleep easy knowing exactly what their odds are for unlocking certain skins.