Overwatch

Overwatch player exposes how broken map points really are

Published: 25/Oct/2020 16:15

by Michael Gwilliam

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Overwatch YouTuber and Twitch streamer Nathan ‘KarQ’ Chan has exposed why contesting or capturing points in the game can feel a bit off. As it turns out, the game doesn’t accurately tell you where the point really begins.

If you’ve ever played Overwatch, chances are you’ve had a game where you swore you were on the point at the last moment, but the game didn’t count it. This is because the objective’s visual identifier is much cleaner than the game would lead you to believe.

The first thing that KarQ explains is that he’s using a Workshop mode called Patriq’s Tool [WNSY6] to show a map’s true properties.

As visualized by a little rope, the true point begins once a character’s model crosses over that line. Additionally, green orbs indicate high ground locations that heroes can still be standing on to either contest or capture an objective.

Hanamura's point B dead zones
YouTube/KarQ
Hanamura has a weird dead zone by the stairs.

Starting with Hanamura, KarQ explains how the first point is slightly more extended than the visuals suggest. The second point, meanwhile has some wonky positions where for smaller heroes, they cannot contest near the right side’s stairs as there is a dead zone.

Temple of Anubis also has some glaring issues with dead zones that will prevent some smaller heroes such as Tracer from being able to contest. The defender’s right-hand corner on the second point features a massive dead zone that can even keep stall heroes like Mei from being able to contest. This is a big deal and something to keep in mind in-game.

Volskaya’s second point is completely busted with a single aerial spot on the point counting as a dead zone. This means that despite the capture point’s height being 8.70 meters, a random mid-air spot doesn’t count.

Moving onto King of the Hill maps, for Ilios Ruins, players can actually contest above every single ledge and corner above the point. This is important because it means that there’s no reason to throw yourself onto the objective and risk your life in overtime.

Meanwhile, Ilios Well, despite being a mirrored back, gives one side an unfair advantage because the point starts four stairs up on one section and only three on the other. One section of the map even features two random dead spots while the other side has potted plants where those dead zones are.

Ilios Well is a broken map
YouTube/KarQ
Ilios Well isn’t even mirrored.

This isn’t to say some of the maps aren’t well-made. Hollywood’s first point is nearly perfect on all sides, which makes one wonder why not all of them are like that.

With Overwatch 2 in development, hopefully, the team can adjust all the older maps to make the visual identifier more consistent so players know exactly where they can and can’t contest.

Overwatch

Insane Wrecking Ball trick in Overwatch lets you get easy Oasis kills

Published: 2/Dec/2020 16:11

by Lauren Bergin

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Overwatch’s Wrecking Ball is very much a love or hate hero: tanks love to play him, but every other player hates him. This easy trick will help you dominate as the furry hero on Oasis.

When players see a Wrecking Ball in their game, their either excited that he’s on their team instead of the enemy one or, alternatively, their heart sinks. The iron clad furball can make or break a game, especially in areas where environmental kills are all too easy.

A recent discovery that Tracer and Wrecking Ball can be partnered together to cause chaos with a boop and Pulse Bomb has led to players testing out all different Hammond tricks.

One player, however, has discovered a trick that will make Oasis a nightmare for the enemy team.

Wrecking Ball grapples
Blizzard Entertainment
Wrecking Ball may be cute, but he’s deadly on several Overwatch maps.

Wrecking Ball Oasis trick gives you easy kills

When piloting the armoured death ball, Reddit user XCJRR has found a prime spot to lie in waiting for any unfortunate victims on Oasis.

If a player positions themselves just outside of the enemy spawn on Oasis behind the bright blue sign next to the palm tree, they’re in a prime position to barrel into their opponents and throw them into the highway which forms part of Oasis’ backdrop.

From there, enemies are more than likely to be one-shot by the oncoming traffic, giving you instant kills and a whole lot of pressure on the map.

These are true environmental kills. from r/Overwatch

XCJRR’s timing was literal perfection, as it seems the entire enemy team were just respawning as he launched his attack, giving him an easy triple kill. It’s easy to race around the map as Hammond, so getting there with plenty of time and waiting is the perfect trick to get an easy wipe.

A lot of players will sigh at this news, as its yet another way for Wrecking Ball to truly wreck your evening, but give it a shot and see what happens. Just remember, you didn’t hear it from us.