Every card in Marvel Snap: Complete list of all iconic characters & abilities

Brad Norton
Marvel Snap cinematic

Through the collectible card game genre, Marvel Snap lets you call on the powers of countless heroes and villains through the ages. From Iron Man’s ongoing effects to the overwhelming Thanos, here’s a complete rundown on every card available in the game today.  

With room for just 12 cards in each deck, maximizing your potential with the right ones is vital in Marvel Snap. Whether you opt for those that synergize together or simply those with the biggest Power value, it’s always worth weighing your options.

Marvel Snap features dozens of cards and with each passing month, more are expected to join the mix. So to wrap your head around all of the unique effects and to keep up with the growing roster, we’ve put together a comprehensive list.

From how to grow your collection in Marvel Snap to a complete breakdown of every single card, here’s all there is to know.


Contents


Marvel Snap cover art
Dozens of unique cards keep you on your toes in every game of Marvel Snap.

Understanding cards in Marvel Snap

While almost every card in Marvel Snap comes with a unique effect, a few traits are shared across the board to help you identify key attributes.

In the top left corner of any given card you’ll see the associated Cost. This number in the blue circle represents the amount of Energy required to play said card. Similarly, in the top right corner, you’ll find the card’s Power.

By tapping onto any particular card, you’ll be able to see its ability directly under the artwork. In rare cases, select cards may drop onto the board without a special effect, though the vast majority will feature a brief explanation of their ability.

Unlocking new cards in Marvel Snap

Growing your Collection Level in Marvel Snap is the key to acquiring new cards. Along the Collection Level reward track, you’ll unlock cards across various pools at random. However, you’ll also have a chance of grabbing Collector’s Tokens which can then be used in the Token Shop to unlock a specific card.

Marvel Snap cards
Upgrading the rarity of your cards is the key to unlocking new ones in Marvel Snap.

In order to boost your standing, your goal is to upgrade the rarity of your cards. Using Boosters and Credits, you can upgrade each and every card from Common to Infinity. In doing so, not only does the border color and artwork evolve, but your Collection Level grows immensely.

As your Collection Level begins to skyrocket, so too do the upgrade requirements. Thus, be sure to prioritize cheaper upgrades at first to maximize the efficiency of your Credits. 

Full list of all cards in Marvel Snap

Now that you’re familiar with how it all works, here’s a comprehensive list of every card in Marvel Snap.

Below is a full rundown in alphabetical order according to the full MarvelSnap.io database.

Marvel Snap Starter Cards

Card  Cost Power Card Ability
Abomination 5 9 No ability.
Ant-Man 1 1 Ongoing If your side of this location is full, +4 Power.
Cyclops 3 4 No ability.
Gamora 5 8 On Reveal: If your opponent played a card here this turn, +4 Power.
Hawkeye 1 1 On Reveal: If you play a card here next turn, +3 Power.
Hulk 6 12 No ability.
Iron Man 5 0 Ongoing: Your total Power is doubled at this Location.
Jessica Jones 4 5 On Reveal: If you don’t play a card at this location next turn, +4 Power.
Medusa 2 2 On Reveal: If this is at the middle Location, +3 Power.
Misty Knight 1 2 No ability.
The Punisher 3 3 Ongoing: +1 Power for each opposing card at this Location.
Quicksilver 1 2 Starts in your opening hand.
Sentinel 2 3 On Reveal: Add another Sentinel to your hand.
Shocker 2 3 No ability.
Spectrum 6 7 On Reveal: Give your Ongoing cards +2 Power.
Star Lord 2 2 On Reveal: If your opponent played a card here this turn, +4 Power.
The Thing 4 6 No ability.

