Blizzard announce Overwatch Hero Pool changes & OWL Summer Showdown - Dexerto
Overwatch

Blizzard announce Overwatch Hero Pool changes & OWL Summer Showdown

Published: 8/Jun/2020 20:27

by Bill Cooney

Share


Blizzard has revealed their new plans for the rest of the 2020 Overwatch League season along with a massive change to Competitive play that does away with Hero Pools.

The Overwatch League had a rough start to 2020 with all of its homestand events canceled earlier in the Spring, but they were able to bounce back with the “May Melee” Tournament that featured a few weeks of qualifications before capping off with a final knockout round over a single weekend.

Now, the OWL is looking to build on the success they had in May with a new Summer Showdown event that will follow a similar format, and start in late June.

Beginning June 13 and running through the last three weeks of June, all 20 teams will play qualifier matches (three per team in North America and four in Asia).

Team records, map scores, and standard tiebreakers in those qualifier matches will determine their seeding in the two regional tournaments, North America on July 3-5, and Asia on July 4-5.

OWLAll 20 OWL teams will be competing in the Summer Showdown.

OWL Summer Showdown brackets & schedule

Here is how the structures of both the North American and Asian Summer Showdown regional tournaments looks like, including the full schedule and brackets.

North America

Asia

summer-showdown-asia-new-1%20copy.jpg

Both NA and Asian tournaments have a combined US $275,000 prize pool, $50,000 more than the May Melee offered. It’s obvious Blizzard is attempting to replicate their success with the previous online tournament, which makes sense, since live Homestands don’t seem like they’ll be happening in the foreseeable future.

  • Tournament champions—$50,000
  • Second-place teams—$25,000
  • Third- and fourth-place teams—$10,000
  • Each tournament win per team—$5,000 (in addition to placement prizing)

Hero Pool changes – Competitive & OWL

Along with the new tournament format, Blizzard has also introduced sweeping changes to the Hero Pool System in both OWL and the in-game Competitive mode: “Hero Pools will be removed indefinitely from Competitive Play, with no tentative date for re-implementation.”

They had previously disabled the system for everyone except Masters, Grandmasters, and Top 500 players, but now they too will no longer have to worry about queuing up for a specific role anymore either.

According to devs, we have the new Experimental Card system and more frequent hero balance updates on their part to thank for the death of Hero Pools.

As for the Overwatch League, bans will still be around, but not in the same way they were previously. The changes being made to Hero Pools in OWL are as follows:

  • Hero pools in OWL will now last two weeks before rotating, and after each two-week hero pool period, the next two weeks, including the tournament matches, will be played with no hero pool in effect
  • The next Hero Pool with Echo, Sombra, D.Va, and Brigitte removed will be in effect for Weeks 19 and 20 of the Summer Showdown qualifier matches. Week 21 will be the same as the tournament, played with no Hero Pool in effect.
  • The same format will be used for the third regular-season tournament and qualifier matches, with a new Hero Pool in effect for two weeks of qualifiers, then no Hero Pool for the third week and tournament matches.
  • The final two weeks of the regular-season schedule will also operate under a single Hero Pool.
  • The 2020 playoffs, like the tournaments, will be played without a Hero Pool.

After the Summer Showdown, there will be a final OWL tournament that follows a similar format, with qualifier matches and bracket play in Asia and North America.

This will be followed by balancing matches to get teams who missed games earlier in the season to 21 total matches played before playoffs begin. The 2020 playoffs, like the tournaments, will be played without a Hero Pool, which should give us an entertaining finish to the strangest season of Overwatch League yet.

Overwatch

Simple Overwatch trick gives Sombra a huge advantage on Hollywood

Published: 1/Dec/2020 11:35

by Lauren Bergin

Share


Hollywood is one of Overwatch’s most iconic maps, but it’s also one of its most challenging. Here’s a fun translocator trick for Sombra that’ll help you out on both attack and defence. 

Sombra has become one of Overwatch’s most notorious heroes both in terms of lore and as a playable character. The Mexican cyber queen is known for her flexibility: she works beautifully as a flanker, has enough raw power to dominate from the backline and can even become a support DPS.

One of the maps that sees the hacker played regularly is Hollywood, where often DPS players jump on Widowmaker or Hanzo to pop some heads. Sombra’s invisibility makes her perfect for dodging out of this full frontal sniper assault.

Another aspect of her kit that makes her the perfect Hollywood pick is her translocator, and one reddit user has a nifty trick to help you dodge attacks but still be impactful in fights.

Hollywood-Overwatch
Blizzard Entertainment
The Hollywood wild west set is one of the area’s most deadly to try and navigate.

Sombra translocator trick on Hollywood

Since the nerf to Sombra’s translocator which meant that it could no longer be placed on slanted surfaces, it’s been difficult to find an impactful spot to drop the tiny teleporter on Hollywood. The second area of the map — the Western themed set — is notorious for the slanted rooftops of the fake houses.

Reddit user TheOneLlama has come to the rescue though, and has given Sombra players a nice little translocator trick. If Sombra throws her translocator onto the Pioneer Hotel’s roof across from the walkway between the Bank and the Saloon, the device will land on the peak of the roof which is a flat surface.

From here, Sombra has a perfect eagle-eye view of the upcoming payload. This is perfect for defence because it means she’s there to pick off enemies, but also on attack so that she can disrupt the enemy backline.

nifty little translocate/invis spot I’d thought I should share from r/Overwatch

So, as if Hollywood’s back alleys and passageways weren’t good enough for Sombra, this little trick makes her even more dominant on one of her strongest maps. Try it out and see; you’ll be turning out the enemy’s lights in no time.