Anthem will take a surprising approach to matchmaking - Dexerto
Gaming

Anthem will take a surprising approach to matchmaking

Published: 16/Jan/2019 15:10 Updated: 16/Jan/2019 15:18

by David Purcell

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Upcoming BioWare title Anthem is set to go above and beyond by involving matchmaking in all of the game’s activities, it has been announced. 

More information is being progressively revealed about the futuristic online multiplayer as we approach its February 22 release date, and one of the project’s lead producers Ben Irving has been filling gamers in with some more big news on Twitter. 

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Unlike Destiny, where many of its most rewarding activities don’t have the option for matchmaking, BioWare’s upcoming title will have matchmaking set as default for all of its online content, Irving explains.

Fans have been treated to several gameplay streams so far, some of which have been hosted by Irving, giving us a taste of what’s to come from the third-person shooter. 

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While the producer states that matchmaking is going to be a default option for players, you will still be given the chance to opt out of that at any time. 

The most recent trailer for Anthem was revealed at the 2018 Game Awards, which took place on December 6 of 2018. 

While many of the activities offered in the game are still unknown, potential players have been given a sneak peak of free play mode already and the next gameplay livestream is set to go live from BioWare’s official Twitch channel on January 17. 

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EA Access subscribers will be able to get their hands on the game early, with an exclusive trial going live between January 25-27. 

Apex Legends

Apex Legends Evo shields are being nerfed again in Season 7

Published: 8/Oct/2020 1:12 Updated: 8/Oct/2020 1:28

by Alan Bernal

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The Evo Shields in Apex Legends are set for another balance update that could come in Season 7, as Respawn are still fine-tuning how the armor upgrades to its max level.

Respawn brought the Evo Shields in the System Override patch in March, then made them a staple in the battle royale later on. Ever since then, the studio has been trying to find the right balance with the armor and its scaling defense as the game continues.

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As for the studio, the hunt for that equilibrium to the item will continue as Respawn Game Designer Daniel Z. Klein indicated that players could have an increased damage threshold to hit before getting a fully evolved shield.

This change is still in the implementation phases, however, since Respawn need to tinker with the game’s networking to actually bring in the patch.

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Respawn Entertainment
The Evo Armor values for max level will change, most likely in Season 7.

“We have a change planned for red Evo Shields for patch 7.0, but it required a little networking work (don’t ask; game dev is dumb) so we couldn’t ship it in 6.1,” Klein responded to a player who noticed there weren’t any changes to the shields in the Aftermarket update. “The plan is to increase the damage required to go to Red.”

At the time of writing, the Evo Shields need 500 damage inflicted to reach max level. That requirement is going to change, although the developer gave no indication for how much.

Complaints about the gear stem from how many people seem to have a fully upgraded Evo early in games.

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Though this could be attributed to the typical gunfight fiestas that happen at any major POI after dropping into the Arena, the problem is going to get a closer look within the studio.

There’s no word if there will also be a change to the armor max Evo Shields provide, but it’s not likely since Respawn tuned that not too long ago when Season 6 started.

In any case, the company is hoping the next round of changes will leave Apex Legends in a healthier state as it concerns the popular Evo Shields in the game.

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