Marvel Snap Series 1 Cards (Collection Level 18 – 215)

Card  Cost Power Card Ability
America Chavez 1 2 On Reveal: Give the top card of your deck +2 Power.
Angel 1 2 When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Angela 2 0 When you play a card here, +2 Power.
Apocalypse 6 6 When you discard this from your hand, put it back with +4 Power.
Armor 2 3 Ongoing: Cards at this location can’t be destroyed.
Bishop 3 1 When you play a card, this gains +1 Power.
Blade 1 3 On Reveal: Discard the rightmost card from your hand.
Cable 2 3 On Reveal: Put the bottom card of your opponent’s deck into your hand.
Captain America 3 3 Ongoing: Your other cards at this location have +1 Power.
Carnage 2 2 On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Cosmo 3 3
Ongoing: On Reveal abilities won’t happen at this location.
Deathlok 3 5
On Reveal: Destroy your other cards at this location.
Devil Dinosaur 5 3
Ongoing: +2 Power for each card in your hand.
Doctor Strange 2 3 On Reveal: Move your highest power cards to this location.
Domino 2 3
You always draw this card on turn 2, and not before.
Elektra 1 2 On Reveal: Destroy a random enemy 1-Cost card at this location.
Enchantress 4 5 On Reveal: Remove the abilities from all Ongoing cards at this location.
Forge 2 2
On Reveal: Give the next card you play +2 Power.
Groot 3 4
On Reveal: If your opponent played a card here this turn, +4 Power.
Heimdall 6 9
On Reveal: Move your other cards one location to the left.
Hulkbuster 2 3
On Reveal: Merge this card with a random friendly card at this location.
Iron Fist 1 2 On Reveal: Move the next card you play one location to the left after it reveals.
Klaw 5 4 Ongoing: The location to the right has +6 Power.
Korg 1 2
On Reveal: Shuffle a Rock into your opponent’s deck.
Kraven 2 2
When a card moves here, this gets +2 Power.
Lady Sif 3 5
On Reveal: Discard the highest-cost card from your hand.
Lizard 2 5
Ongoing: -3 Power if your opponent has 4 cards here.
Mantis 2 2 If your opponent played any cards here this turn, copy one of them into your hand.
Mister Sinister 2 2 On Reveal: Add a Sinister Clone to this location with the same Power.
Moon Girl 4 4 On Reveal: Duplicate your hand.
Morph 3 0
On Reveal: Become a copy of a random card in your opponent’s hand.
Multiple Man 2 3 When this moves, add a copy to the old location.
Namor 4 6 Ongoing: +5 Power if this is your only card here.
Nova 1 1
When this is destroyed, give your cards +1 Power.
Onslaught 6 7
Ongoing: Double your other Ongoing effects at this location.
Professor X 5 1
Ongoing: Lock down this location. (Cards can’t be added, removed, etc.)
Rocket Raccoon 1 1
On Reveal: If your opponent played a card here this turn, +4 Power.
Scarlet Witch 2 3
On Reveal: Replace this location with a random new one.
Spider-Woman 5 8
On Reveal: Afflict all enemy cards here with -1 Power.
Squirrel Girl 1 2 On Reveal: Add a 1-Power Squirrel to each other location.
Strong Guy 3 3 Ongoing: +6 Power if your hand has one or fewer cards.
Sword Master 3 7 On Reveal: Discard a card from your hand.
Uatu the Watcher 1 2
At the start of the game, shows the right location to you.
White Queen 4 6
On Reveal: Draw a copy of the highest Cost card in your opponent’s hand.
White Tiger 5 1
On Reveal: Add a 8-Power Tiger to another location.
Wolverine 2 2 When this is discarded or destroyed, regenerate it at a random location with +2 Power.
Yondu 1 2
On Reveal: Destroy the lowest-Cost card in your opponent’s deck.

