Fortnite Announce Major Changes to Shotguns and Traps in Battle Royale
Epic Games has released yet another update to the v4.3 patch notes for Fortnite Battle Royale, bringing changes to both shotguns and traps.
v4.3 went live on June 5th, but it has not stopped with only the initial changes, as updates to Rocket Launchers were also made later.
Now, on June 6th, even more changes have been made, nerfing shotguns an buffing traps – very significantly.
Trap damage was recently reduced but is now being increased – to higher than before – at 150. Shotguns have received a damage nerf overall, but only for the pump shotgun and the tactical, the heavy shotgun remains untouched.
Full details of changes to shotguns and traps can be found below.
Shotguns
For a while we felt that Shotguns promoted healthy close quarter gameplay, however with the recent equip time changes, Shotguns are being used more often than we like. It’s something we’ve been keeping an eye on, but broadly speaking we feel Shotguns are a little too strong in their current state. As a result, we’re making these adjustments:
- Pump Shotgun
- Headshot multiplier reduced from 2.5 to 2.0
- Damage reduced from 90/95 to 80/85
- Tactical Shotgun
- Headshot multiplier reduced from 2.5 to 2.0
Shotgun consistency across the board is also something we’re looking into and aim to improve. We want to make it more apparent when you hit or miss a shot. In addition to that, making sure the accuracy is more consistent and improving other odd behaviors with the weapon is a top priority. We’ve identified a number of issues that we’re currently working on solving in the near future.
Traps
We made a large change to traps a few weeks ago to test decreasing damage from 125 to 75. This was done in an effort to better understand the impact traps have throughout a match. The change sparked a great deal of excellent discussion about traps and we are going to lean more into improving their effectiveness. We want this to add more ways for you to be potent in combat. Here’s the change:
- Trap Damage increased from 75 to 150
Source: Epic Games