Marvel Snap Series 2 Cards (Collection Level 222 – 474)

Card  Cost Power Card Ability
Agent 13 1 2 On Reveal: Add a random card to your hand.
Bucky Barnes 2 1 When this is destroyed, create the Winter Soldier in its place.
Cloak 2 4 On Reveal: Next turn, both players can move cards to this location.
Ebony Maw 1 7 You can’t play this after turn 3.
Ongoing: You can’t play cards here.
Hobgoblin 5 -8 On Reveal: Your Opponent gains control of this.
Iceman 1 2 On Reveal: Give a random card in your opponent’s hand +1 Cost (maximum 6).
Jubilee 4 1 On Reveal: Add the top card of your deck at this location.
Killmonger 3 3 On Reveal: Destroy ALL 1-Cost cards.
Leech 5 3 On Reveal: Remove the text from each card with an On Reveal ability in your opponent’s hand.
Morbius 2 0 Ongoing: +2 Power for each card you have discarded from your hand this game.
Nakia 3 3 On Reveal: Give the 2 leftmost cards in your hand +2 Power.
Okoye 2 2 On Reveal: Give every card in your deck +1 Power.
Rhino 3 3 On Reveal: Ruin this location (remove it’s ability).
Sabretooth 3 5 When this is destroyed, return it to your hand. It costs 0.
Sandman 5 7 On Reveal: Players can only play 1 card next turn.
Scorpion 2 2 On Reveal: Afflict cards in your opponent’s hand with -1 Power.
Shang-Chi 4 3 On Reveal: Destroy all enemy cards at this location that have 10 or more Power.
Storm 3 2 On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Sunspot 1 0 At the end of each turn, gain +1 Power for each unspent Energy.
Swarm 2 3 When this is discarded from your hand, add two 0-Cost copies to your hand.
The Collector 2 2 When a card enters your hand from anywhere (except your deck), +1 Power.
The Infinaut 6 20 If you played a card last turn, you can’t play this.
Vision 5 8 You can move this each turn.
Vulture 3 3 When this card moves, +6 Power.
Warpath 4 5 Ongoing: If any of your locations are empty, +5 Power.

Marvel Snap Series 3 Cards (Collection Level 486+)

Card  Cost Power Card Ability
Absorbing Man 4 4 On Reveal: If the last card you played has an On Reveal ability, this card copies it.
Adam Warlock 5 5
At the end of each turn, if you are winning this location, draw a card.
Aero 5 9
On Reveal: Move all enemy cards played this turn to this location.
Agatha Harkness 6 14
Agatha starts in your hand and plays your cards for you.
Agent Coulson 3 4
On Reveal: Add a random 4-cost and 5-cost card to your hand.
Arnim Zola 6 0
On Reveal: Destroy a random friendly card here. Add copies of it to the other locations.
Attuma 4 10
If you have another card here at the end of your turn, destroy this.
Baron Mordo 2 3
On Reveal: Your opponent draws a card. Set its Cost to 6.
Beast 2 2
On Reveal: Return your other cards at this location to your hand. They cost 1 less.
Bast 1 1
On Reveal: Set the Power of all cards in your hand to 3.
Black Bolt 5 7
On Reveal: Your opponent must discard the lowest-Cost card in their hand.
Black Cat 4 9
If this is in your hand at the end of your turn, discard it.
Black Panther 5 4
On Reveal: Double this card’s Power.
Black Widow 3 3
On Reveal: Add a Widow’s Bite to your opponent’s hand.
Brood 3 2
On Reveal: Add 2 Broodlings to this location with the same Power.
Captain Marvel 4 5
At the end of the game, move to a location that wins you the game. (If possible)
Cerebro 3 0
Ongoing: Your highest Power cards get +2 Power.
Colleen Wing 2 4
On Reveal: Discard the lowest-cost card from your hand.
Crossbones 4 10
You can only play this at locations where you are winning.
Crystal 3 3
On Reveal: Each player draws a card.
Dagger 2 0
When this moves to a location, +3 Power for each card your opponent has there.
Daredevil 2 2
On turn 5, you get to see your opponent’s plays before you make your own.
Dazzler 2 2
Ongoing: +2 Power for each location that’s full on your side.
Deadpool 1 1
When this is destroyed, return it to your hand with double the Power.
Death 8 12
Costs 1 less for each card destroyed this game.
Debrii 3 3
On Reveal: Add a Rock to each other location, for both players.
Destroyer 6 16
On Reveal: Destroy your other cards.
Doctor Octopus 5 10
On Reveal: Pull 4 random cards from your opponent’s hand to their side of this location.
Doctor Doom 6 5
On Reveal: Add a 5-Power DoomBot to each other location.
Dracula 4 1
At the end of the game, discard a card from your hand to gain its Power.
Drax 4 5
On Reveal: If your opponent played a card here this turn, +4 Power.
Electro 3 2
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
Falcon 2 3
On Reveal: Return your 1-Cost cards to your hand.
Gambit 3 3
On Reveal: Discard a card from your hand. Destroy a random enemy card.
Ghost 3 5
Ongoing: Your cards are always revealed last. (Their On Reveal abilities happen last)
Ghost Rider 4 3
On Reveal: Bring back one of your discarded cards to this location.
Giganto 6 14
You can only play this at the left location.
Goose 2 2
Ongoing: Nobody can play cards that cost 4, 5, or 6 at this location.
Green Goblin 3 -3
On Reveal: Your opponent gains control of this.
Hazmat 2 2
On Reveal: Afflict all other cards with -1 Power.
Hela 6 6
On Reveal: Play all cards you discarded from your hand to random locations.
Helicarrier 6 10
When you discard this from your hand, fill your hand with random cards.
Hellcow 4 8
On Reveal: Discard 2 cards from your hand.
Human Torch 1 2
When this moves, double its Power.
Invisible Woman 2 3
Ongoing: Cards you play here are not revealed until the game ends.
Juggernaut 3 3
On Reveal: Move away all enemy cards played here this turn (including unrevealed cards).
Kingpin 2 6
When an enemy card moves here, afflict it with -2 Power.
Leader 6 2
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
Lockjaw 4 5
After you play a card here, swap it with a card in your deck. (Once per turn)
Luke Cage 3 4 Ongoing: Your cards can’t have their Power reduced.
M’Baku 1 2 At the end of the game, this jumps from your deck to your lowest-Power location (that isn’t full).
Magik 3 2
You can’t play this on turn 6. On Reveal: Change this location to ‘Limbo’.
Magneto 6 12
On Reveal: Move all opposing 3 and 4-Cost cards to this location.
Maria Hill 1 2
On Reveal:Add a random 2-Cost card to your hand.
Master Mold 2 2
On Reveal: Add 2 Sentinels to your opponent’s hand
Maximus 2 6
On Reveal: Your opponent draws 2 cards.
Miles Morales 4 5
If a card moved last turn, this costs 1.
Mojo 2 2
Ongoing: If both sides here are full, +6 Power.
Moon Knight 3 3
On Reveal: Discard a card from each player’s hand.
Mister Negative 4 -1
On Reveal: Swap the Power and Cost of all cards in your deck.
Mysterio 2 4
As you play this, play Illusions to other locations. Disguise this as an Illusion until the game ends.
Mystique 3 0
On Reveal: If the last card you played has an Ongoing ability, this card gains it.
Negasonic Teenage Warhead 3 2
After an enemy card is played here, destroy it (once per game).
Nick Fury 4 5
On Reveal: Add 3 random 6-Cost cards to your hand.
Omega Red 4 5
Ongoing: If you’re winning here, +3 Power to other locations.
Orka 6 11
Ongoing: + 5 Power if this is your only card here.
Patriot 3 1
Ongoing: Your cards with no abilities have +2 Power.
Polaris 3 5
On Reveal: Move an opposing 1 or 2-Cost card to this location.
Psylocke 2 1
On Reveal: Next turn, you get +1 Energy.
Quake 2 3
On Reveal: Swap the positions of the other two locations.
Quinjet 1 2
Ongoing: Cards that didn’t start in your deck cost 1 less.
Red Skull 5 14
Ongoing: Enemy cards at this location have +2 Power.
Rescue 4 4
On Reveal: If you play a card here next turn, +5 Power.
Rockslide 3 3
On Reveal: Shuffle 2 Rocks into your opponent’s deck.
Rogue 3 2
On Reveal: Steal an Ongoing ability from a random enemy card at this location.
Ronan the Accuser 5 5
Ongoing: +2 Power for each card in your opponent’s hand.
Sauron 3 2
On Reveal: Remove the abilities from all Ongoing cards in your hand and deck.
Sentry 4 10
Cannot be played at the right Location. On Reveal: Add a -10 Power Void to the right Location.
Sera 5 5
Ongoing: Cards in your hand cost 1 less. (minimum 1)
Shadow King 2 2
On Reveal: Set all cards here to their base Power.
Shanna 3 2 On Reveal: Add a random 1-Cost card to each Location.
She-Hulk 6 10
Costs 1 less for each unspent Energy last turn.
Shuri 4 1
On Reveal: If you play your next card here, double its Power.
Silver Surfer 3 2
On Reveal: Give your other 3-Cost cards +2 Power
Spider-Man 3 5
On Reveal: Move to another location and pull an enemy card from here to there.
Spider-Man 2099 5 9
The first time this moves to a location, destroy an enemy card there.
Stature 5 6
Costs 1 if your opponent discarded a card from their hand this game.
Stegron 4 6
On Reveal: Move an enemy card from here to another location.
Super Skrull 4 2
Ongoing: Has the Ongoing effects of all enemy cards.
Taskmaster 5 0
On Reveal: Set this card’s Power equal to the Power of the last card you played (if that card’s in play).
The Hood 1 -3
On Reveal: Add a Demon to your hand.
Thor 3 4
On Reveal: Shuffle Mjolnir into your deck.
Titania 1 5 When ANY card is played at this location, this card switches sides.
Typhoid Mary 4 10
Ongoing: Your other cards have -1 Power.
Ultron 6 8
On Reveal: Create four 1-Power Drones at each other location.
Valkyrie 5 3
On Reveal: Set ALL cards at this location to 3 Power.
Venom 3 3
On Reveal: Destroy your other cards at this location. Add their Power to this card.
Viper 3 5
On Reveal: Your opponent gains control of one of your other cards at this location.
Wasp 0 1
No ability.
Wave 3 6
On Reveal: All cards cost a maximum of 4 until the end of the next turn.
Wong 4 2
Ongoing: Your On Reveal abilities at this location happen twice.
Yelowjacket 0 2
On Reveal: Afflict your other cards at this location with -1 Power.
Zero 1 3
On Reveal: Remove the abilities on the next card you play.

Marvel Snap Series 4 Cards (Collection Level 486+)

Card  Cost Power Card Ability
Daken 3 4 On Reveal: Add the Muramasa Shard to your hand.
Darkhawk 5 4 Ongoing: + 2 Power for each card in your opponent’s deck.
Echo 1 2 After your opponent plays an Ongoing card here, remove its abilities.
Ghost Spider 1 2 On Reveal: The last card you played moves here.
Havok 2 1 After each turn, you lose 1 Max Energy and this gains +3 Power.
Hit Monkey 3 2 On Reveal: Gain +2 Power for each other card you played this turn.
Howard the Duck 1 2 Ongoing: Tap this to see the top card of your deck.
Kitty Pryde 1 1 When this returns to your hands, +1 Power. Returns at the start of each turn.
Knull 6 0 Ongoing: Has the combined Power of all cards destroyed this game.
Lady Deathstrike 5 7 On Reveal: Destroy each card here with 3 or less Power.
Legion 5 7 On Reveal: Replace each other location with this one.
Miek 1 0 When you discard a card, this gains +1 Power and can move next turn
Mirage 2 2 On Reveal: Copy the lowest-Cost card in your opponent’s hand into your hand. Give it +2 power.
MODOK 5 8 On Reveal: Discard your hand.
Nimrod 5 6 When this card is destroyed, add a copy to each other location.
Phoenix Force 4 5 On Reveal: Revive one of your destroyed cards and merge with it. That card can move each turn.
Silver Samurai 4 5 On Reveal: Each player discards the lowest-Power card from their hand.
Snowguard 1 2 On Reveal: Add the Hawk and Bear auroras to your hand.Hawk [3/3] On Reveal: Ignore all location abilities until the end of next turn (or the game).Bear [3/4] On Reveal: Trigger the effect of this location.
Spider-Ham 1 1 On Reveal:Transform the leftmost card in your opponent’s hand into a Pig, keeping its Power and Cost.
Supergiant (releases February 7) 1 2 On Reveal: All cards played this turn and next turn don’t reveal until the game ends.
Zabu 4 2 Ongoing: Until the end of the next turn, your 4-Cost cards cost 1 less.

Marvel Snap Series 5 Cards (Collection Level 486+)

Card  Cost Power Card Ability
Alioth 6 8 On Reveal: Remove the text from all unrevealed enemy cards here.
Annihilus 4 6 On Reveal: Your cards with Power below 0 switch sides. Destroy those that can’t.
Baron Zemo 3 5 On Reveal: Recruit the lowest-Cost card from your opponent’s deck to your side of this location.
Beta Ray Bill 4 5 On Reveal: Shuffle Stormbreaker into your deck.
Black Knight 1 2 After you discard a card, add the Ebony Blade to your hand with that card’s Power (once per game)
Black Swan 2 3 On Reveal: Until the end of your next turn, your 1-Cost cards cost 0.
Blink (release date May 7) 5 7 On Reveal: Swap the last card you played with a higher-Cost card from your deck.
Blob 6 0 On Reveal: Merge cards from your deck into this until it gains 15 or more Power.
Ongoing: Can’t be moved.
Caiera 3 4 Ongoing: Your 1 and 6-Cost cards can’t be destroyed.
Cannonball 5 8 On Reveal: Move an enemy card away from here and add a Rock where it was. If it can’t move, destroy it to add the Rock.
Corvus Glaive 3 5 On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
Cull Obsidian 4 10 You can only play this at a location with an Infinity Stone.
Ongoing: Can’t be destroyed.
Elsa Bloodstone 3 3 Each card you play to fill your side of a location gains +2 Power.
Firestar () 6 3 On Reveal: Each card you played last turn gains this card’s Power.ds
Galactus 6 5 On Reveal: If you’re winning this location and this is your only card here, destroy all other locations.
Gladiator 3 8 On Reveal: Add a card from your opponent’s deck to their side of this location. If it has less Power, destroy it.
Gorr the God Butcher (release date unknown) 0 0 On Reveal: Destroy all 6-cost cards, wherever they are.
Grand Master 2 0 On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
Hercules 4 7 The first time another card moves here each turn, move it to another location.
High Evolutionary 4 4 At the start of the game, unlock the secret ability of all your cards with no abilities.
Hope Summers 3 3 After you play a card here, you get +2 Energy next turn.
Iron Lad 4 6 On Reveal: Copy the text of your deck’s top card.
Jean Grey 3 3 Ongoing: Players must play their first card here each turn (if possible).
Jeff the Baby Land Shark 2 3 You can move this once. Nothing can stop you from moving or playing this to any location.
Kang 5 0 On Reveal: Look at what your opponent did, then restart the turn (without Kang).
Loki 4 6 On Reveal: Transform your hand into cards from your opponent’s starting deck and give them -1 Cost.
Ms. Marvel 4 4 Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
Man-Thing 4 5 Ongoing: 1, 2, and 3-cost cards here have -2 Power.
Martyr 1 5 At the end of the game, move to a location that LOSES you the game (if possible).
Mobius M. Mobius 3 3 On Reveal: Your card’s costs can’t be increased and your opponent’s costs can’t be reduced.
Mockingbird 5 9 Costs 1 less for each card you have in play that didn’t start in your deck.
Namora (release date May 21) 5 5 On Reveal: Give +5 Power to each of your cards alone at another location.
Nebula 1 1 Each turn your opponent doesn’t play a card here, +2 Power. (except the turn you play this)
Nico Minoru 1 2 On Reveal: After you play your next card, cast a spell (the spell changes each turn).
Nocturne (release date May 7) 3 5 You can move this once. When this moves, replace its location with a random new one.
Pixie 1 3 On Reveal: Shuffle the base Costs of all cards in your deck that started there.
Proxima Midnight 4 6 When this is discarded, jumps to your lowest-Power location (that isn’t full).
Ravonna Renslayer 2 3 Ongoing: Your cards with 1 or less Power cost 1 less (minimum 1)
Red Guardian (releases April 17) 3 4 On Reveal: Remove the text of the lowest-Power enemy card here.
Red Hulk 6 10 When your opponent ends a turn with unspent Energy, +4 Power (if in hand or in play)
Sage (releases May 14) 4 1 On Reveal: +2 Power for each different Power among all other cards here.
Sasquatch (releases May 28) 6 10 Costs 1 less for each card you played last turn.
Sebastian Shaw 3 4 When this card permanently gains Power, gain +2 more Power (wherever this is).
Selene 1 2 On Reveal: Afflict the lowest-Power card in each player’s hand with -3 Power.
Silk 2 5 When anyone plays a card here, move this to another location.
Skaar 6 11 Costs 2 less for each of your cards that has 10 or more power.
Thanos 6 10 Starts in your opening hand and shuffles the six Infinity Stones into your deck.
Thanos (Mind Stone) 2 1 On Reveal: Draw 2 1-cost from your deck.
Thanos (Power Stone) 1 3 Ongoing: If you’ve played all 6 stones, Thanos has +10 Power. (wherever he is)
Thanos (Reality Stone) 1 1 On Reveal: Transform this location into a new one. Draw a card.
Thanos (Soul Stone) 1 1 Ongoing: Enemy cards here have -1 Power.
Thanos (Space Stone) 1 1 On Reveal: Next turn you can move 1 card at this location. Draw a card.
Thanos (Time Stone) 1 1 On Reveal: Give Thanos -1 Cost next turn. Draw a card.
The Living Tribunal 6 9 At the end of the game, split your Power evenly among all Locations.
War Machine 4 6 On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
Werewolf By Night 4 4 After you play an On Reveal card at another location, move there and gain +2 Power.
White Widow (releases April 24) 2 2 On Reveal: Add a -1-Power Widow’s Kiss to your opponent’s side here.
US Agent 2 6 Ongoing: -1 Power for each other card you have here.
Valentina (releases May 1) 2 2 On Reveal: Add a random 6-cost card to your hand. Give it -2 Cost and -2 Power.
X-23 1 2 On Reveal: Each player discards the lowest-Power card from their hand.

With the Closed Beta now behind us and the full release available worldwide, we’re sure to see plenty of new cards joining Marvel Snap in the weeks and months to come. Rest assured we’ll keep this list up to speed with any new additions.

About The Author

Brad Norton is the Australian Managing Editor at Dexerto. He graduated from Swinburne University with a Bachelor’s degree in journalism and has been working full-time in the field for the past six years at the likes of Gamurs Group and now Dexerto. He loves all things single-player gaming (with Uncharted a personal favorite) but has a history on the competitive side having previously run Oceanic esports org Mindfreak. You can contact Brad at brad.norton@dexerto.com